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📄 statedlg.h

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#if !defined(AFX_STATEDLG_H__D9A94CA7_D1F9_42E0_824F_655BB3C60B51__INCLUDED_)
#define AFX_STATEDLG_H__D9A94CA7_D1F9_42E0_824F_655BB3C60B51__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// StateDlg.h : header file
//

/////////////////////////////////////////////////////////////////////////////
// StateDlg dialog

class CStateDlg : public CDialog
{
// Construction
public:
	int isShow();
	void setFlag(int flag);
	void close();
	void updateList();
	CStateDlg(CWnd* pParent = NULL);   // standard constructor
private:
	int showFlag;
	int stateFlag; //server 0,client 1;

// Dialog Data
	//{{AFX_DATA(StateDlg)
	enum { IDD = IDD_CONNECT_STATE };
	CListCtrl	m_list;
	//}}AFX_DATA


// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(StateDlg)
	public:
	virtual int DoModal();
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:

	// Generated message map functions
	//{{AFX_MSG(StateDlg)
	virtual BOOL OnInitDialog();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_STATEDLG_H__D9A94CA7_D1F9_42E0_824F_655BB3C60B51__INCLUDED_)

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