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📄 container.h

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#if !defined(AFX_CONTAINER_H__90C5427A_0B1D_498F_8070_D2A5C87C0DDD__INCLUDED_)
#define AFX_CONTAINER_H__90C5427A_0B1D_498F_8070_D2A5C87C0DDD__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Container.h : header file
//

/////////////////////////////////////////////////////////////////////////////
// CContainer window

class CContainer : public CButton
{
// Construction
public:
	CContainer();

	BOOL MoveWindow(int x,int y,BOOL bRepaint=TRUE);
	void CenterWindow();
    CRect GetContainerRect(){return m_rcContain;}
// Attributes
public:

	CRect m_rcContain;  //自身的大小
	CPtrArray m_containWnds;
	BOOL m_bFirst;
	void GetContainCtrl();
// Operations
public:

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CContainer)
	//}}AFX_VIRTUAL

// Implementation
public:
	virtual ~CContainer();

	// Generated message map functions
protected:
	//{{AFX_MSG(CContainer)
		// NOTE - the ClassWizard will add and remove member functions here.
	//}}AFX_MSG

	DECLARE_MESSAGE_MAP()
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_CONTAINER_H__90C5427A_0B1D_498F_8070_D2A5C87C0DDD__INCLUDED_)

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