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📄 积木.asm

📁 汇编语言编写的类似俄罗斯方块的游戏程序
💻 ASM
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data  SEGMENT
      partbc  = 0100b;
      partfc  = 0000b;
      poolfc  = 0111b;
      poolbc  = 0000b;
      spoolbc = 0100b; 
      spoolfc = 0111b
      
      rectw = 9
      poolh = 20;
      poolw = 10;
              
spart   STRUC
        k       DB      -1
        rs      DB      0
                DB      0
                DB      0
                DB      0
                DB      0
                DB      0
        x       DB      0
        y       DB      0
  spart   ENDS
  ;---------------------      
      part0     spart   <-1>
      part1     spart   <-1>
      part2     spart   <-1>
      part3     spart   <-1>

      parts     spart   <0, 1,0,  0,1, 1,1, 4,0>
      parts1    spart   <1, -1,0, 1,0, 0,1, 4,0>
      parts2    spart   <2, -1,0, 1,0, 1,1, 4,0>
      parts3	spart	<3, -1,0, 1,0,1,1, 4,0>
      parts4	spart	<4, -1,0, 0,1, 1,1, 4,0>
      parts5	spart	<5, -1,0, 0,1, 1,1, 4,0>
      parts6    spart   <6, -1,0, 1,0, 2,0, 4,0>
      parts7    spart   <7,  0,1, 0,2, 0,3, 4,0>

      map       DW      poolh DUP(0),0
      count     DB      0
      hints  DB  11,24,'=rotate ',25,'=rotate ',26,'=right ',27,'=left'              
	        DB   ' SPACE=speedup  ESC=exit$'
      ;noteadd   DW      ?
      ess       DW      ?
      bxx       DW      ?
      lowest    DB      0 ;no.of map
      nrandax	DB	?
      stepval   DB      19
      key       DB      -1
		    DB	-1
      _px = 245  ; 
      _py = 100 ;                   
         _spx = 432 ;
         _spy = 99;                                
          _lpx = 179
      _lpy = 100

data ENDS
;**********************************************
code  SEGMENT
;--------------------------------------
ptos     MACRO   ppx,ppy,ssx,ssy         
        PUSH    AX
        PUSH    BX
        MOV     AL, ppx
        MOV     BL, rectw
        IMUL     BL
        ADD     AX, _px
        MOV     ssx, AX
        MOV     AL, ppy
        MOV     BL, rectw
        IMUL     BL
        ADD     AX, _py
        MOV     ssy, AX
        POP     BX
        POP     AX
        ENDM
;--------------------------------------
initg   MACRO  mode
        MOV     AH,0
        MOV     AL,mode
        INT     10h
        ;-----------
        MOV     AH,0bh
        MOV     BH,0
        MOV     BL,poolbc
        INT     10h
        ;--------------
        MOV     AH,0bh
        MOV     BX,0100h
        INT     10h
        ENDM
;--------------------------------------
drawbar MACRO ww,hh,col
        LOCAL   verte,horie
        MOV     AX,col
        MOV     AH,0ch
        SUB     BX,BX
        DEC     CX
        DEC     DX
 verte: INC     BX
        INC     DX
        PUSH    BX
        SUB     BX,BX
 horie: INC     BX
        INC     CX
        INT     10h
        CMP     BX,ww
        JB      horie
        POP     BX
        SUB     CX,ww
        CMP     BX,hh
        JB      verte
        ENDM
;--------------------------------------
drawfra MACRO   ww,hh,col
        LOCAL   htop,hbot,vrig,vlef
        PUSH    SI
        PUSH    DI
        MOV     SI,ww
        MOV     DI,hh
        DEC     SI
        DEC     DI
        MOV     AH, 0ch
        MOV     AL, col
        SUB     BX, BX
   htop:INC     BX
        INC     CX
        INT     10h
        CMP     BX, SI
        JB      htop
        SUB     BX, BX
   vrig:MOV AH,0ch
	  MOV AL,col
	  INC     BX
        INC     DX
        INT     10h
        CMP     BX, DI
        JB      vrig
        SUB     BX, BX
   hbot:INC     BX
        DEC     CX
        INT     10h
        CMP     BX, SI
        JB      hbot
        SUB     BX, BX
   vlef:INC     BX
        DEC     DX
        INT     10h
        CMP     BX, DI
        JB      vlef
        POP     DI
        POP     SI

