posix4.h

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<HTML><HEAD><TITLE>/home/asysweb/public_html/cortex/ports/posix4/src/posix4.h</TITLE></HEAD><BODY><pre><font color="#6920ac">/*************************************************************************/</font><font color="#6920ac">/*                                                                       */</font><font color="#6920ac">/*     Copyright (c) 1997-1999 Australian Real Time Embedded Systems     */</font><font color="#6920ac">/*                                                                       */</font><font color="#6920ac">/* PROPRIETARY RIGHTS of Australian Real Time Embedded Systems           */</font><font color="#6920ac">/* are involved in the subject matter of this material. All reproduction,*/</font><font color="#6920ac">/* manufacturing, use, and sales rights pertaining to this subject matter*/</font><font color="#6920ac">/* are governed by the license agreement. The recipient of this software */</font><font color="#6920ac">/* implicitly accepts the terms of the license.                          */</font><font color="#6920ac">/*                                                                       */</font><font color="#6920ac">/*************************************************************************/</font><font color="#6920ac">/************************************************************************* * * FILE NAME * *      posix4.h * * SYSTEM COMPONENT * *      POSIX.4 Family * *      Contains definitions specifically for machine running POSIX.4 *      real-time extension * * DESCRIPTION * *      This file contains data and constant definitions specific *      for POSIX.4 platform * * SCCS HISTORY * *      @(#)posix4.h    1.6, 03/06/00, 19:31:16 * * AUTHOR * *      Vadim N. Azarovsky * * CREATED * *      20-Jun-1998         by Vadim N. Azarovsky * * REVISION HISTORY * *      NAME                DATE                    REMARKS * **************************************************************************/</font><b><font color='DarkGreen'>#ifndef</font></b><font color="maroon"> __POSIX4__H</font><b><font color='DarkGreen'>#define</font></b> <font color="maroon"><a name="__POSIX4__H">__POSIX4__H</a></font><b><font color='DarkGreen'>#ifdef</font></b><font color="maroon">  __cplusplus</font><i>extern</i> <font color="DarkGreen">"C"</font> {<b><font color='DarkGreen'>#endif</font></b><font color="maroon">  <font color="#6920ac">/* __cplusplus */</font></font><b><font color='DarkGreen'>#include</font></b> <a href="crt_defs.h.FIND-INC"><font color="blue">"crt_defs.h"</font></a><b><font color='DarkGreen'>#if</font></b><font color="maroon"> (CRTX_CPU_FAMILY==CRTX_POSIX4)</font><b><font color='DarkGreen'># ifndef</font></b><font color="maroon"> __EXTENSIONS__</font><b><font color='DarkGreen'>#   define</font></b> <font color="maroon"><a name="__EXTENSIONS__">__EXTENSIONS__</a></font>       <font color="#6920ac">/* Allows timespec structure to be defined */</font><b><font color='DarkGreen'># endif</font></b><font color="maroon"></font><b><font color='DarkGreen'># ifndef</font></b><font color="maroon"> _REENTRANT</font><b><font color='DarkGreen'>#   define</font></b> <font color="maroon"><a name="_REENTRANT">_REENTRANT</a></font>           <font color="#6920ac">/* required for SUN's and POSIX's threads */</font><b><font color='DarkGreen'># endif</font></b><font color="maroon"></font><b><font color='DarkGreen'>#include</font></b> <a href="signal.h.FIND-INC">&lt;<font color="blue">signal.h</font>&gt;</a><font color="#6920ac">/*********************** *  GLOBAL CONSTANSTS  * ***********************/</font><font color="#6920ac">/* * ---&lt;&lt;&lt;  CPU SPECIFIC DEFINITIONS &gt;&gt;&gt;--- */</font><font color="#6920ac">/*  * Interrupt