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📄 enumwndsdlg.cpp

📁 vc++高级编程源代码
💻 CPP
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// EnumWndsDlg.cpp : implementation file
//

#include "stdafx.h"
#include "EnumWnds.h"
#include "EnumWndsDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About

class CAboutDlg : public CDialog
{
public:
	CAboutDlg();

// Dialog Data
	//{{AFX_DATA(CAboutDlg)
	enum { IDD = IDD_ABOUTBOX };
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CAboutDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	//{{AFX_MSG(CAboutDlg)
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
	//{{AFX_DATA_INIT(CAboutDlg)
	//}}AFX_DATA_INIT
}

void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CAboutDlg)
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
	//{{AFX_MSG_MAP(CAboutDlg)
		// No message handlers
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CEnumWndsDlg dialog

CWndSet * CEnumWndsDlg::m_pLast;
CEnumWndsDlg::CEnumWndsDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CEnumWndsDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CEnumWndsDlg)
		// NOTE: the ClassWizard will add member initialization here
	//}}AFX_DATA_INIT
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
	m_setRoot.m_pBrother = NULL;
	m_setRoot.m_pSon = NULL;
	m_lstImage.Create(16,16,ILC_COLOR,0,1);
	m_lstImage.SetBkColor(RGB(255,255,255));
	m_lstImage.Add(AfxGetApp()->LoadIcon(IDI_WND));
}

void CEnumWndsDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CEnumWndsDlg)
	DDX_Control(pDX, IDC_TREE_WNDS, m_treeWnd);
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CEnumWndsDlg, CDialog)
	//{{AFX_MSG_MAP(CEnumWndsDlg)
	ON_WM_SYSCOMMAND()
	ON_WM_PAINT()
	ON_WM_QUERYDRAGICON()
	ON_BN_CLICKED(IDC_ENUM_WNDS, OnEnum)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CEnumWndsDlg message handlers

BOOL CEnumWndsDlg::OnInitDialog()
{
	CDialog::OnInitDialog();

	// Add "About..." menu item to system menu.

	// IDM_ABOUTBOX must be in the system command range.
	ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
	ASSERT(IDM_ABOUTBOX < 0xF000);

	CMenu* pSysMenu = GetSystemMenu(FALSE);
	if (pSysMenu != NULL)
	{
		CString strAboutMenu;
		strAboutMenu.LoadString(IDS_ABOUTBOX);
		if (!strAboutMenu.IsEmpty())
		{
			pSysMenu->AppendMenu(MF_SEPARATOR);
			pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
		}
	}

	// Set the icon for this dialog.  The framework does this automatically
	//  when the application's main window is not a dialog
	SetIcon(m_hIcon, TRUE);			// Set big icon
	SetIcon(m_hIcon, FALSE);		// Set small icon
	
	// TODO: Add extra initialization here
	m_treeWnd.SetImageList(&m_lstImage,TVSIL_NORMAL);
	
	return TRUE;  // return TRUE  unless you set the focus to a control
}

void CEnumWndsDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
	if ((nID & 0xFFF0) == IDM_ABOUTBOX)
	{
		CAboutDlg dlgAbout;
		dlgAbout.DoModal();
	}
	else
	{
		CDialog::OnSysCommand(nID, lParam);
	}
}

// If you add a minimize button to your dialog, you will need the code below
//  to draw the icon.  For MFC applications using the document/view model,
//  this is automatically done for you by the framework.

void CEnumWndsDlg::OnPaint() 
{
	if (IsIconic())
	{
		CPaintDC dc(this); // device context for painting

		SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);

		// Center icon in client rectangle
		int cxIcon = GetSystemMetrics(SM_CXICON);
		int cyIcon = GetSystemMetrics(SM_CYICON);
		CRect rect;
		GetClientRect(&rect);
		int x = (rect.Width() - cxIcon + 1) / 2;
		int y = (rect.Height() - cyIcon + 1) / 2;

		// Draw the icon
		dc.DrawIcon(x, y, m_hIcon);
	}
	else
	{
		CDialog::OnPaint();
	}
}