        ENDM
;------------------------------------------
modmapm	MACRO	nnn      
  LOCAL   hamp1, hamp2, jmpadd3, jmpadd4, modmap, hampn
      MOV     DI, 0
  	MOV     SI, 1
  hamp2:MOV     CL, BYTE PTR part&nnn[SI] ;  x  :col
        CMP	SI, 7
	  JE	jmpadd3
	  ADD     CL, part&nnn.x
  jmpadd3:MOV     BH, BYTE PTR part&nnn[SI+1] ; y :row
        CMP	SI, 7
	  JE	jmpadd4
	  ADD     BH, part&nnn.y
  jmpadd4:MOV     BL, poolh-1
        SUB     BL, BH
        SUB     BH, BH
	  SHL	BL, 1
        CMP     BL, lowest
        JNL     modmap
        MOV     lowest, BL
        modmap:
	  MOV     AX, 1
        SHL     AX, CL
        OR      AX, map[BX]
        MOV     map[BX], AX
   hampn:ADD     SI, 2
        CMP     SI, 9
        JL      hamp2
   ENDM
;mmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm
main  PROC   FAR
      ASSUME CS:code, DS:data, ES:data
start:
      PUSH  DS
      SUB   AX, AX
      PUSH  AX
      MOV   AX, data
      MOV   DS, AX
      MOV   ES, AX
      initg   12H   
      CALL   setirq   
resta:CLI
      MOV 	CX, _spx
      MOV 	DX, _spy
      CALL  drawspo
      MOV 	CX, _px
      MOV 	DX, _py
      CALL  drawscr
      CMP 	key[1], 1
      JE	endmain
      ;init data
      MOV       count, 0
      SUB       SI, SI
mapnt:MOV       map[SI], 0      ;0 => map[]
      ADD       SI, 2
      CMP       SI, poolh*2
      JNE       mapnt
nostart:
      CALL      wreadk     
      MOV       key, -1
      MOV       key[1], -1
      MOV       SI, OFFSET hints
      CALL	shownote
      CALL      pdnew        
while1:
      STI
      CMP       key, -1
      JNE       stepkey
      MOV       DL, count       ;no key
      CMP       DL, stepval
      JBE       while1           ;not to time
      MOV       count, 0
stepkey:
      CMP     key, 1bh         
      JE      endmain
      CALL    dealkey         
      CALL    check            
      MOV       AX, map[2*poolh-2] 
      MOV       CL, 4
      SHR       AX, CL
      JNC       while1
      JMP	resta
endmain:
      CALL      quit
      RET
main  ENDP
;mmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm
setirq  PROC    NEAR
        MOV     AL, 1ch   ;get irt vector
        MOV     AH, 35h
        INT     21h
        MOV     ess, ES        ;save irt vector
        MOV     bxx, BX
        PUSH    DS
        MOV     DX, OFFSET scankey    ;irq function
        MOV     AX, SEG    scankey
        MOV     DS, AX
        MOV     AL, 1ch
        MOV     AH, 25h
        INT     21h
        CLI
        POP     DS
        IN      AL, 21h    ;set irq
        AND     AL, 0feh
        OUT     21h,AL
        RET
setirq  ENDP
;-----------------------------
scankey PROC NEAR
        PUSH    AX
        PUSH    DS
        MOV     AX, data
        MOV     DS, AX
        STI
 rekeyy:ADD     count, 1
        CALL     nwreadk
        CMP      key, -1
        JE      ireturn
 ireturn:
        CLI
        MOV     AL, 20h         ;EOI
        OUT     20h,AL
        POP     DS
        POP     AX
        IRET
scankey ENDP
;-------------------------------------
wreadk	 PROC	NEAR	
      MOV     AH, 0
	INT	16h
	MOV	key, AL	;ascii
	MOV	key[1], AH	;scan code
	MOV	AX, 0c00h
	INT	21h	
	RET
wreadk	 ENDP
;-------------------------------------
nwreadk PROC  NEAR
      MOV	AH, 1
	INT	16h
	JZ 	nokeyin
	MOV	key, AL	;ascii
	MOV	key[1], AH	;scan code
	MOV	AX, 0c00h
	INT	21h
	JMP	endnwreadk
nokeyin:
	MOV	key, -1
	MOV	key[1], -1
endnwreadk:
	RET
nwreadk ENDP
;-----------------------------------
shownote	PROC	NEAR
	;coeff: si: str addr
        ;string must be end by '$'
	PUSH	AX
	PUSH	BX
	PUSH	CX
	PUSH	DX
	MOV     BH, 0
       ; MOV     DX, noteadd
	MOV     CX, 1
        MOV	BL, [SI]
	INC	SI