Vectors  * * (We use POSIX.4 Real-Time Signals (_POSIX_REALTIME_SIGNALS) to simulate  * hardware interrupts) */</font><b><font color='DarkGreen'>#define</font></b> <font color="maroon"><a name="PSX4_INTR_VECTORS">PSX4_INTR_VECTORS</a></font>           8   <font color="#6920ac">/* min recommended RTSIGMAX value */</font><b><font color='DarkGreen'>#define</font></b> <font color="maroon"><a name="PSX4_INTR_VECTORS_MASK">PSX4_INTR_VECTORS_MASK</a></font>   0xff   <font color="#6920ac">/* */</font><b><font color='DarkGreen'>#define</font></b> <font color="maroon"><a name="PSX4_TIMER1_VECTOR">PSX4_TIMER1_VECTOR</a></font>          0   <font color="#6920ac">/* timer 1 */</font><b><font color='DarkGreen'>#define</font></b> <font color="maroon"><a name="PSX4_TIMER2_VECTOR">PSX4_TIMER2_VECTOR</a></font>          1   <font color="#6920ac">/* timer 2 */</font><b><font color='DarkGreen'>#define</font></b> <font color="maroon"><a name="PSX4_SERIAL1_VECTOR">PSX4_SERIAL1_VECTOR</a></font>         2   <font color="#6920ac">/* serial port 1 */</font><b><font color='DarkGreen'>#define</font></b> <font color="maroon"><a name="PSX4_SERIAL2_VECTOR">PSX4_SERIAL2_VECTOR</a></font>         3   <font color="#6920ac">/* serial port 2 */</font><b><font color='DarkGreen'>#define</font></b> <font color="maroon"><a name="PSX4_RESERVED4_VECTOR">PSX4_RESERVED4_VECTOR</a></font>       4   <font color="#6920ac">/* reserved */</font><b><font color='DarkGreen'>#define</font></b> <font color="maroon"><a name="PSX4_RESERVED5_VECTOR">PSX4_RESERVED5_VECTOR</a></font>       5   <font color="#6920ac">/* reserved */</font><b><font color='DarkGreen'>#define</font></b> <font color="maroon"><a name="PSX4_RESERVED6_VECTOR">PSX4_RESERVED6_VECTOR</a></font>       6   <font color="#6920ac">/* reserved */</font><b><font color='DarkGreen'>#define</font></b> <font color="maroon"><a name="PSX4_RESERVED7_VECTOR">PSX4_RESERVED7_VECTOR</a></font>       7   <font color="#6920ac">/* reserved */</font><b><font color='DarkGreen'>#define</font></b> <font color="maroon"><a name="PSX4_INTR_VECTORS_BASE">PSX4_INTR_VECTORS_BASE</a></font>      CRTX_NULL<b><font color='DarkGreen'>#define</font></b> <font color="maroon"><a name="PSX4_MIN_STACK_SIZE">PSX4_MIN_STACK_SIZE</a></font>         (1024*sizeof(crtx_Uint32_t))<b><font color='DarkGreen'>#define</font></b> <font color="maroon"><a name="PSX4_INTR_ENABLE">PSX4_INTR_ENABLE</a></font>            (0)<b><font color='DarkGreen'>#define</font></b> <font color="maroon"><a name="PSX4_INTR_DISABLE">PSX4_INTR_DISABLE</a></font>           (~0)<font color="#6920ac">/* * ---&lt;&lt;&lt;  CORTEX SPECIFIC DEFINITIONS  &gt;&gt;&gt;--- */</font><font color="#6920ac">/*  * CPU specific definitions for Hardware Interrupt Manager (HRDI)  */</font><b><font color='DarkGreen'>#define</font></b> <font color="maroon"><a name="HRDI_INTR_MASK_MODEL">HRDI_INTR_MASK_MODEL</a></font>    <font color="#6920ac">/* interrupt mask model */</font><b><font color='DarkGreen'>#undef</font></b><font color="maroon">  HRDI_PRIO_LEVEL_MODEL   <font color="#6920ac">/* interrupt priority model */</font></font><b><font color='DarkGreen'>#define</font></b> <font color="maroon"><a name="HRDI_INTR_DISABLE">HRDI_INTR_DISABLE</a></font>       PSX4_INTR_DISABLE<b><font color='DarkGreen'>#define</font></b> <font color="maroon"><a name="HRDI_INTR_ENABLE">HRDI_INTR_ENABLE</a></font>        PSX4_INTR_ENABLE<b><font color='DarkGreen'>#define</font></b> <font color="maroon"><a name="HRDI_INTR_VECTORS">HRDI_INTR_VECTORS</a></font>       PSX4_INTR_VECTORS<b><font color='DarkGreen'>#define</font></b> <font color="maroon"><a name="HRDI_NUM_LISR">HRDI_NUM_LISR</a></font>           PSX4_INTR_VECTORS<b><font color='DarkGreen'>

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