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📄 m_boss31.pas

📁 雷神之锤2(Quake2)Delphi源码
💻 PAS
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{----------------------------------------------------------------------------}
{                                                                            }
{ File(s): m_boss31.h                                                         }
{                                                                            }
{ Initial conversion by : Ben Watt (ben@delphigamedev.com)                   }
{ Initial conversion on : 10-March-2002                                        }
{                                                                            }
{ This File contains part of convertion of Quake2 source to ObjectPascal.    }
{ More information about this project can be found at:                       }
{ http://www.sulaco.co.za/quake2/                                            }
{                                                                            }
{ Copyright (C) 1997-2001 Id Software, Inc.                                  }
{                                                                            }
{ This program is free software; you can redistribute it and/or              }
{ modify it under the terms of the GNU General Public License                }
{ as published by the Free Software Foundation; either version 2             }
{ of the License, or (at your option) any later version.                     }
{                                                                            }
{ This program is distributed in the hope that it will be useful,            }
{ but WITHOUT ANY WARRANTY; without even the implied warranty of             }
{ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.                       }
{                                                                            }
{ See the GNU General Public License for more details.                       }
{                                                                            }
{----------------------------------------------------------------------------}
{ Updated on :                                                               }
{ Updated by :                                                               }
{                                                                            }
{----------------------------------------------------------------------------}
{ * Still dependent (to compile correctly) on:                               }
{ 1.) g_local.h and game.h                                                   }
{----------------------------------------------------------------------------}
{ * TODO:                                                                    }
{ 1.) test compilation with the above two units                              }
{----------------------------------------------------------------------------}
{
==============================================================================

jorg

==============================================================================
}

unit m_boss31;

interface

const MODEL_SCALE     = 1.000000;

var
  sound_pain1,
  sound_pain2,
  sound_pain3,
  sound_idle,
  sound_death,
  sound_search1,
  sound_search2,
  sound_search3,
  sound_attack1,
  sound_attack2,
  sound_firegun,
  sound_step_left,
  sound_step_right,
  sound_death_hit       : Integer;

{$I g_local.inc}
{$I m_boss31.inc}

function SP_monster_makron(self : edict_t): extern;
function visible(self, other : edict_t): qboolean;

procedure jorg_search(self : edict_t);
var
  r : single;
begin
  r := random();

  if r <= 0.3 then
    gi.sound(self, CHAN_VOICE, sound_search1, 1, ATTN_NORM, 0)
  else
  if r <= 0.6 then
    gi.sound(self, CHAN_VOICE, sound_search2, 1, ATTN_NORM, 0)
  else
    gi.sound(self, CHAN_VOICE, sound_search3, 1, ATTN_NORM, 0);
end;

