📄 audiogw.cpp
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//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
//
// This source code is licensed under Microsoft Shared Source License
// Version 1.0 for Windows CE.
// For a copy of the license visit http://go.microsoft.com/fwlink/?LinkId=3223.
//
#include "btagpriv.h"
#include "btagnetwork.h"
#ifdef DEBUG
DBGPARAM dpCurSettings =
{
TEXT("BTAGSVC"),
{
TEXT("Output"),
TEXT("Misc"),
TEXT("Service"),
TEXT("Parser"),
TEXT("Handler"),
TEXT("Network"),
TEXT("PhoneUI"),
TEXT("Undefined"),
TEXT("Undefined"),
TEXT("Undefined"),
TEXT("Undefined"),
TEXT("Undefined"),
TEXT("Undefined"),
TEXT("Undefined"),
TEXT("Warning"),
TEXT("Error")
},
0x0000C001
};
#endif
#define MAX_SDP_RECORD_SIZE 0x048
#define SDP_HS_RECORD_SIZE 0x0000003d
BYTE rgbSdpRecordHeadsetHS[] = {
0x35, 0x3b, 0x09, 0x00, 0x01, 0x35, 0x06, 0x19,
0x11, 0x12, 0x19, 0x12, 0x03, 0x09, 0x00, 0x04,
0x35, 0x0c, 0x35, 0x03, 0x19, 0x01, 0x00, 0x35,
0x05, 0x19, 0x00, 0x03, 0x08, 0x0a, 0x09, 0x00,
0x09, 0x35, 0x08, 0x35, 0x06, 0x19, 0x11, 0x08,
0x09, 0x01, 0x00, 0x09, 0x01, 0x00, 0x25, 0x0d,
0x56, 0x6f, 0x69, 0x63, 0x65, 0x20, 0x47, 0x61,
0x74, 0x65, 0x77, 0x61, 0x79
};
#define SDP_HS_CHANNEL_OFFSET 29
#define SDP_HF_RECORD_SIZE 0x00000048
BYTE rgbSdpRecordHeadsetHF[] = {
0x35, 0x46, 0x09, 0x00, 0x01, 0x35, 0x06, 0x19,
0x11, 0x1f, 0x19, 0x12, 0x03, 0x09, 0x00, 0x04,
0x35, 0x0c, 0x35, 0x03, 0x19, 0x01, 0x00, 0x35,
0x05, 0x19, 0x00, 0x03, 0x08, 0x0a, 0x09, 0x00,
0x09, 0x35, 0x08, 0x35, 0x06, 0x19, 0x11, 0x1e,
0x09, 0x01, 0x01, 0x09, 0x01, 0x00, 0x25, 0x0d,
0x56, 0x6f, 0x69, 0x63, 0x65, 0x20, 0x47, 0x61,
0x74, 0x65, 0x77, 0x61, 0x79, 0x09, 0x03, 0x01,
0x08, 0x01, 0x09, 0x03, 0x11, 0x09, 0x00, 0x00
};
#define SDP_HF_CHANNEL_OFFSET 29
#define SDP_HF_CAPABILITY_OFFSET 71
CAGService::CAGService()
{
m_hThread = NULL;
m_sockServer[0] = INVALID_SOCKET;
m_sockServer[1] = INVALID_SOCKET;
m_fShutdown = FALSE;
m_SDPRecordHS = 0;
m_SDPRecordHF = 0;
}
// This method initializes the AG
DWORD CAGService::Init(void)
{
DWORD dwRetVal = ERROR_SUCCESS;
WSADATA wsd;
DEBUGMSG(ZONE_OUTPUT, (L"BTAGSVC: Initializing Audio Gateway Service.\n"));
g_pAGEngine = &m_AGEngine;
svsutil_Initialize();
dwRetVal = WSAStartup(MAKEWORD(1,0), &wsd);
return dwRetVal;
}
// This method deinitializes the AG
void CAGService::Deinit(void)
{
DEBUGMSG(ZONE_OUTPUT, (L"BTAGSVC: Deinitializing Audio Gateway Service.\n"));
WSACleanup();
svsutil_DeInitialize();
g_pAGEngine = NULL;
}
// This method starts the AG
DWORD CAGService::Start(void)
{
DWORD dwRetVal = ERROR_SUCCESS;
AG_PROPS AGProps;
DEBUGMSG(ZONE_OUTPUT, (L"BTAGSVC: Starting Audio Gateway Service.\n"));
Lock();
m_fShutdown = FALSE;
(void) m_ATParser.Init();
dwRetVal = m_AGEngine.Init(&m_ATParser);
if (ERROR_SUCCESS != dwRetVal) {
DEBUGMSG(ZONE_ERROR, (L"BTAGSVC: Error initializing AG engine: %d.\n", dwRetVal));
goto exit;
}
(void) LoadAGState();
m_hCloseEvent = CreateEvent(NULL, FALSE, FALSE, NULL);
