📄 inputjobdlg.h
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#if !defined(AFX_INPUTJOBDLG_H__61739462_908E_4D2D_9D02_0F99B2B1BC22__INCLUDED_)
#define AFX_INPUTJOBDLG_H__61739462_908E_4D2D_9D02_0F99B2B1BC22__INCLUDED_
#include "Mos_UI.h" // Added by ClassView
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// InputJobDlg.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CInputJobDlg dialog
class CInputJobDlg : public CDialog
{
// Construction
public:
CInputJobDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CInputJobDlg)
enum { IDD = IDD_DIALOG1 };
CString m_kbpath;
CString m_prtpath;
CString m_dskpath;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CInputJobDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CInputJobDlg)
afx_msg void OnButtonKb();
afx_msg void OnButtonPrt();
afx_msg void OnButtonDsk();
virtual BOOL OnInitDialog();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
CMos_UI m_UI;
CString initpath;
CEdit* pE1;
CEdit* pE2;
CEdit* pE3;
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_INPUTJOBDLG_H__61739462_908E_4D2D_9D02_0F99B2B1BC22__INCLUDED_)
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