📄 newclientwnd.cpp
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// NewClientWnd.cpp : implementation file
//
#include "stdafx.h"
#include "clientMain.h"
#include "NewClientWnd.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CNewClientWnd
CNewClientWnd::CNewClientWnd()
{
m_bitmap.LoadBitmap( IDB_BKGROUDMP );
}
CNewClientWnd::~CNewClientWnd()
{
}
BEGIN_MESSAGE_MAP(CNewClientWnd, CWnd)
//{{AFX_MSG_MAP(CNewClientWnd)
ON_WM_ERASEBKGND()
ON_WM_SIZE()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CNewClientWnd message handlers
BOOL CNewClientWnd::OnEraseBkgnd(CDC* pDC)
{
// TODO: Add your message handler code here and/or call default
// 1 - Create a memory DC and select our bitmap into it
CDC dcMem;
dcMem.CreateCompatibleDC( pDC );
CBitmap* pOldBitmap = dcMem.SelectObject( &m_bitmap );
// 2 - Retrieve the size of our bitmap...
BITMAP bmp;
m_bitmap.GetObject( sizeof( bmp ), &bmp );
// 3 - ... and the size of our window's client area
CRect rect;
GetClientRect( &rect );
// 4 - Fill the window's client area with our bitmap
pDC->StretchBlt( rect.left, rect.top,
rect.Width(), rect.Height(),
&dcMem,
0, 0, bmp.bmWidth, bmp.bmHeight,
SRCCOPY );
dcMem.SelectObject( pOldBitmap );
return TRUE;
//return CWnd::OnEraseBkgnd(pDC);
}
void CNewClientWnd::OnSize(UINT nType, int cx, int cy)
{
CWnd::OnSize(nType, cx, cy);
Invalidate( TRUE );
// TODO: Add your message handler code here
}
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