📄 3dsfileformat.h
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// 3dsFileFormat.h: interface for the C3dsFileFormat class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_3DSFILEFORMAT_H__INCLUDED_)
#define AFX_3DSFILEFORMAT_H__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
#include <string>
using namespace std;
class C3dsFileFormat
{
public:
C3dsFileFormat() {}
protected:
#pragma pack(2)
typedef struct _chunk3ds
{
unsigned short Flag;
long Size;
} chunk3ds;
#pragma pack()
typedef struct _Transform3dsMatrix
{
float _11, _12, _13;
float _21, _22, _23;
float _31, _32, _33;
} Transform3dsMatrix;
typedef struct _Translate3dsMatrix
{
float _11, _12, _13;
} Translate3dsMatrix;
class ViewPortLayout
{
public:
ViewPortLayout(unsigned short Style, short Active, short Unknow1, short Swap,
short Unknow2, short Swap_prior, short Swap_view) : style(Style),
active(Active),
unknow1(Unknow1),
swap(Swap),
unknow2(Unknow2),
swap_prior(Swap_prior),
swap_view(Swap_view) {}
unsigned short style;
short active;
short unknow1;
short swap;
short unknow2;
short swap_prior;
short swap_view;
};
enum {CameraNameSize = 11};
class ViewPortData
{
public:
ViewPortData(short Flags, short Axis_lockout, short Win_x, short Win_y, short Win_w, short Win_h,
short Win_view, float Zoom, float Worldcenter_x, float Worldcenter_y, float Worldcenter_z,
float Horiz_ang, float Vert_ang, char *CameraName) : flags(Flags), axis_lockout(Axis_lockout),
win_x(Win_x), win_y(Win_y),
win_w(Win_w), win_h(Win_h),
win_view(Win_view), zoom(Zoom),
worldcenter_x(Worldcenter_x),
worldcenter_y(Worldcenter_y),
worldcenter_z(Worldcenter_z),
horiz_ang(Horiz_ang), vert_ang(Vert_ang),
camera_name(CameraName) {}
short flags, axis_lockout;
short win_x, win_y, win_w, win_h, win_view;
float zoom;
float worldcenter_x, worldcenter_y, worldcenter_z;
float horiz_ang, vert_ang;
string camera_name;
};
enum {
CHUNK_VERSION = 0x0002,
CHUNK_RGBF = 0x0010,
CHUNK_RGBB = 0x0011,
CHUNK_PERCENTW = 0x0030,
CHUNK_PERCENTF = 0x0031,
CHUNK_PRJ = 0xC23D,
CHUNK_MLI = 0x3DAA,
CHUNK_MAIN = 0x4D4D,
CHUNK_OBJMESH = 0x3D3D,
CHUNK_ONEUNIT = 0x0100,
CHUNK_BKGCOLOR = 0x1200,
CHUNK_AMBCOLOR = 0x2100,
CHUNK_DEFAULT_VIEW = 0x3000,
CHUNK_VIEW_TOP = 0x3010,
CHUNK_VIEW_BOTTOM = 0x3020,
CHUNK_VIEW_LEFT = 0x3030,
CHUNK_VIEW_RIGHT = 0x3040,
CHUNK_VIEW_FRONT = 0x3050,
CHUNK_VIEW_BACK = 0x3060,
CHUNK_VIEW_USER = 0x3070,
CHUNK_VIEW_CAMERA = 0x3080,
CHUNK_OBJBLOCK = 0x4000,
CHUNK_TRIMESH = 0x4100,
CHUNK_VERTLIST = 0x4110,
CHUNK_VERTFLAGS = 0x4111,
CHUNK_FACELIST = 0x4120,
CHUNK_FACEMAT = 0x4130,
CHUNK_MAPLIST = 0x4140,
CHUNK_SMOOLIST = 0x4150,
CHUNK_TRMATRIX = 0x4160,
CHUNK_MESHCOLOR = 0x4165,
CHUNK_TXTINFO = 0x4170,
CHUNK_LIGHT = 0x4600,
CHUNK_SPOTLIGHT = 0x4610,
CHUNK_CAMERA = 0x4700,
CHUNK_HIERARCHY = 0x4F00,
CHUNK_VIEWPORT_LAYOUT_OLD = 0x7000,
CHUNK_VIEWPORT_DATA_OLD = 0x7010,
CHUNK_VIEWPORT_SIZE = 0x7020,
CHUNK_NETWORK_VIEW = 0X7030,
CHUNK_VIEWPORT_LAYOUT = 0x7001,
CHUNK_VIEWPORT_DATA = 0x7011,
CHUNK_VIEWPORT_DATA3 = 0x7012,
CHUNK_MATERIAL = 0xAFFF,
CHUNK_MATNAME = 0xA000,
CHUNK_AMBIENT = 0xA010,
CHUNK_DIFFUSE = 0xA020,
CHUNK_SPECULAR = 0xA030,
CHUNK_TEXTURE = 0xA200,
CHUNK_BUMPMAP = 0xA230,
CHUNK_MAPFILE = 0xA300,
CHUNK_KEYFRAMER = 0xB000,
CHUNK_AMBIENTKEY = 0xB001,
CHUNK_TRACKINFO = 0xB002,
CHUNK_TRACKOBJNAME = 0xB010,
CHUNK_TRACKPIVOT = 0xB013,
CHUNK_TRACKPOS = 0xB020,
CHUNK_TRACKROTATE = 0xB021,
CHUNK_TRACKSCALE = 0xB022,
CHUNK_TRACKMORPH = 0xB026,
CHUNK_TRACKHIDE = 0xB029,
CHUNK_OBJNUMBER = 0xB030,
CHUNK_TRACKCAMERA = 0xB003,
CHUNK_TRACKFOV = 0xB023,
CHUNK_TRACKROLL = 0xB024,
CHUNK_TRACKCAMTGT = 0xB004,
CHUNK_TRACKLIGHT = 0xB005,
CHUNK_TRACKLIGTGT = 0xB006,
CHUNK_TRACKSPOTL = 0xB007,
CHUNK_FRAMES = 0xB008
};
};
#endif // !defined(AFX_3DSFILEFORMAT_H__INCLUDED_)
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