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📄 mem.dsp

📁 自已写的一个嵌入式实时多任务抢占式操作系统。花了几个礼拜
💻 DSP
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# Microsoft Developer Studio Project File - Name="mem" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Application" 0x0101

CFG=mem - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE 
!MESSAGE NMAKE /f "mem.mak".
!MESSAGE 
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE 
!MESSAGE NMAKE /f "mem.mak" CFG="mem - Win32 Debug"
!MESSAGE 
!MESSAGE Possible choices for configuration are:
!MESSAGE 
!MESSAGE "mem - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "mem - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE 

# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe

!IF  "$(CFG)" == "mem - Win32 Release"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "O"
# PROP BASE Intermediate_Dir ""
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "O"
# PROP Intermediate_Dir ""
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /YX /FD /c
# ADD CPP /nologo /MD /W# /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /YX /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib204 /o NUL /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib204 /o NUL /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL"
# ADD RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo mem.bsc
# ADD BSC32 /nologo /o"mem.bsc"
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /machine:I386
# ADD LINK32 /nologo /subsystem:windows /machine:I386 /out:"O\mem.elf"
# SUBTRACT LINK32 /pdb:none
# Begin Custom Build - Checking Dependencies...
InputPath=mem.ede
SOURCE=$(InputPath)

"O\mem.dep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	"$(MSDEVDIR)\Nucleus EDE\_exec"

# End Custom Build

# Begin Special Build Tool

SOURCE=$(InputPath)
PostBuild_Desc=Linking...
PostBuild_Cmds="$(MSDEVDIR)\Nucleus EDE\NUC_LINK.EXE"\
 "mem.ede"\
    "mem - Win32 Release"\
	"$(MSDEVDIR)\Nucleus EDE\Nuc_Browse.exe"  "D:\work\ostest\mem\mem.ede"\
 "mem - Win32 Release"
# End Special Build Tool

!ELSEIF  "$(CFG)" == "mem - Win32 Debug"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "O"
# PROP BASE Intermediate_Dir ""
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "O"
# PROP Intermediate_Dir ""
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /YX /FD /c
# ADD CPP /nologo /MD /W# /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /YX /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib204 /o NUL /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib204 /o NUL /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL"
# ADD RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo mem.bsc
# ADD BSC32 /nologo /o"mem.bsc"
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /machine:I386
# ADD LINK32 /nologo /subsystem:windows /machine:I386 /out:"O\mem.elf"
# SUBTRACT LINK32 /pdb:none
# Begin Custom Build - Checking Dependencies...
InputPath=mem.ede
SOURCE=$(InputPath)

"O\mem.dep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	"$(MSDEVDIR)\Nucleus EDE\_exec"

# End Custom Build

# Begin Special Build Tool

SOURCE=$(InputPath)
PostBuild_Desc=Linking...
PostBuild_Cmds="$(MSDEVDIR)\Nucleus EDE\NUC_LINK.EXE"\
 "mem.ede"\
    "mem - Win32 Debug"\
	"$(MSDEVDIR)\Nucleus EDE\Nuc_Browse.exe"  "D:\work\ostest\mem\mem.ede"\
 "mem - Win32 Debug"
# End Special Build Tool

!ENDIF

# Begin Target

# Name "mem - Win32 Release"
# Name "mem - Win32 Debug"

# Begin Source File

SOURCE=".\atoi.cpp"

!IF  "$(CFG)" == "mem - Win32 Release"

# PROP Ignore_Default_Tool 1
# Begin Custom Build - .\atoi.cpp
InputPath=.\atoi.cpp

"o\atoi.o" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	"$(MSDEVDIR)\Nucleus EDE\NUC_BLD.EXE"\
 "mem.ede" "mem - Win32 Release" $(InputPath)\


# End Custom Build

!ELSEIF  "$(CFG)" == "mem - Win32 Debug"

# PROP Ignore_Default_Tool 1
# Begin Custom Build - .\atoi.cpp
InputPath=.\atoi.cpp

"o\atoi.o" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	"$(MSDEVDIR)\Nucleus EDE\NUC_BLD.EXE"\
 "mem.ede" "mem - Win32 Debug" $(InputPath)\


# End Custom Build

!ENDIF

# End Source File
# Begin Source File

SOURCE=".\CRT0.S"

!IF  "$(CFG)" == "mem - Win32 Release"

# PROP Ignore_Default_Tool 1
# Begin Custom Build - .\CRT0.S
InputPath=.\CRT0.S

"O\CRT0.o" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	"$(MSDEVDIR)\Nucleus EDE\NUC_BLD.EXE"\
 "mem.ede" "mem - Win32 Release" $(InputPath)\


# End Custom Build

!ELSEIF  "$(CFG)" == "mem - Win32 Debug"

# PROP Ignore_Default_Tool 1
# Begin Custom Build - .\CRT0.S
InputPath=.\CRT0.S

"O\CRT0.o" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	"$(MSDEVDIR)\Nucleus EDE\NUC_BLD.EXE"\
 "mem.ede" "mem - Win32 Debug" $(InputPath)\


# End Custom Build

!ENDIF

# End Source File
# Begin Source File

SOURCE=".\ctype.cpp"

!IF  "$(CFG)" == "mem - Win32 Release"

# PROP Ignore_Default_Tool 1
# Begin Custom Build - .\ctype.cpp
InputPath=.\ctype.cpp

"o\ctype.o" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	"$(MSDEVDIR)\Nucleus EDE\NUC_BLD.EXE"\
 "mem.ede" "mem - Win32 Release" $(InputPath)\


