📄 port.cs
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//==========================================================================================
//
// OpenNETCF.IO.Serial.Port
// Copyright (c) 2003, OpenNETCF.org
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the OpenNETCF.org Shared Source License.
//
// This library is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE. See the OpenNETCF.org Shared Source License
// for more details.
//
// You should have received a copy of the OpenNETCF.org Shared Source License
// along with this library; if not, email licensing@opennetcf.org to request a copy.
//
// If you wish to contact the OpenNETCF Advisory Board to discuss licensing, please
// email licensing@opennetcf.org.
//
// For general enquiries, email enquiries@opennetcf.org or visit our website at:
// http://www.opennetcf.org
//
//==========================================================================================
using System;
using System.Runtime.InteropServices;
using System.Threading;
using System.Text;
using System.Collections;
namespace OpenNETCF.IO.Serial
{
/// <summary>
/// Exceptions throw by the OpenNETCF.IO.Serial class
/// </summary>
public class CommPortException : Exception
{
/// <summary>
/// Default CommPortException
/// </summary>
/// <param name="desc"></param>
public CommPortException(string desc) : base(desc) {}
}
/// <summary>
/// A class wrapper for serial port communications
/// </summary>
public class Port : IDisposable
{
[DllImport("kernel32", EntryPoint="LocalAlloc", SetLastError=true)]
internal static extern IntPtr LocalAlloc(int uFlags, int uBytes);
[DllImport("kernel32", EntryPoint="LocalFree", SetLastError=true)]
internal static extern IntPtr LocalFree(IntPtr hMem);
#region delegates and events
/// <summary>
/// Raised on all enabled communication events
/// </summary>
public delegate void CommEvent();
/// <summary>
/// Raised when the communication state changes
/// </summary>
public delegate void CommChangeEvent(bool NewState);
/// <summary>
/// Raised during any communication error
/// </summary>
public delegate void CommErrorEvent(string Description);
/// <summary>
/// A communication error has occurred
/// </summary>
public event CommErrorEvent OnError;
/// <summary>
/// Serial data has been received
/// </summary>
public event CommEvent DataReceived;
// /// <summary>
// /// Overrun of the transmit buffer
// /// </summary>
// public event CommEvent RxOverrun;
/// <summary>
/// Transmit complete
/// </summary>
public event CommEvent TxDone;
/// <summary>
/// Set flag character was in the receive stream
/// </summary>
public event CommEvent FlagCharReceived;
/// <summary>
/// Power change event has occurred
/// </summary>
public event CommEvent PowerEvent;
/// <summary>
/// Serial buffer's high-water level has been exceeded
/// </summary>
public event CommEvent HighWater;
/// <summary>
/// DSR state has changed
/// </summary>
public event CommChangeEvent DSRChange;
/// <summary>
/// Ring signal has been detected
/// </summary>
public event CommChangeEvent RingChange;
/// <summary>
/// CTS state has changed
/// </summary>
public event CommChangeEvent CTSChange;
/// <summary>
/// RLSD state has changed
/// </summary>
public event CommChangeEvent RLSDChange;
#endregion
#region ##### variable declarations #####
private string portName;
private IntPtr hPort = (IntPtr)CommAPI.INVALID_HANDLE_VALUE;
// default Rx buffer is 1024 bytes
private int rxBufferSize = 1024;
private Queue rxFIFO;
private int rthreshold = 1;
// default Tx buffer is 1024 bytes
private int txBufferSize = 1024;
private byte[] txBuffer;
private int ptxBuffer = 0;
private int sthreshold = 1;
private Mutex rxBufferBusy = new Mutex();
private int inputLength;
private DCB dcb = new DCB();
private DetailedPortSettings portSettings;
private Thread eventThread;
private ManualResetEvent threadStarted = new ManualResetEvent(false);
private IntPtr closeEvent;
private string closeEventName = "CloseEvent";
private int rts = 0;
private bool rtsavail = false;
private int dtr = 0;
private bool dtravail = false;
private int brk = 0;
private int setir = 0;
private bool isOpen = false;
private IntPtr txOverlapped = IntPtr.Zero;
private IntPtr rxOverlapped = IntPtr.Zero;
private CommAPI m_CommAPI;
/// <summary>
/// stores port's capabilities - capabilities can only be retreived not set
/// </summary>
public readonly CommCapabilities Capabilities = new CommCapabilities();
#endregion
private void Init()
{
// create the API class based on the target
if (System.Environment.OSVersion.Platform != PlatformID.WinCE)
m_CommAPI=new IO.Serial.WinCommAPI();
else
m_CommAPI=new IO.Serial.CECommAPI();
// create a system event for synchronizing Closing
closeEvent = m_CommAPI.CreateEvent(true, false, closeEventName);
rxFIFO = new Queue(rxBufferSize);
txBuffer = new byte[txBufferSize];
portSettings = new DetailedPortSettings();
}
#region constructors
/// <summary>
/// Create a serial port class. The port will be created with defualt settings.