// The system calls this to obtain the cursor to display while the user drags
//  the minimized window.
HCURSOR CEnumWndsDlg::OnQueryDragIcon()
{
	return (HCURSOR) m_hIcon;
}

void CEnumWndsDlg::OnEnum() 
{
	// TODO: Add your control notification handler code here
	Free(m_setRoot.m_pSon);
	Free(m_setRoot.m_pBrother);

	// 初始化根结点
	m_setRoot.m_nHandle = (UINT)::GetDesktopWindow();
	m_setRoot.m_pBrother = NULL;
	m_setRoot.m_pSon = NULL;
	m_setRoot.m_strTitle = _T("DeskTop");
	EnumChildWnd(&m_setRoot);	

	// 显示得到的窗体树
	m_treeWnd.DeleteAllItems();
	AddNode(&m_setRoot,TVI_ROOT);
}

void CEnumWndsDlg::EnumChildWnd(CWndSet *pParent)
{
	m_pLast = NULL;
	HWND hWnd = (HWND)pParent->m_nHandle;
	EnumChildWindows(hWnd,EnumWindowsProc,(LPARAM)pParent);

	CWndSet *pSetBrother = pParent->m_pSon;
	CWndSet *pSetSon = NULL;
	while (pSetBrother)
	{
		// 外循环查找“兄弟窗体”
		hWnd = (HWND)pSetBrother->m_nHandle;
		m_pLast = NULL;
		EnumChildWindows(hWnd,EnumWindowsProc,(LPARAM)pSetBrother);
		pSetSon = pSetBrother->m_pSon;
		while (pSetSon)
		{
			// 内循环递归查找下一级“子窗体集”
			EnumChildWnd(pSetSon);
			pSetSon = pSetSon->m_pBrother;
		}
		pSetBrother = pSetBrother->m_pBrother;
	}
}

BOOL CALLBACK CEnumWndsDlg::EnumWindowsProc(HWND hWnd, LPARAM lpParam)
{
	// lpParam 指向窗体hWnd的父窗体
	CWndSet *pSet = (CWndSet *)lpParam;

	// 获得窗体的名字,长度值预设为188已足够
	char chTitle[188];
	::GetWindowText(hWnd,(LPTSTR)chTitle,188);

	if (m_pLast == NULL)
	{
		// 枚举到的是第一个子窗体
		pSet->m_pSon = new CWndSet;
		ASSERT(pSet->m_pSon);
		pSet->m_pSon->m_nHandle = (UINT)hWnd;
		pSet->m_pSon->m_strTitle = chTitle;
		pSet->m_pSon->m_pSon = NULL;
		m_pLast = pSet->m_pSon;
	}
	else
	{
		// 枚举到随后的窗体
		m_pLast->m_pBrother = new CWndSet;
		ASSERT(m_pLast->m_pBrother);
		m_pLast->m_pBrother->m_nHandle = (UINT)hWnd;
		m_pLast->m_pBrother->m_strTitle = chTitle;
		m_pLast->m_pBrother->m_pSon = NULL;
		m_pLast = m_pLast->m_pBrother;
	}

	m_pLast->m_pSon = NULL;
	m_pLast->m_pBrother = NULL;
	return TRUE;
}

void CEnumWndsDlg::Free(CWndSet *pNode)
{
	if (pNode == NULL)
		return;
	Free(pNode->m_pSon);
	Free(pNode->m_pBrother);
	delete pNode;
}

void CEnumWndsDlg::AddNode(CWndSet *pSet,HTREEITEM hItem)
{
	if (pSet == NULL)
		return;

	// 加入本结点
	CString strShow;
	strShow.Format("%s 0x%x",pSet->m_strTitle,pSet->m_nHandle);
	HTREEITEM hParentItem = m_treeWnd.InsertItem(strShow,0,0,hItem);

	// 加入下一级结点
	CWndSet *pSon = pSet->m_pSon;
	while (pSon)
	{
		AddNode(pSon,hParentItem);
		pSon = pSon->m_pBrother;
	}
}

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