ntcharr:MOV     AH, 2
	INC     DX
        INT     10h
        ;----------show str
        MOV     AH, 9
        MOV     AL, [SI]
	CMP	AL, '$'
	JE	endshnote
        INT     10h
        INC     SI
        JMP     ntcharr
endshnote:
	POP	DX
	POP	CX
	POP	BX
	POP	AX
	RET
shownote	ENDP
          
;-----------------------------------              
drawscr PROC    NEAR   
        MOV     CX, _px
        MOV     DX, _py
        drawbar poolw*rectw,poolh*rectw,poolfc
        MOV     CX, _px-2
        MOV     DX, _py-2
        MOV     SI, poolw*rectw
        MOV     DI, poolh*rectw
 dsag:  ADD     SI, 4
        ADD     DI, 4
        drawfra SI,DI,partbc
        SUB     CX, 2
        SUB     DX, 2
        CMP     SI, poolw*rectw+20
        JNE     dsag
        MOV	CX,_lpx
	  MOV	DX,_lpy
        ;;;;;drawbar rectw+6,rectw*poolh,poolfc
	  MOV     CX, _lpx-1
        MOV     DX, _lpy-1
        MOV     SI, rectw+6
        MOV     DI, rectw*poolh
 dlpool:ADD     SI, 2
        ADD     DI, 2
        ;drawfra si,di,spoolbc
        SUB     CX, 1
        SUB     DX, 1
        CMP     SI, rectw+10
        JNE     dlpool
        RET
drawscr ENDP
;--------------------------------------
drawspo PROC NEAR    
        MOV     CX, _spx
        MOV     DX, _spy
        drawbar 4*rectw+5,4*rectw+5,spoolfc
        MOV     CX, _spx-1
        MOV     DX, _spy-1
        MOV     SI, 4*rectw+5
        MOV     DI, 4*rectw+5
 dssag: ADD     SI, 2
        ADD     DI, 2
        drawfra SI,DI,spoolbc
        SUB     CX, 1
        SUB     DX, 1
        CMP     SI, 4*rectw+11
        JNE     dssag
        RET
drawspo ENDP
;--------------------------------------
drawrect PROC NEAR

        PUSH    CX
        PUSH    DX
        PUSH    BX
        MOV     BX, AX
  ptos     BL,BH,CX,DX
        POP     BX
        PUSH    BX
        CMP     BL, 0
        JE      erase
  drawfra rectw,rectw,partbc
        INC     CX
        INC     DX
  drawbar rectw-2,rectw-2,partfc
        JMP     enddr
  erase:drawbar rectw,rectw,poolfc
  enddr:POP     BX
        POP     DX
        POP     CX
        RET
drawrect ENDP
;--------------------------------------
drawpart PROC NEAR
        PUSH    AX
        PUSH    SI
        MOV     AL, part0.k
        CMP     AL, -1
        JE      drawp2
        MOV     SI, 0
        MOV     BL, 0
   dp11:MOV     AL, part0.rs[SI]
        MOV     AH, part0.rs[SI+1]
        ADD     AL, part0.x
        ADD     AH, part0.y
        CALL    drawrect
        ADD     SI, 2
        CMP     SI, 6
        JB      dp11
        MOV     AL, part0.rs[SI]
        MOV     AH, part0.rs[SI+1]
        CALL    drawrect
        ;-----------show part1
 drawp2:MOV     AL,part3.k
        CMP     AL,-1
        JE      drawp3
        SUB     SI, SI
        MOV     BL, 0
   dp44:MOV     AL, part3.rs[SI]
        MOV     AH, part3.rs[SI+1]
        ADD     AL, poolw+12
        ADD     AH, 0
        CALL    drawrect
        ADD     SI, 2

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