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📄 program.h

📁 linux下的flash播放器源程序
💻 H
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/////////////////////////////////////////////////////////////// Flash Plugin and Player// Copyright (C) 1998 Olivier Debon// // This program is free software; you can redistribute it and/or// modify it under the terms of the GNU General Public License// as published by the Free Software Foundation; either version 2// of the License, or (at your option) any later version.// // This program is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the// GNU General Public License for more details.// // You should have received a copy of the GNU General Public License// along with this program; if not, write to the Free Software// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.// ///////////////////////////////////////////////////////////////#ifndef _PROGRAM_H_#define _PROGRAM_H_enum ControlType {	ctrlPlaceObject,	ctrlPlaceObject2,	ctrlRemoveObject,	ctrlRemoveObject2,	ctrlDoAction,	ctrlStartSound,	ctrlStopSound,	ctrlBackgroundColor};enum PlaceFlags {	placeIsMove		= 0x01,	placeHasCharacter	= 0x02,	placeHasMatrix		= 0x04,	placeHasColorXform	= 0x08,	placeHasRatio		= 0x10,	placeHasName		= 0x20,	placeHasClip		= 0x40};struct Control {	ControlType	type;	// Place, Remove, Sound	Character	*character;	long		 depth;	// Place 1&2	PlaceFlags	 flags;	Matrix		 matrix;	Cxform		 cxform;	long		 ratio;	long		 clipDepth;	char		*name;	// BackgroundColor	Color		 color;	// DoAction	ActionRecord	*actionRecords;	struct Control *next;	// Methods	void addActionRecord( ActionRecord   *ar)	{		ar->next = 0;		if (actionRecords == 0) {			actionRecords = ar;		} else {			ActionRecord *current;			for(current = actionRecords; current->next; current = current->next);			current->next = ar;		}	};	Control()	{		actionRecords = 0;		cxform.aa = 1.0; cxform.ab = 0;		cxform.ra = 1.0; cxform.rb = 0;		cxform.ga = 1.0; cxform.gb = 0;		cxform.ba = 1.0; cxform.bb = 0;		ratio = 0;		clipDepth = 0;		name = 0;	};	~Control()	{		ActionRecord	*ar,*del;		for(ar = actionRecords; ar;)		{			del = ar;			ar = ar->next;			delete del;		}		if (name) {			free(name);		}	};};struct Frame {	char *label;	Control *controls;	// Controls for this frame};enum MovieStatus {	MoviePaused,	MoviePlay};struct FlashMovie;struct Program {        DisplayList	*dl;	Frame		*frames;	// Array	long		 nbFrames;	// Number of valid frames	long  		 currentFrame;	long  		 loadingFrame;	long  		 totalFrames;	// Total expected number of frames	long  		 nextFrame;	int		 movieWait;	// If true freeze movie until next loaded frame	MovieStatus 	 movieStatus;	Sound		*currentSound;	long		 settings;        FlashMovie      *movie;	long		 render;	// True if needed to be rendered	Program(FlashMovie *movie,long n);	~Program();	void	 rewindMovie();	void	 pauseMovie();	void	 continueMovie();	void	 nextStepMovie();	void	 gotoFrame(GraphicDevice *gd, long f);	long	 processMovie(GraphicDevice *, SoundMixer *);	long	 nestedMovie(GraphicDevice *, SoundMixer *, Matrix *, Cxform *);	long	 runFrame(GraphicDevice *, SoundMixer *, long f, long action=1);	long	 handleEvent(GraphicDevice *, SoundMixer *, FlashEvent *);	long	 doAction(GraphicDevice *gd, ActionRecord *action, SoundMixer *);	void	 setCurrentFrameLabel(char *label);	void	 advanceFrame();	void	 addControlInCurrentFrame(Control *ctrl);	void	 setGetUrlMethod( void (*)(char *, char *, void *), void *);	void	 modifySettings(long flags);	long	 searchFrame(GraphicDevice *gd, char *, char *);	void	 validateLoadingFrame();	long	 getCurrentFrame();	void	 setCurrentFrame(long);	Frame	*getFrames();	long	 getNbFrames();	DisplayList *getDisplayList();#ifdef DUMP	void	 dump(BitStream *bs);static  void	 dumpActions(BitStream *bs, ActionRecord *actions);#endif};DisplayListEntry *findFocus(DisplayList *dl);void setFlashTimer(struct timeval *tv, int time_ms);int checkFlashTimer(struct timeval *tv);void loadNewSwf(FlashMovie *movie, char *url, int level);void computeBBox(FlashMovie *movie, Rect *rect, DisplayListEntry *e);long processMovie(FlashMovie *movie);#endif /* _PROGRAM_H_ */

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