//
// stand
//

const
  jorg_frames_stand : Array[0..50] of mframe_t =
    ((aifunc:ai_stand; dist:0;   thinkfunc:jorg_idle),
     (aifunc:ai_stand; dist:0;   thinkfunc:nil),
     (aifunc:ai_stand; dist:0;   thinkfunc:nil),
     (aifunc:ai_stand; dist:0;   thinkfunc:nil),
     (aifunc:ai_stand; dist:0;   thinkfunc:nil),
     (aifunc:ai_stand; dist:0;   thinkfunc:nil),
     (aifunc:ai_stand; dist:0;   thinkfunc:nil),
     (aifunc:ai_stand; dist:0;   thinkfunc:nil),
     (aifunc:ai_stand; dist:0;   thinkfunc:nil),
     (aifunc:ai_stand; dist:0;   thinkfunc:nil),	      // 10
     (aifunc:ai_stand; dist:0;   thinkfunc:nil),
     (aifunc:ai_stand; dist:0;   thinkfunc:nil),
     (aifunc:ai_stand; dist:0;   thinkfunc:nil),
     (aifunc:ai_stand; dist:0;   thinkfunc:nil),
     (aifunc:ai_stand; dist:0;   thinkfunc:nil),
     (aifunc:ai_stand; dist:0;   thinkfunc:nil),
     (aifunc:ai_stand; dist:0;   thinkfunc:nil),
     (aifunc:ai_stand; dist:0;   thinkfunc:nil),
     (aifunc:ai_stand; dist:0;   thinkfunc:nil),
     (aifunc:ai_stand; dist:0;   thinkfunc:nil),	      // 20
     (aifunc:ai_stand; dist:0;   thinkfunc:nil),
     (aifunc:ai_stand; dist:0;   thinkfunc:nil),
     (aifunc:ai_stand; dist:0;   thinkfunc:nil),
     (aifunc:ai_stand; dist:0;   thinkfunc:nil),
     (aifunc:ai_stand; dist:0;   thinkfunc:nil),
     (aifunc:ai_stand; dist:0;   thinkfunc:nil),
     (aifunc:ai_stand; dist:0;   thinkfunc:nil),
     (aifunc:ai_stand; dist:0;   thinkfunc:nil),
     (aifunc:ai_stand; dist:0;   thinkfunc:nil),
     (aifunc:ai_stand; dist:0;   thinkfunc:nil),	      // 30
     (aifunc:ai_stand; dist:0;   thinkfunc:nil),
     (aifunc:ai_stand; dist:0;   thinkfunc:nil),
     (aifunc:ai_stand; dist:0;   thinkfunc:nil),
     (aifunc:ai_stand; dist:19;  thinkfunc:nil),
     (aifunc:ai_stand; dist:11;  thinkfunc:jorg_step_left),
     (aifunc:ai_stand; dist:0;   thinkfunc:nil),
     (aifunc:ai_stand; dist:0;   thinkfunc:nil),
     (aifunc:ai_stand; dist:6;   thinkfunc:nil),
     (aifunc:ai_stand; dist:9;   thinkfunc:jorg_step_right),
     (aifunc:ai_stand; dist:0;   thinkfunc:nil),	      // 40
     (aifunc:ai_stand; dist:0;   thinkfunc:nil),
     (aifunc:ai_stand; dist:0;   thinkfunc:nil),
     (aifunc:ai_stand; dist:0;   thinkfunc:nil),
     (aifunc:ai_stand; dist:0;   thinkfunc:nil),
     (aifunc:ai_stand; dist:0;   thinkfunc:nil),
     (aifunc:ai_stand; dist:0;   thinkfunc:nil),
     (aifunc:ai_stand; dist:0;   thinkfunc:nil),
     (aifunc:ai_stand; dist:-17; thinkfunc:jorg_step_left),
     (aifunc:ai_stand; dist:0;   thinkfunc:nil),
     (aifunc:ai_stand; dist:-12; thinkfunc:nil),	      // 50
     (aifunc:ai_stand; dist:-14; thinkfunc:jorg_step_right)); // 51

  jorg_move_stand : mmove_t =
    (firstframe:FRAME_stand01; lastframe:FRAME_stand51; frame:jorg_frames_stand; endfunc:nil);

procedure jorg_idle(self : edict_t);
begin
  gi.sound(self, CHAN_VOICE, sound_idle, 1, ATTN_NORM,0);
end;

procedure jorg_death_hit(self : edict_t);
begin
  gi.sound(self, CHAN_BODY, sound_death_hit, 1, ATTN_NORM,0);
end;


procedure jorg_step_left(self : edict_t);
begin
  gi.sound(self, CHAN_BODY, sound_step_left, 1, ATTN_NORM,0);
end;

procedure jorg_step_right(self : edict_t);
begin
  gi.sound(self, CHAN_BODY, sound_step_right, 1, ATTN_NORM,0);
end;


procedure jorg_stand(self : edict_t);
begin
  self.monsterinfo.currentmove := jorg_move_stand;
end;

const
  jorg_frames_run : Array[0..13] of mframe_t =
    ((aifunc:ai_run; dist:17; thinkfunc:jorg_step_left),
     (aifunc:ai_run; dist:0; thinkfunc:nil),
     (aifunc:ai_run; dist:0; thinkfunc:nil),
     (aifunc:ai_run; dist:0; thinkfunc:nil),
     (aifunc:ai_run; dist:12; thinkfunc:nil),
     (aifunc:ai_run; dist:8; thinkfunc:nil),
     (aifunc:ai_run; dist:10; thinkfunc:nil),
     (aifunc:ai_run; dist:33; thinkfunc:jorg_step_right),
     (aifunc:ai_run; dist:0; thinkfunc:nil),
     (aifunc:ai_run; dist:0; thinkfunc:nil),
     (aifunc:ai_run; dist:0; thinkfunc:nil),
     (aifunc:ai_run; dist:9; thinkfunc:nil),
     (aifunc:ai_run; dist:9; thinkfunc:nil),
     (aifunc:ai_run; dist:9; thinkfunc:nil));

