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📄 movie.h

📁 linux下的flash播放器源程序
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/////////////////////////////////////////////////////////////// Flash Plugin and Player// Copyright (C) 1998 Olivier Debon// // This program is free software; you can redistribute it and/or// modify it under the terms of the GNU General Public License// as published by the Free Software Foundation; either version 2// of the License, or (at your option) any later version.// // This program is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the// GNU General Public License for more details.// // You should have received a copy of the GNU General Public License// along with this program; if not, write to the Free Software// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.// ///////////////////////////////////////////////////////////////#ifndef _MOVIE_H_#define _MOVIE_H_#include "swf.h"struct FlashMovie {	/* true if a button has been moved */	int buttons_updated;	/* current keyboard focus */	DisplayListEntry 	*cur_focus;	/* mouse state */	long mouse_active;	long mouse_x;	long mouse_y;	int button_pressed;	Button *lost_over;	/* a button can return to a given state after some time */	FlashEvent           scheduledEvent;	struct timeval       scheduledTime;	int		 refresh;	CInputScript 	*main;	long		 msPerFrame;	GraphicDevice	*gd;	SoundMixer   	*sm;	void		(*getUrl)(char *,char *, void *);	void		*getUrlClientData;	void		(*getSwf)(char *url, int level, void *clientData);	void		*getSwfClientData;	void		(*cursorOnOff)(int , void *);	void		*cursorOnOffClientData;	FlashMovie();	~FlashMovie();	int		 processMovie(GraphicDevice *gd, SoundMixer *sm);	int		 handleEvent(GraphicDevice *gd, SoundMixer *sm, FlashEvent *event);	void 		 renderMovie();	void 		 renderFocus();};#endif /* _MOVIE_H_ */

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