/// </summary>
/// <param name="PortName">The port to open (i.e. "COM1:")</param>
public Port(string PortName)
{
this.PortName = PortName;
Init();
}
/// <summary>
/// Create a serial port class.
/// </summary>
/// <param name="PortName">The port to open (i.e. "COM1:")</param>
/// <param name="InitialSettings">BasicPortSettings to apply to the new Port</param>
public Port(string PortName, BasicPortSettings InitialSettings)
{
this.PortName = PortName;
Init();
//override default ettings
portSettings.BasicSettings = InitialSettings;
}
/// <summary>
/// Create a serial port class.
/// </summary>
/// <param name="PortName">The port to open (i.e. "COM1:")</param>
/// <param name="InitialSettings">DetailedPortSettings to apply to the new Port</param>
public Port(string PortName, DetailedPortSettings InitialSettings)
{
this.PortName = PortName;
Init();
//override default ettings
portSettings = InitialSettings;
}
/// <summary>
/// Create a serial port class.
/// </summary>
/// <param name="PortName">The port to open (i.e. "COM1:")</param>
/// <param name="RxBufferSize">Receive buffer size, in bytes</param>
/// <param name="TxBufferSize">Transmit buffer size, in bytes</param>
public Port(string PortName, int RxBufferSize, int TxBufferSize)
{
rxBufferSize = RxBufferSize;
txBufferSize = TxBufferSize;
this.PortName = PortName;
Init();
}
/// <summary>
/// Create a serial port class.
/// </summary>
/// <param name="PortName">The port to open (i.e. "COM1:")</param>
/// <param name="InitialSettings">BasicPortSettings to apply to the new Port</param>
/// <param name="RxBufferSize">Receive buffer size, in bytes</param>
/// <param name="TxBufferSize">Transmit buffer size, in bytes</param>
public Port(string PortName, BasicPortSettings InitialSettings, int RxBufferSize, int TxBufferSize)
{
rxBufferSize = RxBufferSize;
txBufferSize = TxBufferSize;
this.PortName = PortName;
Init();
//override default ettings
portSettings.BasicSettings = InitialSettings;
}
/// <summary>
/// Create a serial port class.
/// </summary>
/// <param name="PortName">The port to open (i.e. "COM1:")</param>
/// <param name="InitialSettings">DetailedPortSettings to apply to the new Port</param>
/// <param name="RxBufferSize">Receive buffer size, in bytes</param>
/// <param name="TxBufferSize">Transmit buffer size, in bytes</param>
public Port(string PortName, DetailedPortSettings InitialSettings, int RxBufferSize, int TxBufferSize)
{
rxBufferSize = RxBufferSize;
txBufferSize = TxBufferSize;
this.PortName = PortName;
Init();
//override default ettings
portSettings = InitialSettings;
}
#endregion
// since the event thread blocks until the port handle is closed
// implement both a Dispose and destrucor to make sure that we
// clean up as soon as possible
/// <summary>
/// Dispose the object's resources
/// </summary>
public void Dispose()
{
if(isOpen)
this.Close();
}
/// <summary>
/// Class destructor
/// </summary>
~Port()
{
if(isOpen)
this.Close();
}
/// <summary>
/// The name of the Port (i.e. "COM1:")
/// </summary>
public string PortName
{
get
{
return portName;
}
set
{
if(! CommAPI.FullFramework)
{
// for CE, ensure the port name is colon terminated "COMx:"
if(! value.EndsWith(":"))
{
portName = value + ":";
return;
}
}
portName = value;
}
}
/// <summary>
/// Returns whether or not the port is currently open
/// </summary>
public bool IsOpen
{
get
{
return isOpen;
}
}
/// <summary>
/// Open the current port
/// </summary>
/// <returns>true if successful, false if it fails</returns>
public bool Open()
{
if(isOpen) return false;
if(CommAPI.FullFramework)
{
// set up the overlapped tx IO
// AutoResetEvent are = new AutoResetEvent(false);
OVERLAPPED o = new OVERLAPPED();
txOverlapped = LocalAlloc(0x40, Marshal.SizeOf(o));
o.Offset = 0;
o.OffsetHigh = 0;
o.hEvent = IntPtr.Zero;
Marshal.StructureToPtr(o, txOverlapped, true);
}
hPort = m_CommAPI.CreateFile(portName);
if(hPort == (IntPtr)CommAPI.INVALID_HANDLE_VALUE)
{
int e = Marshal.GetLastWin32Error();
if(e == (int)APIErrors.ERROR_ACCESS_DENIED)
{
// port is unavailable
return false;
}
// ClearCommError failed!
