📄 moveball.java
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//Copyright (c) 1998, Arthur Gittleman
//This example is provided WITHOUT ANY WARRANTY either expressed or implied.
/* Uses a thread to move a ball ten times
* when the user presses a button.
*/
import java.awt.*;
import java.applet.Applet;
import java.awt.event.*;
public class MoveBall extends Applet
implements ActionListener, Runnable {
private int x = 50, y = 50;
private Button move;
public void init() {
move = new Button("Move");
add(move);
move.addActionListener(this);
}
public void actionPerformed(ActionEvent event) {
x = 50; y= 50;
Thread t = new Thread(this);
t.start();
}
public void paint(Graphics g) {
g.fillOval(x,y,40,40);
}
public void run() {
for(int i=0; i<10; i++) {
x+=9;
y+=9;
repaint();
try {
Thread.sleep(300);
}catch(InterruptedException e) {
e.printStackTrace();
}
}
}
}
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