env_defs.h
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<HTML><HEAD><TITLE>/home/asysweb/public_html/cortex/kernel/src/env_defs.h</TITLE></HEAD><BODY><pre><font color="#6920ac">/*************************************************************************/</font><font color="#6920ac">/* */</font><font color="#6920ac">/* Copyright (c) 1997-1999 Australian Real Time Embedded Systems */</font><font color="#6920ac">/* */</font><font color="#6920ac">/* PROPRIETARY RIGHTS of Australian Real Time Embedded Systems */</font><font color="#6920ac">/* are involved in the subject matter of this material. All reproduction,*/</font><font color="#6920ac">/* manufacturing, use, and sales rights pertaining to this subject matter*/</font><font color="#6920ac">/* are governed by the license agreement. The recipient of this software */</font><font color="#6920ac">/* implicitly accepts the terms of the license. */</font><font color="#6920ac">/* */</font><font color="#6920ac">/*************************************************************************/</font><font color="#6920ac">/************************************************************************* * * FILE NAME * * env_defs.h * * SYSTEM COMPONENT * * CORTEX Environment Component * * DESCRIPTION * * This file contains default constant definitions to provide * CORTEX's default configuration parameters. The default parameters * may be changed by modifing this file or specifing application * specific environment specification. To specify application * environment specification define ENVI_APPLICATION_SPEC macro * to point on application environment file to be included before * any other parameters definitions. For example, when * ENVI_APPLICATION_SPEC can be specified as the following: * * cc -DENVI_APPLICATION_SPEC="application.h" ..... * * SCCS HISTORY * * @(#)env_defs.h 1.30, 03/06/00, 19:25:44 * * AUTHOR * * Vadim N. Azarovsky * * CREATED * * 28-Jan-1997 by Vadim N. Azarovsky * * REVISION HISTORY * * NAME DATE REMARKS * **************************************************************************/</font><b><font color='DarkGreen'>#ifndef</font></b><font color="maroon"> __ENV_DEFS__H</font><b><font color='DarkGreen'>#define</font></b> <font color="maroon"><a name="__ENV_DEFS__H">__ENV_DEFS__H</a></font><b><font color='DarkGreen'>#ifdef</font></b><font color="maroon"> __cplusplus</font><i>extern</i> <font color="DarkGreen">"C"</font> {<b><font color='DarkGreen'>#endif</font></b><font color="maroon"> <font color="#6920ac">/* __cplusplus */</font></font><font color="#6920ac">/* something to mark CORTEX presents */</font><b><font color='DarkGreen'>#define</font></b> <font color="maroon"><a name="CRTX_CORTEX">CRTX_CORTEX</a></font> 1<font color="#6920ac">/* FIX ME:START OF TEMPORARY FIX FOR CODAN ENVIRONNMENT */</font><b><font color='DarkGreen'>#ifndef</font></b><font color="maroon"> ENVI_APPLICATION_SPEC</font><b><font color='DarkGreen'>#define</font></b> <font color="maroon"><a name="ENVI_APPLICATION_SPEC">ENVI_APPLICATION_SPEC</a></font> <font color="DarkGreen">"codan.h"</font><b><font color='DarkGreen'>#endif</font></b><font color="maroon"> <font color="#6920ac">/* ENVI_APPLICATION_SPEC */</font></font><font color="#6920ac">/* FIX ME:END OF TEMPORARY FIX FOR CODAN ENVIRONNMENT */</font><font color="#6920ac">/* application specific environment spec */</font><b><font color='DarkGreen'>#ifdef</font></b><font color="maroon"> ENVI_APPLICATION_SPEC</font><b><font color='DarkGreen'># include</font></b> ENVI_APPLICATION_SPEC <b><font color='DarkGreen'>#endif</font></b><font color="maroon"> <font color="#6920ac">/* ENVI_APPLICATION_SPEC */</font></font><b><font color='DarkGreen'>#include</font></b> <a href="ports.h.FIND-INC"><font color="blue">"ports.h"</font></a><font color="#6920ac">/* assert level */</font><b><font color='DarkGreen'>#ifndef</font></b><font color="maroon"> ENVI_CRTX_ASSERT_LEVEL</font><b><font color='DarkGreen'># define</font></b> <font color="maroon"><a name="ENVI_CRTX_ASSERT_LEVEL">ENVI_CRTX_ASSERT_LEVEL</a></font> 2<b><font color='DarkGreen'>#endif</font></b><font color="maroon"> <font color="#6920ac">/* ENVI_CRTX_ASSERT_LEVEL */</font></font><b><font color='DarkGreen'>#ifndef</font></b><font color="maroon"> ENVI_CRTX_USE_FLOATING_GET_MSB_MASK</font><b><font color='DarkGreen'>#define</font></b> <font color="maroon"><a name="ENVI_CRTX_USE_FLOATING_GET_MSB_MASK">ENVI_CRTX_USE_FLOATING_GET_MSB_MASK</a></font> 0<b><font color='DarkGreen'>#endif</font></b><font color="maroon"> <font color="#6920ac">/* ENVI_CRTX_USE_FLOATING_GET_MSB_MASK */</font></font><b><font color='DarkGreen'>#define</font></b> <font color="maroon"><a name="CRTX_USE_FLOATING_GET_MSB_MASK">CRTX_USE_FLOATING_GET_MSB_MASK</a></font> ENVI_CRTX_USE_FLOATING_GET_MSB_MASK<b><font color='DarkGreen'>#ifdef</font></b><font color="maroon"> CRTX_FLOATING_GET_MSB_MASK_EXISTS</font><b><font color='DarkGreen'>#if</font></b><font color="maroon"> CRTX_USE_FLOATING_GET_MSB_MASK == 1</font><b><font color='DarkGreen'>#define</font></b> <font color="maroon"><a name="crtx_GetMsbMask">crtx_GetMsbMask</a></font> hrdi_GetMsbMask<b><font color='DarkGreen'>#endif</font></b><font color="maroon"> <font color="#6920ac">/* CRTX_USE_FLOATING_GET_MSB_MASK == 1 */</font></font><b><font color='DarkGreen'>#endif</font></b><font color="maroon"> <font color="#6920ac">/* CRTX_FLOATING_GET_MSB_MASK_EXISTS */</font></font><font color="#6920ac">/* default memory memory segment */</font><b><font color='DarkGreen'>#ifndef</font></b><font color="maroon"> ENVI_SEGM_DEF_SEGMENT</font><b><font color='DarkGreen'># define</font></b> <font color="maroon"><a name="ENVI_SEGM_DEF_SEGMENT">ENVI_SEGM_DEF_SEGMENT</a></font> 1<b><font color='DarkGreen'>#endif</font></b><font color="maroon"> <font color="#6920ac">/* ENVI_SEGM_DEF_SEGMENT */</font></font><font color="#6920ac">/* default memory aligment */</font><b><font color='DarkGreen'>#ifndef</font></b><font color="maroon"> ENVI_SEGM_DEF_ALIGN</font><b><font color='DarkGreen'># define</font></b> <font color="maroon"><a name="ENVI_SEGM_DEF_ALIGN">ENVI_SEGM_DEF_ALIGN</a></font> 0<b><font color='DarkGreen'>#endif</font></b><font color="maroon"> <font color="#6920ac">/* ENVI_SEGM_DEF_ALIGN */</font></font><font color="#6920ac">/* maximum number of memory segment */</font><b><font color='DarkGreen'>#ifndef</font></b><font