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📄 script.h

📁 linux下的flash播放器源程序
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#ifndef _SCRIPT_H_#define _SCRIPT_H_// SWF file parser.//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Input script object definition.//////////////////////////////////////////////////////////////////////// An input script object.  This object represents a script created from // an external file that is meant to be inserted into an output script.struct CInputScript  : public Dict{    int level;    struct CInputScript *next;    Program *program;	// Current parsed program        // Memory fences	int  outOfMemory;	//Flash info	long frameRate;	long frameCount;	Rect frameRect;	// Pointer to file contents buffer.	U8 *m_fileBuf;	// File state information.	U32 m_filePos;	U32 m_fileSize;	U32 m_actualSize;	U32 m_fileStart;	U16 m_fileVersion;	int needHeader;	// Bit Handling	S32 m_bitPos;	U32 m_bitBuf;	// Tag parsing information.	U32 m_tagStart;	U32 m_tagEnd;	U32 m_tagLen;	// Parsing information.	S32 m_nFillBits;	S32 m_nLineBits;	S32 m_nGlyphBits;	S32 m_nAdvanceBits;	// Set to true if we wish to dump all contents long form	U32 m_dumpAll;	// if set to true will dump image guts (i.e. jpeg, zlib, etc. data)	U32 m_dumpGuts;	// Handle to output file.	FILE *m_outputFile;	// Constructor/destructor.	CInputScript(int level = 0);	~CInputScript();	// Tag scanning methods.	U16 GetTag(void);	U8 GetByte(void);	U16 GetWord(void);	U32 GetDWord(void);	void GetRect(Rect *r);	void GetMatrix(Matrix *matrix);	void GetCxform(Cxform *cxform, BOOL hasAlpha);	char *GetString(void);	// Routines for reading arbitrary sized bit fields from the stream.	// Always call start bits before gettings bits and do not intermix 	// these calls with GetByte, etc...		void InitBits();	S32 GetSBits(S32 n);	U32 GetBits(S32 n);	// Tag subcomponent parsing methods	void ParseFillStyle(long getAlpha = 0);	void ParseLineStyle(long getAlpha = 0);	int  ParseShapeRecord(long getAlpha = 0);	ButtonRecord *  ParseButtonRecord(long getCxform = 0);	ActionRecord *  ParseActionRecord();	TextRecord   *  ParseTextRecord(int hasAlpha = 0);        void ParseShapeData(int getAlpha, int getStyles);	// Parsing methods.	void ParseEnd();				// 00: stagEnd	void ParseShowFrame(U32 frame, U32 offset);	// 01: stagShowFrame	void ParseDefineShape(int level);		// 02: stagDefineShape	void ParseFreeCharacter();                     	// 03: stagFreeCharacter	void ParsePlaceObject();			// 04: stagPlaceObject	void ParseRemoveObject();                      	// 05: stagRemoveObject	void ParseDefineBits();                        	// 06: stagDefineBits	void ParseDefineButton();       		//x 07: stagDefineButton	void ParseJPEGTables();		                // 08: stagJPEGTables	void ParseSetBackgroundColor();                	// 09: stagSetBackgroundColor	void ParseDefineFont();         		//x 10: stagDefineFont	void ParseDefineText(int hasAplha);    		//x 11: stagDefineText    33: stagDefineText2	void ParseDoAction();                          	// 12: stagDoAction		void ParseDefineFontInfo();     		//x 13: stagDefineFontInfo	void ParseDefineSound();                       	// 14: stagDefineSound	void ParseStartSound();                        	// 15: stagStartSound	void ParseStopSound();                         	// 16: stagStopSound	void ParseDefineButtonSound();                 	// 17: stagDefineButtonSound	void ParseSoundStreamHead(); 	               	// 18: stagSoundStreamHead	void ParseSoundStreamBlock();                  	// 19: stagSoundStreamBlock	void ParseDefineBitsLossless(int level);       	// 20: stagDefineBitsLossless 36: stagDefineBitsLossless2	void ParseDefineBitsJPEG2();                   	// 21: stagDefineBitsJPEG2	void ParseDefineButtonCxform();	            	// 23: stagDefineButtonCxform	void ParseProtect();           	            	// 24: stagProtect	void ParsePlaceObject2();                      	// 26: stagPlaceObject2	void ParseRemoveObject2();                     	// 28: stagRemoveObject2	void ParseDefineButton2();      		//x 34: stagDefineButton2	void ParseDefineBitsJPEG3();                   	// 35: stagDefineBitsJPEG3	void ParseDefineMouseTarget();                 	// 38: stagDefineMouseTarget	void ParseDefineSprite();       		//x 39: stagDefineSprite	void ParseNameCharacter();                     	// 40: stagNameCharacter	void ParseFrameLabel();                        	// 43: stagFrameLabel	void ParseSoundStreamHead2(); 	               	// 45: stagSoundStreamHead2	void ParseDefineMorphShape();   		//x 46: stagDefineMorphShape	void ParseDefineFont2();        		//x 48: stagDefineFont2	void ParseUnknown(long,long);	void ParseTags(int *);	int  ParseData(FlashMovie *movie, char * data, long size);	void S_DumpImageGuts();#ifdef DUMP	long save(char *filenam);#endif};#endif /* _SCRIPT_H_ */

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