📄 testvfm.dsp
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# Microsoft Developer Studio Project File - Name="testvfm" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Application" 0x0101
CFG=testvfm - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "testvfm.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "testvfm.mak" CFG="testvfm - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "testvfm - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "testvfm - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "testvfm - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "O"
# PROP BASE Intermediate_Dir ""
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "O"
# PROP Intermediate_Dir ""
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /YX /FD /c
# ADD CPP /nologo /MD /W# /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /YX /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib204 /o NUL /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib204 /o NUL /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL"
# ADD RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo testvfm.bsc
# ADD BSC32 /nologo /o"testvfm.bsc"
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /machine:I386
# ADD LINK32 /nologo /subsystem:windows /machine:I386 /out:"O\testvfm.elf"
# SUBTRACT LINK32 /pdb:none
# Begin Custom Build - Checking Dependencies...
InputPath=testvfm.ede
SOURCE=$(InputPath)
"O\testvfm.dep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
"$(MSDEVDIR)\Nucleus EDE\_exec"
# End Custom Build
# Begin Special Build Tool
SOURCE=$(InputPath)
PostBuild_Desc=Linking...
PostBuild_Cmds="$(MSDEVDIR)\Nucleus EDE\NUC_LINK.EXE"\
"testvfm.ede"\
"testvfm - Win32 Release"\
# End Special Build Tool
!ELSEIF "$(CFG)" == "testvfm - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "O"
# PROP BASE Intermediate_Dir ""
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "O"
# PROP Intermediate_Dir ""
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /YX /FD /c
# ADD CPP /nologo /MD /W# /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /YX /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib204 /o NUL /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib204 /o NUL /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL"
# ADD RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo testvfm.bsc
# ADD BSC32 /nologo /o"testvfm.bsc"
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /machine:I386
# ADD LINK32 /nologo /subsystem:windows /machine:I386 /out:"O\testvfm.elf"
# SUBTRACT LINK32 /pdb:none
# Begin Custom Build - Checking Dependencies...
InputPath=testvfm.ede
SOURCE=$(InputPath)
"O\testvfm.dep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
"$(MSDEVDIR)\Nucleus EDE\_exec"
# End Custom Build
# Begin Special Build Tool
SOURCE=$(InputPath)
PostBuild_Desc=Linking...
PostBuild_Cmds="$(MSDEVDIR)\Nucleus EDE\NUC_LINK.EXE"\
"testvfm.ede"\
"testvfm - Win32 Debug"\
# End Special Build Tool
!ENDIF
# Begin Target
# Name "testvfm - Win32 Release"
# Name "testvfm - Win32 Debug"
# Begin Source File
SOURCE=".\calcaddr.c"
!IF "$(CFG)" == "testvfm - Win32 Release"
# PROP Ignore_Default_Tool 1
# Begin Custom Build - .\calcaddr.c
InputPath=.\calcaddr.c
"o\calcaddr.o" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
"$(MSDEVDIR)\Nucleus EDE\NUC_BLD.EXE"\
"testvfm.ede" "testvfm - Win32 Release" $(InputPath)\
# End Custom Build
!ELSEIF "$(CFG)" == "testvfm - Win32 Debug"
# PROP Ignore_Default_Tool 1
# Begin Custom Build - .\calcaddr.c
InputPath=.\calcaddr.c
"o\calcaddr.o" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
"$(MSDEVDIR)\Nucleus EDE\NUC_BLD.EXE"\
"testvfm.ede" "testvfm - Win32 Debug" $(InputPath)\
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=".\datatype.h"
!IF "$(CFG)" == "testvfm - Win32 Release"
# PROP Exclude_From_Build 1
# PROP Ignore_Default_Tool 1
!ELSEIF "$(CFG)" == "testvfm - Win32 Debug"
# PROP Exclude_From_Build 1
# PROP Ignore_Default_Tool 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=".\discvsb.c"
!IF "$(CFG)" == "testvfm - Win32 Release"
