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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"><html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1"><title>Procyon AVRlib: lcd.h File Reference</title><link href="dox.css" rel="stylesheet" type="text/css"></head><body><!-- Generated by Doxygen 1.3.6 --><div class="qindex"><a class="qindex" href="main.html">Main&nbsp;Page</a> | <a class="qindex" href="modules.html">Modules</a> | <a class="qindex" href="annotated.html">Data&nbsp;Structures</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="functions.html">Data&nbsp;Fields</a> | <a class="qindex" href="globals.html">Globals</a></div><h1>lcd.h File Reference</h1>Character LCD driver for HD44780/SED1278 displays.  <a href="#_details">More...</a><p><code>#include "<a class="el" href="global_8h-source.html">global.h</a>"</code><br><code>#include "<a class="el" href="lcdconf_8h-source.html">lcdconf.h</a>"</code><br><p><a href="lcd_8h-source.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0><tr><td></td></tr><tr><td colspan=2><br><h2>Defines</h2></td></tr><tr><td class="memItemLeft" nowrap align=right valign=top><a class="anchor" name="a0" doxytag="lcd.h::LCD_CLR" ></a>#define&nbsp;</td><td class="memItemRight" valign=bottom><b>LCD_CLR</b>&nbsp;&nbsp;&nbsp;0</td></tr><tr><td class="memItemLeft" nowrap align=right valign=top><a class="anchor" name="a1" doxytag="lcd.h::LCD_HOME" ></a>#define&nbsp;</td><td class="memItemRight" valign=bottom><b>LCD_HOME</b>&nbsp;&nbsp;&nbsp;1</td></tr><tr><td class="memItemLeft" nowrap align=right valign=top><a class="anchor" name="a2" doxytag="lcd.h::LCD_ENTRY_MODE" ></a>#define&nbsp;</td><td class="memItemRight" valign=bottom><b>LCD_ENTRY_MODE</b>&nbsp;&nbsp;&nbsp;2</td></tr><tr><td class="memItemLeft" nowrap align=right valign=top><a class="anchor" name="a3" doxytag="lcd.h::LCD_ENTRY_INC" ></a>#define&nbsp;</td><td class="memItemRight" valign=bottom><b>LCD_ENTRY_INC</b>&nbsp;&nbsp;&nbsp;1</td></tr><tr><td class="memItemLeft" nowrap align=right valign=top><a class="anchor" name="a4" doxytag="lcd.h::LCD_ENTRY_SHIFT" ></a>#define&nbsp;</td><td class="memItemRight" valign=bottom><b>LCD_ENTRY_SHIFT</b>&nbsp;&nbsp;&nbsp;0</td></tr><tr><td class="memItemLeft" nowrap align=right valign=top><a class="anchor" name="a5" doxytag="lcd.h::LCD_ON_CTRL" ></a>#define&nbsp;</td><td class="memItemRight" valign=bottom><b>LCD_ON_CTRL</b>&nbsp;&nbsp;&nbsp;3</td></tr><tr><td class="memItemLeft" nowrap align=right valign=top><a class="anchor" name="a6" doxytag="lcd.h::LCD_ON_DISPLAY" ></a>#define&nbsp;</td><td class="memItemRight" valign=bottom><b>LCD_ON_DISPLAY</b>&nbsp;&nbsp;&nbsp;2</td></tr><tr><td class="memItemLeft" nowrap align=right valign=top><a class="anchor" name="a7" doxytag="lcd.h::LCD_ON_CURSOR" ></a>#define&nbsp;</td><td