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📄 xs_colors.h

📁 linux下的flash播放器源程序
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/* xscreensaver, Copyright (c) 1992, 1997 Jamie Zawinski <jwz@jwz.org> * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided that * the above copyright notice appear in all copies and that both that * copyright notice and this permission notice appear in supporting * documentation.  No representations are made about the suitability of this * software for any purpose.  It is provided "as is" without express or  * implied warranty. */#ifndef __COLORS_H__#define __COLORS_H__/* Like XFreeColors, but works on `XColor *' instead of `unsigned long *' */extern void free_colors (Display *, Colormap, XColor *, int ncolors);/* Allocates writable, non-contiguous color cells.  The number requested is   passed in *ncolorsP, and the number actually allocated is returned there.   (Unlike XAllocColorCells(), this will allocate as many as it can, instead   of failing if they can't all be allocated.) */extern void allocate_writable_colors (Display *dpy, Colormap cmap,				      unsigned long *pixels, int *ncolorsP);/* Generates a sequence of colors evenly spaced between the given pair   of HSV coordinates.   If closed_p is true, the colors will go from the first point to the   second then back to the first.   If allocate_p is true, the colors will be allocated from the map;   if enough colors can't be allocated, we will try for less, and the   result will be returned to ncolorsP.   If writable_p is true, writable color cells will be allocated;   otherwise, read-only cells will be allocated. */extern void make_color_ramp (Display *dpy, Colormap cmap,			     int h1, double s1, double v1,			     int h2, double s2, double v2,			     XColor *colors, int *ncolorsP,			     Bool closed_p,			     Bool allocate_p,			     Bool writable_p);/* Generates a sequence of colors evenly spaced around the triangle   indicated by the thee HSV coordinates.   If allocate_p is true, the colors will be allocated from the map;   if enough colors can't be allocated, we will try for less, and the   result will be returned to ncolorsP.   If writable_p is true, writable color cells will be allocated;   otherwise, read-only cells will be allocated. */extern void make_color_loop (Display *, Colormap,			     int h1, double s1, double v1,			     int h2, double s2, double v2,			     int h3, double s3, double v3,			     XColor *colors, int *ncolorsP,			     Bool allocate_p,			     Bool writable_p);/* Allocates a hopefully-interesting colormap, which will be a closed loop   without any sudden transitions.   If allocate_p is true, the colors will be allocated from the map;   if enough colors can't be allocated, we will try for less, and the   result will be returned to ncolorsP.  An error message will be   printed on stderr (if verbose_p).   If *writable_pP is true, writable color cells will be allocated;   otherwise, read-only cells will be allocated.  If no writable cells   cannot be allocated, we will try to allocate unwritable cells   instead, and print a message on stderr to that effect (if verbose_p). */extern void make_smooth_colormap (Display *dpy, Visual *visual,				  Colormap cmap,				  XColor *colors, int *ncolorsP,				  Bool allocate_p,				  Bool *writable_pP,				  Bool verbose_p);/* Allocates a uniform colormap which touches each hue of the spectrum,   evenly spaced.  The saturation and intensity are chosen randomly, but   will be high enough to be visible.   If allocate_p is true, the colors will be allocated from the map;   if enough colors can't be allocated, we will try for less, and the   result will be returned to ncolorsP.  An error message will be   printed on stderr (if verbose_p).   If *writable_pP is true, writable color cells will be allocated;   otherwise, read-only cells will be allocated.  If no writable cells   cannot be allocated, we will try to allocate unwritable cells   instead, and print a message on stderr to that effect (if verbose_p). */extern void make_uniform_colormap (Display *dpy, Visual *visual,				   Colormap cmap,				   XColor *colors, int *ncolorsP,				   Bool allocate_p,				   Bool *writable_pP,				   Bool verbose_p);/* Allocates a random colormap (the colors are unrelated to one another.)   If `bright_p' is false, the colors will be completely random; if it is   true, all of the colors will be bright enough to see on a black background.   If allocate_p is true, the colors will be allocated from the map;   if enough colors can't be allocated, we will try for less, and the   result will be returned to ncolorsP.  An error message will be   printed on stderr (if verbose_p).   If *writable_pP is true, writable color cells will be allocated;   otherwise, read-only cells will be allocated.  If no writable cells   cannot be allocated, we will try to allocate unwritable cells   instead, and print a message on stderr to that effect (if verbose_p). */extern void make_random_colormap (Display *dpy, Visual *visual,				  Colormap cmap,				  XColor *colors, int *ncolorsP,				  Bool bright_p,				  Bool allocate_p,				  Bool *writable_pP,				  Bool verbose_p);/* Assuming that the array of colors indicates the current state of a set   of writable color cells, this rotates the contents of the array by   `distance' steps, moving the colors of cell N to cell (N - distance). */extern void rotate_colors (Display *, Colormap,			   XColor *, int ncolors, int distance);#endif /* __COLORS_H__ */

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