# PROP Ignore_Default_Tool 1
# Begin Custom Build - .\discvsb.c
InputPath=.\discvsb.c
"o\discvsb.o" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
"$(MSDEVDIR)\Nucleus EDE\NUC_BLD.EXE"\
"testvfm.ede" "testvfm - Win32 Release" $(InputPath)\
# End Custom Build
!ELSEIF "$(CFG)" == "testvfm - Win32 Debug"
# PROP Ignore_Default_Tool 1
# Begin Custom Build - .\discvsb.c
InputPath=.\discvsb.c
"o\discvsb.o" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
"$(MSDEVDIR)\Nucleus EDE\NUC_BLD.EXE"\
"testvfm.ede" "testvfm - Win32 Debug" $(InputPath)\
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=".\findvsb.c"
!IF "$(CFG)" == "testvfm - Win32 Release"
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# Begin Custom Build - .\findvsb.c
InputPath=.\findvsb.c
"o\findvsb.o" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
"$(MSDEVDIR)\Nucleus EDE\NUC_BLD.EXE"\
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# End Custom Build
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# PROP Ignore_Default_Tool 1
# Begin Custom Build - .\findvsb.c
InputPath=.\findvsb.c
"o\findvsb.o" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
"$(MSDEVDIR)\Nucleus EDE\NUC_BLD.EXE"\
"testvfm.ede" "testvfm - Win32 Debug" $(InputPath)\
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=".\flashdef.c"
!IF "$(CFG)" == "testvfm - Win32 Release"
# PROP Ignore_Default_Tool 1
# Begin Custom Build - .\flashdef.c
InputPath=.\flashdef.c
"o\flashdef.o" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
"$(MSDEVDIR)\Nucleus EDE\NUC_BLD.EXE"\
"testvfm.ede" "testvfm - Win32 Release" $(InputPath)\
# End Custom Build
!ELSEIF "$(CFG)" == "testvfm - Win32 Debug"
# PROP Ignore_Default_Tool 1
# Begin Custom Build - .\flashdef.c
InputPath=.\flashdef.c
"o\flashdef.o" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
"$(MSDEVDIR)\Nucleus EDE\NUC_BLD.EXE"\
"testvfm.ede" "testvfm - Win32 Debug" $(InputPath)\
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=".\flashdef.h"
!IF "$(CFG)" == "testvfm - Win32 Release"
# PROP Exclude_From_Build 1
# PROP Ignore_Default_Tool 1
!ELSEIF "$(CFG)" == "testvfm - Win32 Debug"
# PROP Exclude_From_Build 1
# PROP Ignore_Default_Tool 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=".\fmatvsb.c"
!IF "$(CFG)" == "testvfm - Win32 Release"
# PROP Ignore_Default_Tool 1
# Begin Custom Build - .\fmatvsb.c
InputPath=.\fmatvsb.c
"o\fmatvsb.o" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
"$(MSDEVDIR)\Nucleus EDE\NUC_BLD.EXE"\
"testvfm.ede" "testvfm - Win32 Release" $(InputPath)\
# End Custom Build
!ELSEIF "$(CFG)" == "testvfm - Win32 Debug"
# PROP Ignore_Default_Tool 1
# Begin Custom Build - .\fmatvsb.c
InputPath=.\fmatvsb.c
"o\fmatvsb.o" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
"$(MSDEVDIR)\Nucleus EDE\NUC_BLD.EXE"\
"testvfm.ede" "testvfm - Win32 Debug" $(InputPath)\
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=".\initvsb.c"
!IF "$(CFG)" == "testvfm - Win32 Release"
# PROP Ignore_Default_Tool 1
# Begin Custom Build - .\initvsb.c
InputPath=.\initvsb.c
"o\initvsb.o" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
"$(MSDEVDIR)\Nucleus EDE\NUC_BLD.EXE"\
"testvfm.ede" "testvfm - Win32 Release" $(InputPath)\
# End Custom Build
!ELSEIF "$(CFG)" == "testvfm - Win32 Debug"
# PROP Ignore_Default_Tool 1
# Begin Custom Build - .\initvsb.c
InputPath=.\initvsb.c
"o\initvsb.o" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
"$(MSDEVDIR)\Nucleus EDE\NUC_BLD.EXE"\
"testvfm.ede" "testvfm - Win32 Debug" $(InputPath)\
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=".\memstat.c"
!IF "$(CFG)" == "testvfm - Win32 Release"
# PROP Ignore_Default_Tool 1
# Begin Custom Build - .\memstat.c
InputPath=.\memstat.c
"o\memstat.o" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
"$(MSDEVDIR)\Nucleus EDE\NUC_BLD.EXE"\
"testvfm.ede" "testvfm - Win32 Release" $(InputPath)\
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