class="memItemRight" valign=bottom><b>LCD_ON_CURSOR</b>&nbsp;&nbsp;&nbsp;1</td></tr><tr><td class="memItemLeft" nowrap align=right valign=top><a class="anchor" name="a8" doxytag="lcd.h::LCD_ON_BLINK" ></a>#define&nbsp;</td><td class="memItemRight" valign=bottom><b>LCD_ON_BLINK</b>&nbsp;&nbsp;&nbsp;0</td></tr><tr><td class="memItemLeft" nowrap align=right valign=top><a class="anchor" name="a9" doxytag="lcd.h::LCD_MOVE" ></a>#define&nbsp;</td><td class="memItemRight" valign=bottom><b>LCD_MOVE</b>&nbsp;&nbsp;&nbsp;4</td></tr><tr><td class="memItemLeft" nowrap align=right valign=top><a class="anchor" name="a10" doxytag="lcd.h::LCD_MOVE_DISP" ></a>#define&nbsp;</td><td class="memItemRight" valign=bottom><b>LCD_MOVE_DISP</b>&nbsp;&nbsp;&nbsp;3</td></tr><tr><td class="memItemLeft" nowrap align=right valign=top><a class="anchor" name="a11" doxytag="lcd.h::LCD_MOVE_RIGHT" ></a>#define&nbsp;</td><td class="memItemRight" valign=bottom><b>LCD_MOVE_RIGHT</b>&nbsp;&nbsp;&nbsp;2</td></tr><tr><td class="memItemLeft" nowrap align=right valign=top><a class="anchor" name="a12" doxytag="lcd.h::LCD_FUNCTION" ></a>#define&nbsp;</td><td class="memItemRight" valign=bottom><b>LCD_FUNCTION</b>&nbsp;&nbsp;&nbsp;5</td></tr><tr><td class="memItemLeft" nowrap align=right valign=top><a class="anchor" name="a13" doxytag="lcd.h::LCD_FUNCTION_8BIT" ></a>#define&nbsp;</td><td class="memItemRight" valign=bottom><b>LCD_FUNCTION_8BIT</b>&nbsp;&nbsp;&nbsp;4</td></tr><tr><td class="memItemLeft" nowrap align=right valign=top><a class="anchor" name="a14" doxytag="lcd.h::LCD_FUNCTION_2LINES" ></a>#define&nbsp;</td><td class="memItemRight" valign=bottom><b>LCD_FUNCTION_2LINES</b>&nbsp;&nbsp;&nbsp;3</td></tr><tr><td class="memItemLeft" nowrap align=right valign=top><a class="anchor" name="a15" doxytag="lcd.h::LCD_FUNCTION_10DOTS" ></a>#define&nbsp;</td><td class="memItemRight" valign=bottom><b>LCD_FUNCTION_10DOTS</b>&nbsp;&nbsp;&nbsp;2</td></tr><tr><td class="memItemLeft" nowrap align=right valign=top><a class="anchor" name="a16" doxytag="lcd.h::LCD_CGRAM" ></a>#define&nbsp;</td><td class="memItemRight" valign=bottom><b>LCD_CGRAM</b>&nbsp;&nbsp;&nbsp;6</td></tr><tr><td class="memItemLeft" nowrap align=right valign=top><a class="anchor" name="a17" doxytag="lcd.h::LCD_DDRAM" ></a>#define&nbsp;</td><td class="memItemRight" valign=bottom><b>LCD_DDRAM</b>&nbsp;&nbsp;&nbsp;7</td></tr><tr><td class="memItemLeft" nowrap align=right valign=top><a class="anchor" name="a18" doxytag="lcd.h::LCD_BUSY" ></a>#define&nbsp;</td><td class="memItemRight" valign=bottom><b>LCD_BUSY</b>&nbsp;&nbsp;&nbsp;7</td></tr><tr><td class="memItemLeft" nowrap align=right valign=top><a class="anchor" name="a19" doxytag="lcd.h::LCD_FDEF_1" ></a>#define&nbsp;</td><td class="memItemRight" valign=bottom><b>LCD_FDEF_1</b>&nbsp;&nbsp;&nbsp;(1&lt;&lt;LCD_FUNCTION_8BIT)</td></tr><tr><td class="memItemLeft" nowrap