socketthread.cpp
来自「CMPP3.0模拟网关」· C++ 代码 · 共 51 行
CPP
51 行
// SocketThread.cpp : implementation file
//
#include "stdafx.h"
#include "CmppGateway.h"
#include "SocketThread.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// SocketThread
IMPLEMENT_DYNCREATE(SocketThread, CWinThread)
SocketThread::SocketThread()
{
}
SocketThread::~SocketThread()
{
}
BOOL SocketThread::InitInstance()
{
// TODO: perform and per-thread initialization here
CCmppGatewayDlg *pDlg = new CCmppGatewayDlg();
BOOL bCreat = sockServer.Create(pDlg->m_nPort, SOCK_STREAM);
bCreat = sockServer.Listen();
delete pDlg;
return TRUE;
}
int SocketThread::ExitInstance()
{
// TODO: perform any per-thread cleanup here
return CWinThread::ExitInstance();
}
BEGIN_MESSAGE_MAP(SocketThread, CWinThread)
//{{AFX_MSG_MAP(SocketThread)
// NOTE - the ClassWizard will add and remove mapping macros here.
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// SocketThread message handlers
⌨️ 快捷键说明
复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?