📄 scorelist.h
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// 编码: Leezy
// 最后修改日期:5.1
#if !defined(AFX_SCORELIST_H__C8962A92_0E3F_11D4_A0AC_0080AD76C3BA__INCLUDED_)
#define AFX_SCORELIST_H__C8962A92_0E3F_11D4_A0AC_0080AD76C3BA__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// ScoreList.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CScoreList dialog
class CScoreList : public CDialog
{
// Construction
public:
int m_dCurrentId;
CScoreList(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CScoreList)
enum { IDD = IDD_DIALOG2 };
CString m_sName1;
CString m_sName2;
CString m_sName3;
CString m_sName4;
CString m_sName5;
CString m_sScore1;
CString m_sScore2;
CString m_sScore3;
CString m_sScore4;
CString m_sScore5;
CString m_sMessage;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CScoreList)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CScoreList)
afx_msg HBRUSH OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SCORELIST_H__C8962A92_0E3F_11D4_A0AC_0080AD76C3BA__INCLUDED_)
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