📄 movie.h
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/////////////////////////////////////////////////////////////// Flash Plugin and Player// Copyright (C) 1998 Olivier Debon// // This program is free software; you can redistribute it and/or// modify it under the terms of the GNU General Public License// as published by the Free Software Foundation; either version 2// of the License, or (at your option) any later version.// // This program is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the// GNU General Public License for more details.// // You should have received a copy of the GNU General Public License// along with this program; if not, write to the Free Software// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.// ///////////////////////////////////////////////////////////////#ifndef _MOVIE_H_#define _MOVIE_H_#include "swf.h"struct FlashMovie { /* true if a button has been moved */ int buttons_updated; /* current keyboard focus */ DisplayListEntry *cur_focus; /* mouse state */ long mouse_active; long mouse_x; long mouse_y; int button_pressed; Button *lost_over; /* a button can return to a given state after some time */ FlashEvent scheduledEvent; struct timeval scheduledTime; int refresh; CInputScript *main; long msPerFrame; GraphicDevice *gd; SoundMixer *sm; void (*getUrl)(char *,char *, void *); void *getUrlClientData; void (*getSwf)(char *url, int level, void *clientData); void *getSwfClientData; void (*cursorOnOff)(int , void *); void *cursorOnOffClientData; FlashMovie(); ~FlashMovie(); int processMovie(GraphicDevice *gd, SoundMixer *sm); int handleEvent(GraphicDevice *gd, SoundMixer *sm, FlashEvent *event); void renderMovie(); void renderFocus();};#endif /* _MOVIE_H_ */
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