📄 sdi.h
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// SDI.h : main header file for the SDI application
//
#if !defined(AFX_SDI_H__65C9DC0C_1D6B_4FC3_82A3_A0CC470604AB__INCLUDED_)
#define AFX_SDI_H__65C9DC0C_1D6B_4FC3_82A3_A0CC470604AB__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
//DJ:!!!
#include "SkinDialog.h"
/////////////////////////////////////////////////////////////////////////////
// CSDIApp:
// See SDI.cpp for the implementation of this class
//
class CSDIApp : public CWinApp
{
public:
CSDIApp();
//DJ:!!!
CSkinDialog m_dlgSkin;
CComQIPtr<ISkin> m_pSkin; // A reference to the ActiveSkin's Skin component
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CSDIApp)
public:
virtual BOOL InitInstance();
virtual int ExitInstance();
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CSDIApp)
afx_msg void OnAppAbout();
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
extern CSDIApp theApp;
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SDI_H__65C9DC0C_1D6B_4FC3_82A3_A0CC470604AB__INCLUDED_)
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