string error = String.Format("CreateFile Failed: {0}", e);
throw new CommPortException(error);
}
isOpen = true;
// set queue sizes
m_CommAPI.SetupComm(hPort, rxBufferSize, txBufferSize);
// transfer the port settings to a DCB structure
dcb.BaudRate = (uint)portSettings.BasicSettings.BaudRate;
dcb.ByteSize = portSettings.BasicSettings.ByteSize;
dcb.EofChar = (sbyte)portSettings.EOFChar;
dcb.ErrorChar = (sbyte)portSettings.ErrorChar;
dcb.EvtChar = (sbyte)portSettings.EVTChar;
dcb.fAbortOnError = portSettings.AbortOnError;
dcb.fBinary = true;
dcb.fDsrSensitivity = portSettings.DSRSensitive;
dcb.fDtrControl = (DCB.DtrControlFlags)portSettings.DTRControl;
dcb.fErrorChar = portSettings.ReplaceErrorChar;
dcb.fInX = portSettings.InX;
dcb.fNull = portSettings.DiscardNulls;
dcb.fOutX = portSettings.OutX;
dcb.fOutxCtsFlow = portSettings.OutCTS;
dcb.fOutxDsrFlow = portSettings.OutDSR;
dcb.fParity = (portSettings.BasicSettings.Parity == Parity.none) ? false : true;
dcb.fRtsControl = (DCB.RtsControlFlags)portSettings.RTSControl;
dcb.fTXContinueOnXoff = portSettings.TxContinueOnXOff;
dcb.Parity = (byte)portSettings.BasicSettings.Parity;
dcb.StopBits = (byte)portSettings.BasicSettings.StopBits;
dcb.XoffChar = (sbyte)portSettings.XoffChar;
dcb.XonChar = (sbyte)portSettings.XonChar;
dcb.XonLim = dcb.XoffLim = (ushort)(rxBufferSize / 10);
m_CommAPI.SetCommState(hPort, dcb);
// store some state values
brk = 0;
dtr = dcb.fDtrControl == DCB.DtrControlFlags.Enable ? 1 : 0;
rts = dcb.fRtsControl == DCB.RtsControlFlags.Enable ? 1 : 0;
// set the Comm timeouts
CommTimeouts ct = new CommTimeouts();
// reading we'll return immediately
// this doesn't seem to work as documented
ct.ReadIntervalTimeout = uint.MaxValue; // this = 0xffffffff
ct.ReadTotalTimeoutConstant = 0;
ct.ReadTotalTimeoutMultiplier = 0;
// writing we'll give 5 seconds
ct.WriteTotalTimeoutConstant = 5000;
ct.WriteTotalTimeoutMultiplier = 0;
m_CommAPI.SetCommTimeouts(hPort, ct);
// read the ports capabilities
bool status=GetPortProperties();
// start the receive thread
eventThread = new Thread(new ThreadStart(CommEventThread));
eventThread.Start();
// wait for the thread to actually get spun up
threadStarted.WaitOne();
return true;
}
/// <summary>
/// Query the current port's capabilities without accessing it. You can only call the Close()
/// method after reading the capabilities. This method does neither initialize nor Open() the
/// port.
