📄 flashdlg.cpp
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// FlashDlg.cpp : implementation file
//
#include "stdafx.h"
#include "EWord.h"
#include "FlashDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CFlashDlg dialog
CFlashDlg::CFlashDlg(CWnd* pParent /*=NULL*/)
: CDialog(CFlashDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CFlashDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
Time=0;
}
void CFlashDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CFlashDlg)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CFlashDlg, CDialog)
//{{AFX_MSG_MAP(CFlashDlg)
ON_WM_CREATE()
ON_WM_TIMER()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CFlashDlg message handlers
int CFlashDlg::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
if (CDialog::OnCreate(lpCreateStruct) == -1)
return -1;
// TODO: Add your specialized creation code here
// DisplayBmp();
SetTimer(0,1000,NULL);
return 0;
}
void CFlashDlg::OnTimer(UINT nIDEvent)
{
// TODO: Add your message handler code here and/or call default
if(Time++>1)
EndDialog(TRUE);
CDialog::OnTimer(nIDEvent);
}
BOOL CFlashDlg::DestroyWindow()
{
// TODO: Add your specialized code here and/or call the base class
KillTimer(0);
return CDialog::DestroyWindow();
}
/*
void CFlashDlg::DisplayBmp()
{
HBITMAP hBitmap=
::LoadBitmap (AfxGetInstanceHandle(),
MAKEINTRESOURCE(IDB_BEGINBMP));
HDC hDc=::CreateCompatibleDC(NULL);
SelectObject(hDc,hBitmap);
StretchBlt(::GetDC(m_hWnd),0,0,300,300,
hDc,0,0,300,300,SRCCOPY);
// Sleep(1);
::DeleteDC(hDc);
::DeleteObject(hBitmap);
// CRect rect(150,150,300,300);
// ::InvalidateRect (::GetDesktopWindow(),
// &rect,TRUE);
}
*/
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