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📄 fixyou.cpp

📁 平衡二叉树操作的演示
💻 CPP
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// FixYou.cpp : Defines the class behaviors for the application.
//
// 软件名称:整人精灵
// 作者:徐景周
//功能:隐藏鼠标,屏蔽键盘,修改注册表等
//
#include "stdafx.h"
#include "FixYou.h"
#include "FixYouDlg.h"
#include "TransparentWnd.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CFixYouApp

BEGIN_MESSAGE_MAP(CFixYouApp, CWinApp)
	//{{AFX_MSG_MAP(CFixYouApp)

	//}}AFX_MSG
	ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CFixYouApp construction

CFixYouApp::CFixYouApp()
{
	// TODO: add construction code here,
	// Place all significant initialization in InitInstance
}

/////////////////////////////////////////////////////////////////////////////
// The one and only CFixYouApp object

CFixYouApp theApp;

/////////////////////////////////////////////////////////////////////////////
// CFixYouApp initialization

BOOL CFixYouApp::InitInstance()
{
	AfxEnableControlContainer();

	// Standard initialization
	// If you are not using these features and wish to reduce the size
	//  of your final executable, you should remove from the following
	//  the specific initialization routines you do not need.

#ifdef _AFXDLL
	Enable3dControls();			// Call this when using MFC in a shared DLL
#else
	Enable3dControlsStatic();	// Call this when linking to MFC statically
#endif

		//设置对话框背景和文本颜色
	SetDialogBkColor(RGB(160,180,220),RGB(0,0,0));

    srand(time(NULL));
    
	//一次只运行一个程序实例,如果已运行则退出
	if( FindWindow(NULL,"整人专家之精灵卫士")) exit(0);

	TransparentWnd* pFrame = new TransparentWnd;
	m_pMainWnd = pFrame;
    
	// create and load the frame with its resources
	CRect rect(0, 0, 60, 50);
	pFrame->CreateTransparent("整人专家之精灵卫士", rect);//IDB_MASK, IDB_BACK);
	pFrame->CenterWindow();  //初始显示窗体位置
	pFrame->ShowWindow(SW_SHOW);

	// Since the dialog has been closed, return FALSE so that we exit the
	//  application, rather than start the application's message pump.
	return TRUE;
}

int CFixYouApp::ExitInstance() 
{
	
	return CWinApp::ExitInstance();
}

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