📄 chatsock.cpp
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//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
//
// Use of this source code is subject to the terms of the Microsoft end-user
// license agreement (EULA) under which you licensed this SOFTWARE PRODUCT.
// If you did not accept the terms of the EULA, you are not authorized to use
// this source code. For a copy of the EULA, please see the LICENSE.RTF on your
// install media.
//
// chatsock.cpp : implementation file
//
// This is a part of the Microsoft Foundation Classes C++ library.
// All rights reserved.
//
// This source code is only intended as a supplement to the
// Microsoft Foundation Classes Reference and related
// electronic documentation provided with the library.
// See these sources for detailed information regarding the
// Microsoft Foundation Classes product.
#include "stdafx.h"
#include "chatter.h"
#include "chatsock.h"
#include "chatdoc.h"
#ifdef _DEBUG
#undef THIS_FILE
static char BASED_CODE THIS_FILE[] = __FILE__;
#endif
IMPLEMENT_DYNAMIC(CChatSocket, CSocket)
CChatSocket::CChatSocket(CChatDoc* pDoc, PURPOSE_E iPurpose) :
CCeSocket(iPurpose)
{
m_pDoc = pDoc;
}
void CChatSocket::OnReceive(int nErrorCode)
{
CSocket::OnReceive(nErrorCode);
m_pDoc->ProcessPendingRead();
}
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