align=right valign=top><a class="anchor" name="a20" doxytag="lcd.h::LCD_FDEF_2" ></a>#define&nbsp;</td><td class="memItemRight" valign=bottom><b>LCD_FDEF_2</b>&nbsp;&nbsp;&nbsp;(1&lt;&lt;LCD_FUNCTION_2LINES)</td></tr><tr><td class="memItemLeft" nowrap align=right valign=top><a class="anchor" name="a21" doxytag="lcd.h::LCD_FUNCTION_DEFAULT" ></a>#define&nbsp;</td><td class="memItemRight" valign=bottom><b>LCD_FUNCTION_DEFAULT</b>&nbsp;&nbsp;&nbsp;((1&lt;&lt;LCD_FUNCTION) | LCD_FDEF_1 | LCD_FDEF_2)</td></tr><tr><td class="memItemLeft" nowrap align=right valign=top><a class="anchor" name="a22" doxytag="lcd.h::LCD_MODE_DEFAULT" ></a>#define&nbsp;</td><td class="memItemRight" valign=bottom><b>LCD_MODE_DEFAULT</b>&nbsp;&nbsp;&nbsp;((1&lt;&lt;LCD_ENTRY_MODE) | (1&lt;&lt;LCD_ENTRY_INC))</td></tr><tr><td class="memItemLeft" nowrap align=right valign=top><a class="anchor" name="a23" doxytag="lcd.h::LCDCHAR_PROGRESS05" ></a>#define&nbsp;</td><td class="memItemRight" valign=bottom><b>LCDCHAR_PROGRESS05</b>&nbsp;&nbsp;&nbsp;0</td></tr><tr><td class="memItemLeft" nowrap align=right valign=top><a class="anchor" name="a24" doxytag="lcd.h::LCDCHAR_PROGRESS15" ></a>#define&nbsp;</td><td class="memItemRight" valign=bottom><b>LCDCHAR_PROGRESS15</b>&nbsp;&nbsp;&nbsp;1</td></tr><tr><td class="memItemLeft" nowrap align=right valign=top><a class="anchor" name="a25" doxytag="lcd.h::LCDCHAR_PROGRESS25" ></a>#define&nbsp;</td><td class="memItemRight" valign=bottom><b>LCDCHAR_PROGRESS25</b>&nbsp;&nbsp;&nbsp;2</td></tr><tr><td class="memItemLeft" nowrap align=right valign=top><a class="anchor" name="a26" doxytag="lcd.h::LCDCHAR_PROGRESS35" ></a>#define&nbsp;</td><td class="memItemRight" valign=bottom><b>LCDCHAR_PROGRESS35</b>&nbsp;&nbsp;&nbsp;3</td></tr><tr><td class="memItemLeft" nowrap align=right valign=top><a class="anchor" name="a27" doxytag="lcd.h::LCDCHAR_PROGRESS45" ></a>#define&nbsp;</td><td class="memItemRight" valign=bottom><b>LCDCHAR_PROGRESS45</b>&nbsp;&nbsp;&nbsp;4</td></tr><tr><td class="memItemLeft" nowrap align=right valign=top><a class="anchor" name="a28" doxytag="lcd.h::LCDCHAR_PROGRESS55" ></a>#define&nbsp;</td><td class="memItemRight" valign=bottom><b>LCDCHAR_PROGRESS55</b>&nbsp;&nbsp;&nbsp;5</td></tr><tr><td class="memItemLeft" nowrap align=right valign=top><a class="anchor" name="a29" doxytag="lcd.h::LCDCHAR_REWINDARROW" ></a>#define&nbsp;</td><td class="memItemRight" valign=bottom><b>LCDCHAR_REWINDARROW</b>&nbsp;&nbsp;&nbsp;6</td></tr><tr><td class="memItemLeft" nowrap align=right valign=top><a class="anchor" name="a30" doxytag="lcd.h::LCDCHAR_STOPBLOCK" ></a>#define&nbsp;</td><td class="memItemRight" valign=bottom><b>LCDCHAR_STOPBLOCK</b>&nbsp;&nbsp;&nbsp;7</td></tr><tr><td class="memItemLeft" nowrap align=right valign=top><a class="anchor" name="a31" doxytag="lcd.h::LCDCHAR_PAUSEBARS" ></a>#define&nbsp;</td><td