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标  题: [转寄] Quick and Dirty guide to sockets <br>

注  意: 站外信件 <br>

日  期: Mon Aug  6 20:06:28 2001 <br>

发信人: Happy (欢乐幸福人), 信区: Socket <br>

标  题: Quick and Dirty guide to sockets <br>

发信站: 华南网木棉站 (Fri May 15 13:57:24 1998), 转信 <br>

BSD Sockets: A Quick And Dirty Primer <br>

by Jim Frost <br>

February 13, 1990 <br>

As you delve into the mysteries of UNIX, you find more and more things that <br>

are difficult to <br>

understand immediately. One of these things, at least for most people, is th <br>

e BSSD socket con- cept. <br>

This is a short tutorial that explains what they are, how they work, and giv <br>

es ssample code showing <br>

how to use them. <br>

The Analogy (or: What *IS* a socket, anyway?) <br>

The socket is the BSD method for accomplishing interprocess com- munication <br>

(IPC <br>

. What this <br>

means is a socket is used to allow one process to speak to another, very muc <br>

h li <br>

h li <br>

e the telephone is <br>

used to allow one person to speak to another. <br>

The telephone analogy is a very good one, and will be used re- peatedly to d <br>

escr <br>

be socket behavior. <br>

Installing Your New Phone (or: How to listen for socket <br>

connections) <br>

In order for a person to receive telephone calls, he must first have a telep <br>

hone <br>

installed. Likewise you <br>

must create a socket to listen for connections. This process involves severa <br>

l st <br>

ps. First you must <br>

make a new socket, which is similar to having a telephone line installed. Th <br>

e so <br>

ket() command is <br>

used to do this. <br>

Since sockets can have several types, you must specify what type of socket y <br>

ou w <br>

nt when you <br>

create one. One option that you have is the addressing format of a socket. J <br>

ust <br>

ust <br>

s the mail service <br>

uses a different scheme to deliver mail than the telephone com- pany uses to <br>

 com <br>

lete calls, so can <br>

sockets differ. The two most common addressing schemes are AF_UNIX and AF_IN <br>

ET. <br>

F_UNIX <br>

ad- dressing uses UNIX pathnames to identify sockets; these sockets are very <br>

 use <br>

ul for IPC <br>

between processes on the same machine. AF_INET addressing uses Internet addr <br>

esse <br>

 which are <br>

four byte numbers usually written as four decimal numbers separated by perio <br>

ds ( <br>

uch as <br>

192.9.200.10). In addition to the machine ad- dress, there is also a port nu <br>

mber <br>

which allows more <br>

than one AF_INET socket on each machine. AF_INET addresses are what we will <br>

deal <br>

with here. <br>

with here. <br>

Another option which you must supply when creating a socket is the type of s <br>

ocke <br>

. The two most <br>

common types are SOCK_STREAM and SOCK_DGRAM. SOCK_STREAM indicates that data <br>

  <br>

will come across the socket as a stream of characters, while SOCK_DGRAM indi <br>

cate <br>

 that data will <br>

come in bunches (called datagrams). We will be dealing with SOCK_STREAM sock <br>

ets, <br>

which are <br>

very common. <br>

After creating a socket, we must give the socket an address to listen to, ju <br>

st a <br>

 you get a telephone <br>

number so that you can re- ceive calls. The bind() function is used to do th <br>

is ( <br>

t binds a socket to an <br>

address, hence the name). <br>

SOCK_STREAM type sockets have the ability to queue incoming con- nection req <br>

uest <br>

, which is a <br>

, which is a <br>

lot like having "call waiting" for your telephone. If you are busy handling <br>

a co <br>

nection, the con- <br>

nection request will wait until you can deal with it. The listen() function <br>

is u <br>

ed to set the maximum <br>

number of requests (up to a maximum of five, usually) that will be queued be <br>

fore <br>

re- quests start <br>

being denied. While it is not necessary to use the listen() function, it's g <br>

ood <br>

ractice. <br>

The following function shows how to use the socket(), bind(), and listen() f <br>

unct <br>

ons to establish a <br>

socket which can accept calls: <br>

  /* code to establish a socket; originally from bzs@bu-cs.bu.edu <br>

   */ <br>

  int establish(portnum) <br>

  u_short portnum; <br>

  { char   myname[MAXHOSTNAME+1]; <br>

    int    s; <br>

    int    s; <br>

    struct sockaddr_in sa; <br>

    struct hostent *hp; <br>

    bzero(&sa,sizeof(struct sockaddr_in));      /* clear our address */ <br>

    gethostname(myname,MAXHOSTNAME);            /* who are we? */ <br>

    hp= gethostbyname(myname);                  /* get our address info */ <br>

    if (hp == NULL)                             /* we don't exist !? */ <br>

      return(-1); <br>

    sa.sin_family= hp->h_addrtype;              /* this is our host address <br>

*/ <br>

    sa.sin_port= htons(portnum);                /* this is our port number * <br>

/ <br>

    if ((s= socket(AF_INET,SOCK_STREAM,0)) < 0) /* create socket */ <br>

      return(-1); <br>

    if (bind(s,&sa,sizeof sa,0) < 0) { <br>

      close(s); <br>

      return(-1);                               /* bind address to socket */ <br>

  <br>

    } <br>

    listen(s, 3);                               /* max # of queued connects <br>

*/ <br>

    return(s); <br>

  } <br>

  } <br>

After you create a socket to get calls, you must wait for calls to that sock <br>

et. <br>

he accept() function is <br>

used to do this. Cal- ling accept() is analogous to picking up the telephone <br>

 if <br>

t's ringing. Accept() <br>

returns a new socket which is connected to the caller. <br>

The following function can be used to accept a connection on a socket that h <br>

as b <br>

en created using the <br>

establish() function above: <br>

  int get_connection(s) <br>

  int s;                    /* socket created with establish() */ <br>

  { struct sockaddr_in isa; /* address of socket */ <br>

    int i;                  /* size of address */ <br>

    int t;                  /* socket of connection */ <br>

    i = sizeof(isa);                   /* find socket's address */ <br>

    getsockname(s,&isa,&i);            /* for accept() */ <br>

    if ((t = accept(s,&isa,&i)) < 0)   /* accept connection if there is one <br>

*/ <br>

      return(-1); <br>

    return(t); <br>

    return(t); <br>

  } <br>

Unlike with the telephone, you may still accept calls while pro- cessing pre <br>

viou <br>

 connections. For <br>

this reason you usually fork off jobs to handle each connection. The followi <br>

ng c <br>

de shows how to use <br>

establish() and get_connection() to allow multiple connec- tions to be dealt <br>

 wit <br>

: <br>

  #include <errno.h>       /* obligatory includes */ <br>

  #include <signal.h> <br>

  #include <stdio.h> <br>

  #include <sys/types.h> <br>

  #include <sys/socket.h> <br>

  #include <sys/wait.h> <br>

  #include <netinet/in.h> <br>

  #include <netdb.h> <br>

  #define PORTNUM 50000 /* random port number, we need something */ <br>

  void fireman(), do_something(); <br>

  main() <br>

  { int s, t; <br>

  { int s, t; <br>

    if ((s= establish(PORTNUM)) < 0) {  /* plug in the phone */ <br>

      perror("establish"); <br>

      exit(1); <br>

    } <br>

    signal(SIGCHLD, fireman);           /* this eliminates zombies */ <br>

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