📄 wizarddlg.h
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// WizardDlg.h : header file
//
#if !defined(AFX_WIZARDDLG_H__E07A2340_3998_11D4_9E64_00001A012804__INCLUDED_)
#define AFX_WIZARDDLG_H__E07A2340_3998_11D4_9E64_00001A012804__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
/////////////////////////////////////////////////////////////////////////////
// CWizardDlg dialog
class CWizardDlg : public CDialog
{
// Construction
public:
CWizardDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CWizardDlg)
enum { IDD = IDD_WIZARD_DIALOG };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CWizardDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
HICON m_hIcon;
// Generated message map functions
//{{AFX_MSG(CWizardDlg)
virtual BOOL OnInitDialog();
afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_WIZARDDLG_H__E07A2340_3998_11D4_9E64_00001A012804__INCLUDED_)
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