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📄 infutil.h

📁 linux下的flash播放器源程序
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/* infutil.h -- types and macros common to blocks and codes * Copyright (C) 1995-1998 Mark Adler * For conditions of distribution and use, see copyright notice in zlib.h  *//* WARNING: this file should *not* be used by applications. It is   part of the implementation of the compression library and is   subject to change. Applications should only use zlib.h. */#ifndef _INFUTIL_H#define _INFUTIL_Htypedef enum {      TYPE,     /* get type bits (3, including end bit) */      LENS,     /* get lengths for stored */      STORED,   /* processing stored block */      TABLE,    /* get table lengths */      BTREE,    /* get bit lengths tree for a dynamic block */      DTREE,    /* get length, distance trees for a dynamic block */      CODES,    /* processing fixed or dynamic block */      DRY,      /* output remaining window bytes */      DONE,     /* finished last block, done */      BAD}      /* got a data error--stuck here */inflate_block_mode;/* inflate blocks semi-private state */struct inflate_blocks_state {  /* mode */  inflate_block_mode  mode;     /* current inflate_block mode */  /* mode dependent information */  union {    uInt left;          /* if STORED, bytes left to copy */    struct {      uInt table;               /* table lengths (14 bits) */      uInt index;               /* index into blens (or border) */      uIntf *blens;             /* bit lengths of codes */      uInt bb;                  /* bit length tree depth */      inflate_huft *tb;         /* bit length decoding tree */    } trees;            /* if DTREE, decoding info for trees */    struct {      inflate_codes_statef          *codes;    } decode;           /* if CODES, current state */  } sub;                /* submode */  uInt last;            /* true if this block is the last block */  /* mode independent information */  uInt bitk;            /* bits in bit buffer */  uLong bitb;           /* bit buffer */  inflate_huft *hufts;  /* single malloc for tree space */  Bytef *window;        /* sliding window */  Bytef *end;           /* one byte after sliding window */  Bytef *read;          /* window read pointer */  Bytef *write;         /* window write pointer */  check_func checkfn;   /* check function */  uLong check;          /* check on output */};/* defines for inflate input/output *//*   update pointers and return */#define UPDBITS {s->bitb=b;s->bitk=k;}#define UPDIN {z->avail_in=n;z->total_in+=p-z->next_in;z->next_in=p;}#define UPDOUT {s->write=q;}#define UPDATE {UPDBITS UPDIN UPDOUT}#define LEAVE {UPDATE return inflate_flush(s,z,r);}/*   get bytes and bits */#define LOADIN {p=z->next_in;n=z->avail_in;b=s->bitb;k=s->bitk;}#define NEEDBYTE {if(n)r=Z_OK;else LEAVE}#define NEXTBYTE (n--,*p++)#define NEEDBITS(j) {while(k<(j)){NEEDBYTE;b|=((uLong)NEXTBYTE)<<k;k+=8;}}#define DUMPBITS(j) {b>>=(j);k-=(j);}/*   output bytes */#define WAVAIL (uInt)(q<s->read?s->read-q-1:s->end-q)#define LOADOUT {q=s->write;m=(uInt)WAVAIL;}#define WRAP {if(q==s->end&&s->read!=s->window){q=s->window;m=(uInt)WAVAIL;}}#define FLUSH {UPDOUT r=inflate_flush(s,z,r); LOADOUT}#define NEEDOUT {if(m==0){WRAP if(m==0){FLUSH WRAP if(m==0) LEAVE}}r=Z_OK;}#define OUTBYTE(a) {*q++=(Byte)(a);m--;}/*   load local pointers */#define LOAD {LOADIN LOADOUT}/* masks for lower bits (size given to avoid silly warnings with Visual C++) */extern uInt inflate_mask[17];/* copy as much as possible from the sliding window to the output area */extern int inflate_flush OF((    inflate_blocks_statef *,    z_streamp ,    int));struct internal_state      {int dummy;}; /* for buggy compilers */#endif

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