📄 mysocket.cpp
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// MySocket.cpp : implementation file
//
#include "stdafx.h"
#include "MyMessenger.h"
#include "MySocket.h"
#include "MyMessengerDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// MySocket
MySocket::MySocket()
{
}
MySocket::~MySocket()
{
}
// Do not edit the following lines, which are needed by ClassWizard.
#if 0
BEGIN_MESSAGE_MAP(MySocket, CAsyncSocket)
//{{AFX_MSG_MAP(MySocket)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
#endif // 0
/////////////////////////////////////////////////////////////////////////////
// MySocket member functions
void MySocket::SetParent(CDialog *pWnd)
{
m_pWnd=pWnd;
}
void MySocket::OnAccept(int nErrorCode)
{
if (nErrorCode==0)
((CMyMessengerDlg *)m_pWnd)->OnAccept();
}
void MySocket::OnSend(int nErrorCode)
{
if (nErrorCode==0)
((CMyMessengerDlg *)m_pWnd)->OnSend();
}
void MySocket::OnClose(int nErrorCode)
{
if (nErrorCode==0)
((CMyMessengerDlg *)m_pWnd)->OnClose();
}
void MySocket::OnReceive(int nErrorCode)
{
if (nErrorCode==0)
((CMyMessengerDlg *)m_pWnd)->OnReceive();
}
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