class="memItemRight" valign=bottom><b>LCDCHAR_PAUSEBARS</b>&nbsp;&nbsp;&nbsp;8</td></tr><tr><td class="memItemLeft" nowrap align=right valign=top><a class="anchor" name="a32" doxytag="lcd.h::LCDCHAR_FORWARDARROW" ></a>#define&nbsp;</td><td class="memItemRight" valign=bottom><b>LCDCHAR_FORWARDARROW</b>&nbsp;&nbsp;&nbsp;9</td></tr><tr><td class="memItemLeft" nowrap align=right valign=top><a class="anchor" name="a33" doxytag="lcd.h::LCDCHAR_SCROLLUPARROW" ></a>#define&nbsp;</td><td class="memItemRight" valign=bottom><b>LCDCHAR_SCROLLUPARROW</b>&nbsp;&nbsp;&nbsp;10</td></tr><tr><td class="memItemLeft" nowrap align=right valign=top><a class="anchor" name="a34" doxytag="lcd.h::LCDCHAR_SCROLLDNARROW" ></a>#define&nbsp;</td><td class="memItemRight" valign=bottom><b>LCDCHAR_SCROLLDNARROW</b>&nbsp;&nbsp;&nbsp;11</td></tr><tr><td class="memItemLeft" nowrap align=right valign=top><a class="anchor" name="a35" doxytag="lcd.h::LCDCHAR_BLANK" ></a>#define&nbsp;</td><td class="memItemRight" valign=bottom><b>LCDCHAR_BLANK</b>&nbsp;&nbsp;&nbsp;12</td></tr><tr><td class="memItemLeft" nowrap align=right valign=top><a class="anchor" name="a36" doxytag="lcd.h::LCDCHAR_ANIPLAYICON0" ></a>#define&nbsp;</td><td class="memItemRight" valign=bottom><b>LCDCHAR_ANIPLAYICON0</b>&nbsp;&nbsp;&nbsp;13</td></tr><tr><td class="memItemLeft" nowrap align=right valign=top><a class="anchor" name="a37" doxytag="lcd.h::LCDCHAR_ANIPLAYICON1" ></a>#define&nbsp;</td><td class="memItemRight" valign=bottom><b>LCDCHAR_ANIPLAYICON1</b>&nbsp;&nbsp;&nbsp;14</td></tr><tr><td class="memItemLeft" nowrap align=right valign=top><a class="anchor" name="a38" doxytag="lcd.h::LCDCHAR_ANIPLAYICON2" ></a>#define&nbsp;</td><td class="memItemRight" valign=bottom><b>LCDCHAR_ANIPLAYICON2</b>&nbsp;&nbsp;&nbsp;15</td></tr><tr><td class="memItemLeft" nowrap align=right valign=top><a class="anchor" name="a39" doxytag="lcd.h::LCDCHAR_ANIPLAYICON3" ></a>#define&nbsp;</td><td class="memItemRight" valign=bottom><b>LCDCHAR_ANIPLAYICON3</b>&nbsp;&nbsp;&nbsp;16</td></tr><tr><td class="memItemLeft" nowrap align=right valign=top><a class="anchor" name="a40" doxytag="lcd.h::PROGRESSPIXELS_PER_CHAR" ></a>#define&nbsp;</td><td class="memItemRight" valign=bottom><b>PROGRESSPIXELS_PER_CHAR</b>&nbsp;&nbsp;&nbsp;6</td></tr><tr><td colspan=2><br><h2>Functions</h2></td></tr><tr><td class="memItemLeft" nowrap align=right valign=top><a class="anchor" name="a41" doxytag="lcd.h::lcdInitHW" ></a>void&nbsp;</td><td class="memItemRight" valign=bottom><b>lcdInitHW</b> (void)</td></tr><tr><td class="memItemLeft" nowrap align=right valign=top><a class="anchor" name="a42" doxytag="lcd.h::lcdBusyWait" ></a>void&nbsp;</td><td class="memItemRight" valign=bottom><b>lcdBusyWait</b> (void)</td></tr><tr><td class="memItemLeft" nowrap align=right valign=top><a