# End Custom Build

!ELSEIF  "$(CFG)" == "mem - Win32 Debug"

# PROP Ignore_Default_Tool 1
# Begin Custom Build - .\ctype.cpp
InputPath=.\ctype.cpp

"o\ctype.o" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	"$(MSDEVDIR)\Nucleus EDE\NUC_BLD.EXE"\
 "mem.ede" "mem - Win32 Debug" $(InputPath)\


# End Custom Build

!ENDIF

# End Source File
# Begin Source File

SOURCE=".\init.cpp"

!IF  "$(CFG)" == "mem - Win32 Release"

USERDEP__4="D:\work\ostest\mem\fileio.h" "D:\work\ostest\mem\memfile.h" "D:\work\ostest\mem\fnames.h" 
# PROP Ignore_Default_Tool 1
# Begin Custom Build - .\init.cpp
InputPath=.\init.cpp

"o\init.o" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	"$(MSDEVDIR)\Nucleus EDE\NUC_BLD.EXE"\
 "mem.ede" "mem - Win32 Release" $(InputPath)\


# End Custom Build

!ELSEIF  "$(CFG)" == "mem - Win32 Debug"

USERDEP__4="D:\work\ostest\mem\fileio.h" "D:\work\ostest\mem\memfile.h" "D:\work\ostest\mem\fnames.h" 
# PROP Ignore_Default_Tool 1
# Begin Custom Build - .\init.cpp
InputPath=.\init.cpp

"o\init.o" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	"$(MSDEVDIR)\Nucleus EDE\NUC_BLD.EXE"\
 "mem.ede" "mem - Win32 Debug" $(InputPath)\


# End Custom Build

!ENDIF

# End Source File
# Begin Source File

SOURCE=".\main.cpp"

!IF  "$(CFG)" == "mem - Win32 Release"

USERDEP__5="D:\work\ostest\mem\Malloc.h" 
# PROP Ignore_Default_Tool 1
# Begin Custom Build - .\main.cpp
InputPath=.\main.cpp

"o\main.o" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	"$(MSDEVDIR)\Nucleus EDE\NUC_BLD.EXE"\
 "mem.ede" "mem - Win32 Release" $(InputPath)\


# End Custom Build

!ELSEIF  "$(CFG)" == "mem - Win32 Debug"

USERDEP__5="D:\work\ostest\mem\Malloc.h" 
# PROP Ignore_Default_Tool 1
# Begin Custom Build - .\main.cpp
InputPath=.\main.cpp

"o\main.o" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	"$(MSDEVDIR)\Nucleus EDE\NUC_BLD.EXE"\
 "mem.ede" "mem - Win32 Debug" $(InputPath)\


# End Custom Build

!ENDIF

# End Source File
# Begin Source File

SOURCE=".\malloc.cpp"

!IF  "$(CFG)" == "mem - Win32 Release"

USERDEP__6="D:\work\ostest\mem\in_malloc.h" "D:\work\ostest\mem\Malloc.h" "D:\work\ostest\mem\fnames.h" "D:\work\ostest\mem\rtaenv.h" "D:\work\ostest\mem\memfile.h" "D:\work\ostest\mem\fileio.h" "D:\work\ostest\mem\strmac.h" "D:\work\ostest\mem\rtosstub.h" 
# PROP Ignore_Default_Tool 1
# Begin Custom Build - .\malloc.cpp
InputPath=.\malloc.cpp

"o\malloc.o" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	"$(MSDEVDIR)\Nucleus EDE\NUC_BLD.EXE"\
 "mem.ede" "mem - Win32 Release" $(InputPath)\


# End Custom Build

!ELSEIF  "$(CFG)" == "mem - Win32 Debug"

USERDEP__6="D:\work\ostest\mem\in_malloc.h" "D:\work\ostest\mem\Malloc.h" "D:\work\ostest\mem\fnames.h" "D:\work\ostest\mem\rtaenv.h" "D:\work\ostest\mem\memfile.h" "D:\work\ostest\mem\fileio.h" "D:\work\ostest\mem\strmac.h" "D:\work\ostest\mem\rtosstub.h" 
# PROP Ignore_Default_Tool 1
# Begin Custom Build - .\malloc.cpp
InputPath=.\malloc.cpp

"o\malloc.o" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	"$(MSDEVDIR)\Nucleus EDE\NUC_BLD.EXE"\
 "mem.ede" "mem - Win32 Debug" $(InputPath)\


# End Custom Build

!ENDIF

# End Source File
# Begin Source File

SOURCE=".\syncmutex.cpp"

!IF  "$(CFG)" == "mem - Win32 Release"

USERDEP__7="D:\work\ostest\mem\synclib.h" 
# PROP Ignore_Default_Tool 1
# Begin Custom Build - .\syncmutex.cpp
InputPath=.\syncmutex.cpp

"o\syncmutex.o" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	"$(MSDEVDIR)\Nucleus EDE\NUC_BLD.EXE"\
 "mem.ede" "mem - Win32 Release" $(InputPath)\


# End Custom Build

!ELSEIF  "$(CFG)" == "mem - Win32 Debug"

USERDEP__7="D:\work\ostest\mem\synclib.h" 
# PROP Ignore_Default_Tool 1
# Begin Custom Build - .\syncmutex.cpp
InputPath=.\syncmutex.cpp

"o\syncmutex.o" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	"$(MSDEVDIR)\Nucleus EDE\NUC_BLD.EXE"\
 "mem.ede" "mem - Win32 Debug" $(InputPath)\


# End Custom Build

!ENDIF

# End Source File
# End Target
# End Project

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