  jorg_move_run : mmove_t =
    (firstframe:FRAME_walk06; lastframe:FRAME_walk19; frame:jorg_frames_run; endfunc:nil);

//
// walk
//

  jorg_frames_start_walk : Array[0..4] of mframe_t =
    ((aifunc:ai_walk; dist:5;  thinkfunc:nil),
     (aifunc:ai_walk; dist:6;  thinkfunc:nil),
     (aifunc:ai_walk; dist:7;  thinkfunc:nil),
     (aifunc:ai_walk; dist:9;  thinkfunc:nil),
     (aifunc:ai_walk; dist:15; thinkfunc:nil));

  jorg_move_start_walk : mmove_t =
    (firstframe:FRAME_walk01; lastframe:FRAME_walk05; frame:jorg_frames_start_walk; endfunc:nil);

  jorg_frames_walk : Array[0..13] of mframe_t =
    ((aifunc:ai_walk; dist:17; thinkfunc:nil),
     (aifunc:ai_walk; dist:0;  thinkfunc:nil),
     (aifunc:ai_walk; dist:0;  thinkfunc:nil),
     (aifunc:ai_walk; dist:0;  thinkfunc:nil),
     (aifunc:ai_walk; dist:12; thinkfunc:nil),
     (aifunc:ai_walk; dist:8;  thinkfunc:nil),
     (aifunc:ai_walk; dist:10; thinkfunc:nil),
     (aifunc:ai_walk; dist:33; thinkfunc:nil),
     (aifunc:ai_walk; dist:0;  thinkfunc:nil),
     (aifunc:ai_walk; dist:0;  thinkfunc:nil),
     (aifunc:ai_walk; dist:0;  thinkfunc:nil),
     (aifunc:ai_walk; dist:9;  thinkfunc:nil),
     (aifunc:ai_walk; dist:9;  thinkfunc:nil),
     (aifunc:ai_walk; dist:9;  thinkfunc:nil));

  jorg_move_walk : mmove_t =
    (firstframe:FRAME_walk06; lastframe:FRAME_walk19; frame:jorg_frames_walk; endfunc:nil);

  jorg_frames_end_walk : Array[0..5] of mframe_t =
    ((aifunc:ai_walk; dist:11; thinkfunc:nil),
     (aifunc:ai_walk; dist:0;  thinkfunc:nil),
     (aifunc:ai_walk; dist:0;  thinkfunc:nil),
     (aifunc:ai_walk; dist:0;  thinkfunc:nil),
     (aifunc:ai_walk; dist:8;  thinkfunc:nil),
     (aifunc:ai_walk; dist:-8; thinkfunc:nil));

  jorg_move_end_walk : mmove_t =
    (firstframe:FRAME_walk20; lastframe:FRAME_walk25; frame:jorg_frames_end_walk; endfunc:nil);

procedure jorg_walk(self : edict_t);
begin
  self.monsterinfo.currentmove := jorg_move_walk;
end;

procedure jorg_run(self : edict_t);
begin
  if (self.monsterinfo.aiflags and AI_STAND_GROUND) then
    self.monsterinfo.currentmove := jorg_move_stand
  else
    self.monsterinfo.currentmove := jorg_move_run;
end;