/// </summary>
///
/// <example>
///
/// </example>
public bool Query()
{
if(isOpen) return false;
hPort = m_CommAPI.QueryFile(portName);
if(hPort == (IntPtr)CommAPI.INVALID_HANDLE_VALUE)
{
int e = Marshal.GetLastWin32Error();
if(e == (int)APIErrors.ERROR_ACCESS_DENIED)
{
// port is unavailable
return false;
}
// ClearCommError failed!
string error = String.Format("CreateFile Failed: {0}", e);
throw new CommPortException(error);
}
// read the port's capabilities
bool status=GetPortProperties();
return true;
}
// parameters without closing and reopening the port
/// <summary>
/// Updates communication settings of the port
/// </summary>
/// <returns>true if successful, false if it fails</returns>
private bool UpdateSettings()
{
if(!isOpen) return false;
// transfer the port settings to a DCB structure
dcb.BaudRate = (uint)portSettings.BasicSettings.BaudRate;
dcb.ByteSize = portSettings.BasicSettings.ByteSize;
dcb.EofChar = (sbyte)portSettings.EOFChar;
dcb.ErrorChar = (sbyte)portSettings.ErrorChar;
dcb.EvtChar = (sbyte)portSettings.EVTChar;
dcb.fAbortOnError = portSettings.AbortOnError;
dcb.fBinary = true;
dcb.fDsrSensitivity = portSettings.DSRSensitive;
dcb.fDtrControl = (DCB.DtrControlFlags)portSettings.DTRControl;
dcb.fErrorChar = portSettings.ReplaceErrorChar;
dcb.fInX = portSettings.InX;
dcb.fNull = portSettings.DiscardNulls;
dcb.fOutX = portSettings.OutX;
dcb.fOutxCtsFlow = portSettings.OutCTS;
dcb.fOutxDsrFlow = portSettings.OutDSR;
dcb.fParity = (portSettings.BasicSettings.Parity == Parity.none) ? false : true;
dcb.fRtsControl = (DCB.RtsControlFlags)portSettings.RTSControl;
dcb.fTXContinueOnXoff = portSettings.TxContinueOnXOff;
dcb.Parity = (byte)portSettings.BasicSettings.Parity;
dcb.StopBits = (byte)portSettings.BasicSettings.StopBits;
dcb.XoffChar = (sbyte)portSettings.XoffChar;
dcb.XonChar = (sbyte)portSettings.XonChar;
dcb.XonLim = dcb.XoffLim = (ushort)(rxBufferSize / 10);
return m_CommAPI.SetCommState(hPort, dcb);
}
/// <summary>
/// Close the current serial port
/// </summary>
/// <returns>true indicates success, false indicated failure</returns>
public bool Close()
{
if(txOverlapped != IntPtr.Zero)
{
LocalFree(txOverlapped);
txOverlapped = IntPtr.Zero;
}
if(!isOpen) return false;
isOpen = false; // to help catch intentional close
if(m_CommAPI.CloseHandle(hPort))
{
m_CommAPI.SetEvent(closeEvent);
isOpen = false;
hPort = (IntPtr)CommAPI.INVALID_HANDLE_VALUE;
m_CommAPI.SetEvent(closeEvent);
return true;
}
return false;
}
/// <summary>
/// The Port's output buffer. Set this property to send data.
/// </summary>
public byte[] Output
{
set
{
if(!isOpen)
throw new CommPortException("Port not open");
int written = 0;
// more than threshold amount so send without buffering
if(value.GetLength(0) > sthreshold)
{
// first send anything already in the buffer
if(ptxBuffer > 0)
{
m_CommAPI.WriteFile(hPort, txBuffer, ptxBuffer, ref written, txOverlapped);
ptxBuffer = 0;
}
m_CommAPI.WriteFile(hPort, value, (int)value.GetLength(0), ref written, txOverlapped);
}
else
{
// copy it to the tx buffer
value.CopyTo(txBuffer, (int)ptxBuffer);
ptxBuffer += (int)value.Length;
// now if the buffer is above sthreshold, send it
if(ptxBuffer >= sthreshold)
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