📄 vid_h.pas
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{----------------------------------------------------------------------------}
{ }
{ File(s): vid.h }
{ Content: video driver defs }
{ }
{ Initial conversion by : Lars (lmid@gmx.de) }
{ Initial conversion on : 07-Jan-2002 }
{ }
{ This File contains part of convertion of Quake2 source to ObjectPascal. }
{ More information about this project can be found at: }
{ http://www.sulaco.co.za/quake2/ }
{ }
{ Copyright (C) 1997-2001 Id Software, Inc. }
{ }
{ This program is free software; you can redistribute it and/or }
{ modify it under the terms of the GNU General Public License }
{ as published by the Free Software Foundation; either version 2 }
{ of the License, or (at your option) any later version. }
{ }
{ This program is distributed in the hope that it will be useful, }
{ but WITHOUT ANY WARRANTY; without even the implied warranty of }
{ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. }
{ }
{ See the GNU General Public License for more details. }
{ }
{----------------------------------------------------------------------------}
{ Updated on : }
{ Updated by : }
{ }
{----------------------------------------------------------------------------}
{ * Still dependent (to compile correctly) on: }
{ none }
{----------------------------------------------------------------------------}
{ * TODO: }
{ none }
{----------------------------------------------------------------------------}
unit vid_h;
interface
type
vrect_t=record
x,y,width,height:integer;
end;
viddef_t=record
width,height:integer;
end;
// Video module initialisation etc
VID_Init=procedure;
VID_ShutDown=procedure;
VID_CheckChanges=procedure;
VID_MenuInit=procedure;
VID_MenuDraw=procedure;
VID_MenuKey=function(i:integer):pchar;
var
viddef:viddef_t;
implementation
end.
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