const
  jorg_frames_pain3 : Array[0..24] of mframe_t =
    ((aifunc:ai_move; dist:-28; thinkfunc:nil),
     (aifunc:ai_move; dist:-6;  thinkfunc:nil),
     (aifunc:ai_move; dist:-3;  thinkfunc:jorg_step_left),
     (aifunc:ai_move; dist:-9;  thinkfunc:nil),
     (aifunc:ai_move; dist:0;   thinkfunc:jorg_step_right),
     (aifunc:ai_move; dist:0;   thinkfunc:nil),
     (aifunc:ai_move; dist:0;   thinkfunc:nil),
     (aifunc:ai_move; dist:0;   thinkfunc:nil),
     (aifunc:ai_move; dist:-7;  thinkfunc:nil),
     (aifunc:ai_move; dist:1;   thinkfunc:nil),
     (aifunc:ai_move; dist:-11; thinkfunc:nil),
     (aifunc:ai_move; dist:-4;  thinkfunc:nil),
     (aifunc:ai_move; dist:0;   thinkfunc:nil),
     (aifunc:ai_move; dist:0;   thinkfunc:nil),
     (aifunc:ai_move; dist:10;  thinkfunc:nil),
     (aifunc:ai_move; dist:11;  thinkfunc:nil),
     (aifunc:ai_move; dist:0;   thinkfunc:nil),
     (aifunc:ai_move; dist:10;  thinkfunc:nil),
     (aifunc:ai_move; dist:3;   thinkfunc:nil),
     (aifunc:ai_move; dist:10;  thinkfunc:nil),
     (aifunc:ai_move; dist:7;   thinkfunc:jorg_step_left),
     (aifunc:ai_move; dist:17;  thinkfunc:nil),
     (aifunc:ai_move; dist:0;   thinkfunc:nil),
     (aifunc:ai_move; dist:0;   thinkfunc:nil),
     (aifunc:ai_move; dist:0;   thinkfunc:jorg_step_right));

  jorg_move_pain3 : mmove_t =
    (firstframe:FRAME_pain301; lastframe:FRAME_pain325; frame:jorg_frames_pain3; endfunc:jorg_run);

  jorg_frames_pain2 : Array[0..2] of mframe_t =
    ((aifunc:ai_move; dist:0; thinkfunc:nil),
     (aifunc:ai_move; dist:0; thinkfunc:nil),
     (aifunc:ai_move; dist:0; thinkfunc:nil));

  jorg_move_pain2 : mmove_t =
    (firstframe:FRAME_pain201; lastframe:FRAME_pain203; frame:jorg_frames_pain2; endfunc:jorg_run);

  jorg_frames_pain1 : Array[0..2] of mframe_t =
    ((aifunc:ai_move; dist:0; thinkfunc:nil),
     (aifunc:ai_move; dist:0; thinkfunc:nil),
     (aifunc:ai_move; dist:0; thinkfunc:nil));

  jorg_move_pain1 : mmove_t =
    (firstframe:FRAME_pain101; lastframe:FRAME_pain103; frame:jorg_frames_pain1; endfunc:jorg_run);

