📄 queue.h
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#include <assert.h>#define null 0#include <iostream.h>template <class Type> class Queue;template <class Type> class QueueNode{ friend class Queue<Type>; friend ostream& operator <<(ostream& strm, Queue<Type>& a); private: Type data; QueueNode<Type> * link; QueueNode(Type d=0,QueueNode *l=null):data(d),link(l){} };template <class Type> class Queue{ public: Queue():rear(null),front(null){} ~Queue(); void EnQueue(const Type & item); Type DeQueue(); Type GetFront(); void MakeEmpty(){front=rear=null;} int IsEmpty() const {return front==null;} friend ostream& operator <<(ostream& strm, Queue<Type>& a); private: QueueNode<Type> *front,*rear; }; template <class Type> Queue<Type>::~Queue(){ QueueNode<Type> * p=front; while(front!=null){ p=front; front=front->link; delete p; } }; template <class Type> void Queue<Type>::EnQueue(const Type & item){ if(front==null) front=rear=new QueueNode<Type>(item,null); else rear=rear->link=new QueueNode<Type>(item,null); } template <class Type> Type Queue<Type>::DeQueue(){ assert(!IsEmpty()); QueueNode<Type> * p=front; Type retvalue=p->data; front=front->link; delete p; return retvalue; } template <class Type> Type Queue<Type>::GetFront(){ assert(!IsEmpty()); return front->data; }template <class Type>ostream& operator <<(ostream& strm, Queue<Type>& a){ QueueNode<Type>* p=a.front; if (a.front!=NULL) { while (p!=a.rear) { strm<<p->data<<" "; p=p->link; } strm<<p->data; } strm<<endl; return strm;}
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