📄 unit1.dfm
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object Form1: TForm1
Left = 191
Top = 123
Width = 666
Height = 550
Caption = 'Quake 3 MD3 Viewer'
Color = clBtnFace
Font.Charset = DEFAULT_CHARSET
Font.Color = clWindowText
Font.Height = -11
Font.Name = 'MS Sans Serif'
Font.Style = []
OldCreateOrder = False
Position = poScreenCenter
OnCreate = FormCreate
OnDestroy = FormDestroy
OnResize = FormResize
PixelsPerInch = 96
TextHeight = 13
object Panel1: TPanel
Left = 473
Top = 0
Width = 185
Height = 523
Align = alRight
BevelOuter = bvNone
TabOrder = 0
object Label1: TLabel
Left = 24
Top = 24
Width = 88
Height = 13
Caption = 'Upper Movement :'
end
object Label2: TLabel
Left = 24
Top = 88
Width = 82
Height = 13
Caption = 'Lower Movement'
end
object ComboBox1: TComboBox
Left = 24
Top = 40
Width = 145
Height = 21
Style = csDropDownList
ItemHeight = 13
TabOrder = 0
OnChange = ComboBox1Change
Items.Strings = (
'Death 1'
'Dead 1'
'Death 2'
'Dead 2'
'Death 3'
'Dead 3'
'Gesture'
'Attack 1'
'Attack 2'
'Drop'
'Raise'
'Stand 1'
'Stand 2'
'')
end
object ComboBox2: TComboBox
Left = 24
Top = 104
Width = 145
Height = 21
Style = csDropDownList
ItemHeight = 13
TabOrder = 1
OnChange = ComboBox2Change
Items.Strings = (
'Death 1'
'Dead 1'
'Death 2'
'Dead 2'
'Death 3'
'Dead 3'
'Walk Crouched'
'Walk'
'Run'
'Backwards'
'Swim'
'Jump'
'Land'
'Jump Backwards'
'Land Backwards'
'Idle'
'Idle Crouch'
'Turn'
''
' MAX_ANIMATIONS = 25;'
'')
end
object Button1: TButton
Left = 64
Top = 480
Width = 75
Height = 25
Anchors = [akBottom]
Caption = 'Close'
TabOrder = 2
OnClick = Button1Click
end
object CheckBox1: TCheckBox
Left = 32
Top = 176
Width = 81
Height = 17
AllowGrayed = True
Caption = 'Wireframe'
TabOrder = 3
OnClick = CheckBox1Click
end
end
object Panel2: TPanel
Left = 0
Top = 0
Width = 473
Height = 523
Cursor = crCross
Align = alClient
BevelOuter = bvLowered
Color = clBlack
TabOrder = 1
OnMouseDown = Panel2MouseDown
OnMouseMove = Panel2MouseMove
OnMouseUp = Panel2MouseUp
end
end
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