if (! m_hCloseEvent) {
dwRetVal = GetLastError();
DEBUGMSG(ZONE_ERROR, (L"BTAGSVC: Error creating close event: %d.\n", dwRetVal));
goto exit;
}
m_hThread = CreateThread(NULL, 0, ListenThread, this, 0, NULL);
if (! m_hThread) {
dwRetVal = GetLastError();
DEBUGMSG(ZONE_ERROR, (L"BTAGSVC: Error creating ListenThread: %d.\n", dwRetVal));
goto exit;
}
m_AGEngine.GetAGProps(&AGProps);
m_hScoThread = CreateThread(NULL, 0, SCOListenThread, this, 0, NULL);
if (! m_hScoThread) {
dwRetVal = GetLastError();
DEBUGMSG(ZONE_ERROR, (L"BTAGSVC: Error creating SCOListenThread: %d.\n", dwRetVal));
goto exit;
}
DEBUGMSG(ZONE_OUTPUT, (L"BTAGSVC: Audio Gateway Service started successfully.\n"));
exit:
Unlock();
if (ERROR_SUCCESS != dwRetVal) {
Stop();
}
return dwRetVal;
}
// This method stops the AG
void CAGService::Stop(void)
{
DEBUGMSG(ZONE_OUTPUT, (L"BTAGSVC: Stopping Audio Gateway Service.\n"));
Lock();
SaveAGState();
HANDLE h1 = m_hThread;
HANDLE h2 = m_hScoThread;
m_hThread = NULL;
m_hScoThread = NULL;
m_fShutdown = TRUE;
if (INVALID_SOCKET != m_sockServer[0]) {
closesocket(m_sockServer[0]);
m_sockServer[0] = INVALID_SOCKET;
}
if (INVALID_SOCKET != m_sockServer[1]) {
closesocket(m_sockServer[1]);
m_sockServer[1] = INVALID_SOCKET;
}
if (m_hCloseEvent) {
SetEvent(m_hCloseEvent);
}
m_AGEngine.Deinit();
m_ATParser.Deinit();
Unlock();
if (h1) {
if (h1 != (HANDLE) GetCurrentThreadId()) {
WaitForSingleObject(h1, INFINITE);
}
CloseHandle(h1);
}
if (h2) {
if (h2 != (HANDLE) GetCurrentThreadId()) {
WaitForSingleObject(h2, INFINITE);
}
CloseHandle(h2);
}
DEBUGMSG(ZONE_OUTPUT, (L"BTAGSVC: Audio Gateway Service stopped.\n"));
}
// This method opens an audio session on the headset
DWORD CAGService::OpenAudio(void)
{
DWORD dwRetVal;
DEBUGMSG(ZONE_OUTPUT, (L"BTAGSVC: Opening Bluetooth audio connection.\n"));
Lock();
dwRetVal = m_AGEngine.OpenAGConnection(TRUE, FALSE);
if ((ERROR_SUCCESS != dwRetVal) && (ERROR_ALREADY_INITIALIZED != dwRetVal)) {
DEBUGMSG(ZONE_ERROR, (L"BTAGSVC: Error opening AG Connection: %d.\n", dwRetVal));
goto exit;
}
dwRetVal = ERROR_SUCCESS;
exit:
Unlock();
return dwRetVal;
}
// This method closes an audio session on the headset
DWORD CAGService::CloseAudio(void)
{
DEBUGMSG(ZONE_OUTPUT, (L"BTAGSVC: Closing Bluetooth audio connection.\n"));
Lock();
m_AGEngine.CloseAGConnection(FALSE);
Unlock();
return ERROR_SUCCESS;
}
// This method opens the control connection
DWORD CAGService::OpenControlConnection(BOOL fFirstOnly)
{
DWORD dwRetVal;
DEBUGMSG(ZONE_OUTPUT, (L"BTAGSVC: Opening Bluetooth control connection.\n"));
Lock();
dwRetVal = m_AGEngine.OpenAGConnection(FALSE, fFirstOnly);
if ((ERROR_SUCCESS != dwRetVal) && (ERROR_ALREADY_INITIALIZED != dwRetVal)) {
DEBUGMSG(ZONE_ERROR, (L"BTAGSVC: Error opening AG Connection: %d.\n", dwRetVal));
goto exit;
}
dwRetVal = ERROR_SUCCESS;
exit:
Unlock();
return dwRetVal;
}
// This method opens the control connection
DWORD CAGService::CloseControlConnection(void)