class="anchor" name="a43" doxytag="lcd.h::lcdControlWrite" ></a>void&nbsp;</td><td class="memItemRight" valign=bottom><b>lcdControlWrite</b> (u08 data)</td></tr><tr><td class="memItemLeft" nowrap align=right valign=top><a class="anchor" name="a44" doxytag="lcd.h::lcdControlRead" ></a>u08&nbsp;</td><td class="memItemRight" valign=bottom><b>lcdControlRead</b> (void)</td></tr><tr><td class="memItemLeft" nowrap align=right valign=top><a class="anchor" name="a45" doxytag="lcd.h::lcdDataWrite" ></a>void&nbsp;</td><td class="memItemRight" valign=bottom><b>lcdDataWrite</b> (u08 data)</td></tr><tr><td class="memItemLeft" nowrap align=right valign=top><a class="anchor" name="a46" doxytag="lcd.h::lcdDataRead" ></a>u08&nbsp;</td><td class="memItemRight" valign=bottom><b>lcdDataRead</b> (void)</td></tr><tr><td class="memItemLeft" nowrap align=right valign=top><a class="anchor" name="a47" doxytag="lcd.h::lcdInit" ></a>void&nbsp;</td><td class="memItemRight" valign=bottom><b>lcdInit</b> (void)</td></tr><tr><td class="memItemLeft" nowrap align=right valign=top><a class="anchor" name="a48" doxytag="lcd.h::lcdHome" ></a>void&nbsp;</td><td class="memItemRight" valign=bottom><b>lcdHome</b> (void)</td></tr><tr><td class="memItemLeft" nowrap align=right valign=top><a class="anchor" name="a49" doxytag="lcd.h::lcdClear" ></a>void&nbsp;</td><td class="memItemRight" valign=bottom><b>lcdClear</b> (void)</td></tr><tr><td class="memItemLeft" nowrap align=right valign=top><a class="anchor" name="a50" doxytag="lcd.h::lcdGotoXY" ></a>void&nbsp;</td><td class="memItemRight" valign=bottom><b>lcdGotoXY</b> (u08 row, u08 col)</td></tr><tr><td class="memItemLeft" nowrap align=right valign=top><a class="anchor" name="a51" doxytag="lcd.h::lcdLoadCustomChar" ></a>void&nbsp;</td><td class="memItemRight" valign=bottom><b>lcdLoadCustomChar</b> (u08 *lcdCustomCharArray, u08 romCharNum, u08 lcdCharNum)</td></tr><tr><td class="memItemLeft" nowrap align=right valign=top><a class="anchor" name="a52" doxytag="lcd.h::lcdPrintData" ></a>void&nbsp;</td><td class="memItemRight" valign=bottom><b>lcdPrintData</b> (char *data, u08 nBytes)</td></tr><tr><td class="memItemLeft" nowrap align=right valign=top><a class="anchor" name="a53" doxytag="lcd.h::lcdProgressBar" ></a>void&nbsp;</td><td class="memItemRight" valign=bottom><b>lcdProgressBar</b> (u16 progress, u16 maxprogress, u08 length)</td></tr></table><hr><a name="_details"></a><h2>Detailed Description</h2>Character LCD driver for HD44780/SED1278 displays. <p><p>Definition in file <a class="el" href="lcd_8h-source.html">lcd.h</a>.<hr size="1"><address style="align: right;"><small>Generated on Fri Oct 15 03:50:23 2004 for Procyon AVRlib by<a href="http://www.doxygen.org/index.html"><img src="doxygen.png" alt="doxygen" align="middle" border=0 > </a>1.3.6 </small></address></body></html>

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