📄 enumprocdlg.cpp
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// EnumProcDlg.cpp : implementation file
//
#include "stdafx.h"
#include "EnumProc.h"
#include "EnumProcDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CEnumProcDlg dialog
CEnumProcDlg::CEnumProcDlg(CWnd* pParent /*=NULL*/)
: CDialog(CEnumProcDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CEnumProcDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
CWinApp *pApp = AfxGetApp();
m_lstImage.Create(16,16,ILC_COLOR,0,2);
m_lstImage.SetBkColor(RGB(255,255,255));
m_hIcon = pApp->LoadIcon(IDR_MAINFRAME);
HICON hIcon = pApp->LoadIcon(IDI_PROC);
m_lstImage.Add(hIcon);
hIcon = pApp->LoadIcon(IDI_THREAD);
m_lstImage.Add(hIcon);
}
void CEnumProcDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CEnumProcDlg)
DDX_Control(pDX, IDC_TREE_PROC, m_treeProc);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CEnumProcDlg, CDialog)
//{{AFX_MSG_MAP(CEnumProcDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_ENUM, OnEnum)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CEnumProcDlg message handlers
BOOL CEnumProcDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
m_treeProc.SetImageList(&m_lstImage,TVSIL_NORMAL);
return TRUE; // return TRUE unless you set the focus to a control
}
void CEnumProcDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CEnumProcDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CEnumProcDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CEnumProcDlg::OnEnum()
{
// TODO: Add your control notification handler code here
m_treeProc.DeleteAllItems();
// 开始枚举,结果保存在m_arSet数组中
Enum();
int nSize = m_arSet.GetSize() - 1;
CString strInfo;
// 从m_arSet数组中读取数据并显示
for (int nCount = 0;nCount < nSize;nCount++)
{
strInfo.Format(_T("%s 0x%x"),m_arSet[nCount].m_procInfo.szExeFile,
m_arSet[nCount].m_procInfo.th32ProcessID);
HTREEITEM hItem = m_treeProc.InsertItem(strInfo,0,0);
int nNum = m_arSet[nCount].m_arThread.GetSize() - 1;
for (int nIndex = 0;nIndex < nNum;nIndex++)
{
strInfo.Format("0x%x %d",m_arSet[nCount].m_arThread[nIndex].th32ThreadID,
m_arSet[nCount].m_arThread[nIndex].tpBasePri);
m_treeProc.InsertItem(strInfo,1,1,hItem);
}
}
}
void CEnumProcDlg::Enum()
{
m_arSet.RemoveAll();
// 对系统中的进程“拍照”
HANDLE hSnapShot = CreateToolhelp32Snapshot(TH32CS_SNAPALL,0);
if (hSnapShot == NULL)
{
return;
};
// 枚举第一个进程
CThreadSet set;
set.m_procInfo.dwSize = sizeof(PROCESSENTRY32);
BOOL bSuccess = Process32First(hSnapShot,&(set.m_procInfo));
// 递归枚举随后的进程
while (bSuccess)
{
m_arSet.Add(set);
set.m_procInfo.dwSize = sizeof(PROCESSENTRY32);
bSuccess = Process32Next(hSnapShot,&(set.m_procInfo));
}
// 将“线程集”中的线程数组清空
UINT nSize = m_arSet.GetSize() - 1;
UINT nCount;
THREADENTRY32 threadInfo;
for (nCount = 0;nCount < nSize;nCount++)
{
m_arSet[nCount].m_arThread.RemoveAll();
}
threadInfo.dwSize = sizeof(THREADENTRY32);
bSuccess = Thread32First(hSnapShot,&threadInfo);
while (bSuccess)
{
for (nCount = 0;nCount < nSize;nCount++)
{
// 将线程存放到对应于其进程的“线程集”中
if (m_arSet[nCount].m_procInfo.th32ProcessID
== threadInfo.th32OwnerProcessID)
{
m_arSet[nCount].m_arThread.Add(threadInfo);
break;
}
}
threadInfo.dwSize = sizeof(THREADENTRY32);
bSuccess = Thread32Next(hSnapShot,&threadInfo);
}
// 关闭“快照”句柄
CloseHandle(hSnapShot);
}
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