color="maroon"> ENVI_SEGM_MAX_NUMBER</font><b><font color='DarkGreen'>#define</font></b> <font color="maroon"><a name="ENVI_SEGM_MAX_NUMBER">ENVI_SEGM_MAX_NUMBER</a></font> 10<b><font color='DarkGreen'>#endif</font></b><font color="maroon"> <font color="#6920ac">/* ENVI_SEGM_MAX_NUMBER */</font></font><font color="#6920ac">/* maximum number of dynamic mamory defment */</font><b><font color='DarkGreen'>#ifndef</font></b><font color="maroon"> ENVI_SEGM_MAX_DYN_NUMBER</font><b><font color='DarkGreen'>#define</font></b> <font color="maroon"><a name="ENVI_SEGM_MAX_DYN_NUMBER">ENVI_SEGM_MAX_DYN_NUMBER</a></font> 10<b><font color='DarkGreen'>#endif</font></b><font color="maroon"> <font color="#6920ac">/* ENVI_SEGM_MAX_DYN_NUMBER */</font></font><font color="#6920ac">/* error checking level */</font><b><font color='DarkGreen'>#ifndef</font></b><font color="maroon"> ENVI_CRTX_ERR_CHECK_LEVEL</font><b><font color='DarkGreen'># define</font></b> <font color="maroon"><a name="ENVI_CRTX_ERR_CHECK_LEVEL">ENVI_CRTX_ERR_CHECK_LEVEL</a></font> 1<b><font color='DarkGreen'>#endif</font></b><font color="maroon"> <font color="#6920ac">/* ENVI_CRTX_ERR_CHECK_LEVEL */</font></font><font color="#6920ac">/* nr of bits per vbit_Unit_t */</font><b><font color='DarkGreen'>#ifndef</font></b><font color="maroon"> ENVI_VBIT_BITS_PER_UNIT</font><b><font color='DarkGreen'># define</font></b> <font color="maroon"><a name="ENVI_VBIT_BITS_PER_UNIT">ENVI_VBIT_BITS_PER_UNIT</a></font> 32<b><font color='DarkGreen'>#endif</font></b><font color="maroon"> <font color="#6920ac">/* ENVI_VBIT_BITS_PER_UNIT */</font></font><font color="#6920ac">/* default bit vec memory segment */</font><b><font color='DarkGreen'>#ifndef</font></b><font color="maroon"> ENVI_VBIT_ATTR_SEGMENT</font><b><font color='DarkGreen'># define</font></b> <font color="maroon"><a name="ENVI_VBIT_ATTR_SEGMENT">ENVI_VBIT_ATTR_SEGMENT</a></font> ENVI_SEGM_DEF_SEGMENT<b><font color='DarkGreen'>#endif</font></b><font color="maroon"> <font color="#6920ac">/* ENVI_VBIT_ATTR_SEGMENT */</font></font><font color="#6920ac">/* default memory segment for index linked lists */</font><b><font color='DarkGreen'>#ifndef</font></b><font color="maroon"> ENVI_ILST_ATTR_SEGMENT</font><b><font color='DarkGreen'># define</font></b> <font color="maroon"><a name="ENVI_ILST_ATTR_SEGMENT">ENVI_ILST_ATTR_SEGMENT</a></font> ENVI_SEGM_DEF_SEGMENT<b><font color='DarkGreen'>#endif</font></b><font color="maroon"> <font color="#6920ac">/* ENVI_ILST_ATTR_SEGMENT */</font></font><font color="#6920ac">/* default memory segment for reference linked lists */</font><b><font color='DarkGreen'>#ifndef</font></b><font color="maroon"> ENVI_RLST_ATTR_SEGMENT</font><b><font color='DarkGreen'># define</font></b> <font color="maroon"><a name="ENVI_RLST_ATTR_SEGMENT">ENVI_RLST_ATTR_SEGMENT</a></font> ENVI_SEGM_DEF_SEGMENT<b><font color='DarkGreen'>#endif</font></b><font color="maroon"> <font color="#6920ac">/* ENVI_RLST_ATTR_SEGMENT */</font></font><font color="#6920ac">/* default memory segment for reference linked queues */</font><b><font color='DarkGreen'>
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