  jorg_frames_death1 : Array[0..49] of mframe_t =
    ((aifunc:ai_move; dist:0; thinkfunc:nil),
     (aifunc:ai_move; dist:0; thinkfunc:nil),
     (aifunc:ai_move; dist:0; thinkfunc:nil),
     (aifunc:ai_move; dist:0; thinkfunc:nil),
     (aifunc:ai_move; dist:0; thinkfunc:nil),
     (aifunc:ai_move; dist:0; thinkfunc:nil),
     (aifunc:ai_move; dist:0; thinkfunc:nil),
     (aifunc:ai_move; dist:0; thinkfunc:nil),
     (aifunc:ai_move; dist:0; thinkfunc:nil),
     (aifunc:ai_move; dist:0; thinkfunc:nil),		// 10
     (aifunc:ai_move; dist:0; thinkfunc:nil),
     (aifunc:ai_move; dist:0; thinkfunc:nil),
     (aifunc:ai_move; dist:0; thinkfunc:nil),
     (aifunc:ai_move; dist:0; thinkfunc:nil),
     (aifunc:ai_move; dist:0; thinkfunc:nil),
     (aifunc:ai_move; dist:0; thinkfunc:nil),
     (aifunc:ai_move; dist:0; thinkfunc:nil),
     (aifunc:ai_move; dist:0; thinkfunc:nil),
     (aifunc:ai_move; dist:0; thinkfunc:nil),
     (aifunc:ai_move; dist:0; thinkfunc:nil),		// 20
     (aifunc:ai_move; dist:0; thinkfunc:nil),
     (aifunc:ai_move; dist:0; thinkfunc:nil),
     (aifunc:ai_move; dist:0; thinkfunc:nil),
     (aifunc:ai_move; dist:0; thinkfunc:nil),
     (aifunc:ai_move; dist:0; thinkfunc:nil),
     (aifunc:ai_move; dist:0; thinkfunc:nil),
     (aifunc:ai_move; dist:0; thinkfunc:nil),
     (aifunc:ai_move; dist:0; thinkfunc:nil),
     (aifunc:ai_move; dist:0; thinkfunc:nil),
     (aifunc:ai_move; dist:0; thinkfunc:nil),		// 30
     (aifunc:ai_move; dist:0; thinkfunc:nil),
     (aifunc:ai_move; dist:0; thinkfunc:nil),
     (aifunc:ai_move; dist:0; thinkfunc:nil),
     (aifunc:ai_move; dist:0; thinkfunc:nil),
     (aifunc:ai_move; dist:0; thinkfunc:nil),
     (aifunc:ai_move; dist:0; thinkfunc:nil),
     (aifunc:ai_move; dist:0; thinkfunc:nil),
     (aifunc:ai_move; dist:0; thinkfunc:nil),
     (aifunc:ai_move; dist:0; thinkfunc:nil),
     (aifunc:ai_move; dist:0; thinkfunc:nil),		// 40
     (aifunc:ai_move; dist:0; thinkfunc:nil),
     (aifunc:ai_move; dist:0; thinkfunc:nil),
     (aifunc:ai_move; dist:0; thinkfunc:nil),
     (aifunc:ai_move; dist:0; thinkfunc:nil),
     (aifunc:ai_move; dist:0; thinkfunc:nil),
     (aifunc:ai_move; dist:0; thinkfunc:nil),
     (aifunc:ai_move; dist:0; thinkfunc:nil),
     (aifunc:ai_move; dist:0; thinkfunc:nil),
     (aifunc:ai_move; dist:0; thinkfunc:MakronToss),
     (aifunc:ai_move; dist:0; thinkfunc:BossExplode));	// 50

  jorg_move_death : mmove_t =
    (firstframe:FRAME_death01; lastframe:FRAME_death50; frame:jorg_frames_death1; endfunc:jorg_dead);

  jorg_frames_attack2 : Array[0..12] of mframe_t =
    ((aifunc:ai_charge; dist:0; thinkfunc:nil),
     (aifunc:ai_charge; dist:0; thinkfunc:nil),
     (aifunc:ai_charge; dist:0; thinkfunc:nil),
     (aifunc:ai_charge; dist:0; thinkfunc:nil),
     (aifunc:ai_charge; dist:0; thinkfunc:nil),
     (aifunc:ai_charge; dist:0; thinkfunc:nil),
     (aifunc:ai_charge; dist:0; thinkfunc:jorgBFG),
     (aifunc:ai_move; dist:0; thinkfunc:nil),
     (aifunc:ai_move; dist:0; thinkfunc:nil),
     (aifunc:ai_move; dist:0; thinkfunc:nil),
     (aifunc:ai_move; dist:0; thinkfunc:nil),
     (aifunc:ai_move; dist:0; thinkfunc:nil),
     (aifunc:ai_move; dist:0; thinkfunc:nil));

  jorg_move_attack2 : mmove_t =
    (firstframe:FRAME_attak201; lastframe:FRAME_attak213; frame:jorg_frames_attack2; endfunc:jorg_run);

  jorg_frames_start_attack1 : Array[0..7] of mframe_t =
    ((aifunc:ai_charge; dist:0; thinkfunc:nil),
     (aifunc:ai_charge; dist:0; thinkfunc:nil),
     (aifunc:ai_charge; dist:0; thinkfunc:nil),
     (aifunc:ai_charge; dist:0; thinkfunc:nil),
     (aifunc:ai_charge; dist:0; thinkfunc:nil),
     (aifunc:ai_charge; dist:0; thinkfunc:nil),
     (aifunc:ai_charge; dist:0; thinkfunc:nil),
     (aifunc:ai_charge; dist:0; thinkfunc:nil));

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