{
DEBUGMSG(ZONE_OUTPUT, (L"BTAGSVC: Closing Bluetooth control connection.\n"));
Lock();
m_AGEngine.CloseAGConnection(TRUE);
Unlock();
return ERROR_SUCCESS;
}
// This method sets the speaker volume of the peer
DWORD CAGService::SetSpeakerVolume(unsigned short usVolume)
{
DEBUGMSG(ZONE_OUTPUT, (L"BTAGSVC: Setting Bluetooth audio speaker volume.\n"));
if (usVolume <= 15) {
Lock();
m_AGEngine.SetSpeakerVolume(usVolume);
Unlock();
return ERROR_SUCCESS;
}
return ERROR_INVALID_PARAMETER;
}
// This method sets the mic volume of the peer
DWORD CAGService::SetMicVolume(unsigned short usVolume)
{
DEBUGMSG(ZONE_OUTPUT, (L"BTAGSVC: Setting Bluetooth audio microphone volume.\n"));
if (usVolume <= 15) {
Lock();
m_AGEngine.SetMicVolume(usVolume);
Unlock();
return ERROR_SUCCESS;
}
return ERROR_INVALID_PARAMETER;
}
// This method gets the speaker volume of the peer
DWORD CAGService::GetSpeakerVolume(unsigned short* pusVolume)
{
AG_PROPS AGProps;
Lock();
m_AGEngine.GetAGProps(&AGProps);
*pusVolume = AGProps.usSpeakerVolume;
Unlock();
return ERROR_SUCCESS;
}
// This method gets the mic volume of the peer
DWORD CAGService::GetMicVolume(unsigned short* pusVolume)
{
AG_PROPS AGProps;
Lock();
m_AGEngine.GetAGProps(&AGProps);
*pusVolume = AGProps.usMicVolume;
Unlock();
return ERROR_SUCCESS;
}
// Get the power-save mode
DWORD CAGService::GetPowerMode(BOOL* pfPowerSave)
{
AG_PROPS AGProps;
Lock();
m_AGEngine.GetAGProps(&AGProps);
*pfPowerSave = AGProps.fPowerSave;
Unlock();
return ERROR_SUCCESS;
}
// Get the power-save mode
DWORD CAGService::SetPowerMode(BOOL fPowerSave)
{
AG_PROPS AGProps;
Lock();
m_AGEngine.GetAGProps(&AGProps);
if (AGProps.fPowerSave != fPowerSave) {
AGProps.fPowerSave = fPowerSave;
m_AGEngine.SetAGProps(&AGProps);
SaveAGState();
}
Unlock();
return ERROR_SUCCESS;
}
// AG server thread
DWORD WINAPI CAGService::ListenThread(LPVOID pv)
{
CAGService* pInst = (CAGService*)pv;
pInst->ListenThread_Int();
return 0;
}
// This method listens for incoming connections to the AG
void CAGService::ListenThread_Int(void)
{
SOCKADDR_BTH saServer;
int iLen;
int on = TRUE;
AG_PROPS AGProps;
BOOL fStackUp = FALSE;
BOOL fHandsfree;
DEBUGMSG(ZONE_SERVICE, (L"BTAGSVC: ++ListenThread_Int\n"));
Lock();
// Make sure BT stack is up
for (int i = 0 ; i < 100 ; ++i) {
HANDLE hBthStackInited = OpenEvent (EVENT_ALL_ACCESS, FALSE, BTH_NAMEDEVENT_STACK_INITED);
if (hBthStackInited) {
DWORD dwRes = WaitForSingleObject (hBthStackInited, INFINITE);
CloseHandle (hBthStackInited);
if (WAIT_OBJECT_0 == dwRes) {
fStackUp = TRUE;
break;
}
}
DEBUGMSG(ZONE_WARN, (L"BTAGSVC: BT stack is not ready, waiting...\n"));
Sleep (1000);
}
if (! fStackUp) {
DEBUGMSG(ZONE_ERROR, (L"BTAGSVC: Bluetooth stack is not up - aborting ListenThread_Int: %d.\n", GetLastError()));
goto exit;
}
m_AGEngine.GetAGProps(&AGProps);
fHandsfree = ! AGProps.fNoHandsfree;
// Create headset and hands-free sockets
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