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📄 schedule.h

📁 WinCE5.0部分核心源码
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//
// Copyright (c) Microsoft Corporation.  All rights reserved.
//
//
// This source code is licensed under Microsoft Shared Source License
// Version 1.0 for Windows CE.
// For a copy of the license visit http://go.microsoft.com/fwlink/?LinkId=3223.
//
#ifndef __SCHEDULE_H__
#define __SCHEDULE_H__

#define MAX_SUSPEND_COUNT 127

#define MAX_PRIORITY_LEVELS 256
#define PRIORITY_LEVELS_HASHSIZE 32

#define PRIORITY_LEVELS_HASHSCALE (MAX_PRIORITY_LEVELS/PRIORITY_LEVELS_HASHSIZE)
#define MAX_WIN32_PRIORITY_LEVELS 8

#define THREAD_RT_PRIORITY_ABOVE_NORMAL    W32PrioMap[THREAD_PRIORITY_ABOVE_NORMAL]
#define THREAD_RT_PRIORITY_NORMAL          W32PrioMap[THREAD_PRIORITY_NORMAL]
#define THREAD_RT_PRIORITY_IDLE            W32PrioMap[THREAD_PRIORITY_IDLE]

typedef struct {
    PTHREAD pRunnable;  /* List of runnable threads */
    PTHREAD pth;        /* Currently running thread */
    PTHREAD pHashThread[PRIORITY_LEVELS_HASHSIZE];
} RunList_t;

typedef struct PROXY *LPPROXY;

typedef struct PROXY {
    LPPROXY pQPrev;         /* Previous proxy for this object queue, must be first for ReQueueByPriority */
    LPPROXY pQNext;         /* Next proxy for this object queue */
    LPPROXY pQUp;
    LPPROXY pQDown;
    LPPROXY pThLinkNext;    /* Next proxy for this thread */
    LPBYTE  pObject;        /* Pointer to object we're blocked on */
    BYTE    bType;          /* Type of object we're blocked on */
    BYTE    prio;           /* Current prio we're enqueued on */
    WORD    wCount;         /* Count matching thread's wCount */
    PTHREAD pTh;            /* Thread "owning" this proxy */
    DWORD   dwRetVal;       /* Return value if this is why we wake up */
} PROXY;

// if this structure changes, must change AllocName

typedef struct {
    WORD wPool;
    WCHAR name[MAX_PATH];   /* name of item */
} Name, * LPName;

typedef struct EVENT *LPEVENT;

typedef struct EVENT {
    HANDLE hNext;           /* Next event in list */
    LPPROXY pProxList;
    LPPROXY pProxHash[PRIORITY_LEVELS_HASHSIZE];
    HANDLE hPrev;           /* previous event in list */
    BYTE onequeue;
    BYTE state;             /* TRUE: signalled, FALSE: unsignalled */
    BYTE manualreset;       /* TRUE: manual reset, FALSE: autoreset */
    BYTE bMaxPrio;
    Name *name;             /* points to name of event */
    LPPROXY pIntrProxy;
    DWORD dwData;           /* data associated with the event (CE extention) */
} EVENT;

#define HT_MANUALEVENT  0xff // special handle type for identifying manual reset events in proxy code
#define HT_CRITSEC      0xfe // special handle type for identifying critical sections in proxy code

typedef struct STUBEVENT *LPSTUBEVENT;

typedef struct STUBEVENT {
    DWORD   dwPad;
    LPPROXY pProxList;      /* Root of stub event blocked list */
} STUBEVENT;

typedef struct CRIT *LPCRIT;

typedef struct CRIT {
    LPCRITICAL_SECTION lpcs;  /* Pointer to critical_section structure */
    LPPROXY pProxList;
    LPPROXY pProxHash[PRIORITY_LEVELS_HASHSIZE];
    LPCRIT  pPrev;            /* previous event in list */
    BYTE bListed;             /* Is this on someone's owner list */
    BYTE bListedPrio;
    BYTE iOwnerProc;          /* Index of owner process */
    BYTE bPad;
    struct CRIT * pPrevOwned; /* Prev crit/mutex (for prio inversion) */
    struct CRIT * pNextOwned; /* Next crit/mutex section owned (for prio inversion) */
    struct CRIT * pUpOwned;
    struct CRIT * pDownOwned;
    LPCRIT pNext;             /* Next CRIT in list */
} CRIT;

typedef struct MUTEX *LPMUTEX;

typedef struct MUTEX {
    HANDLE hNext;       /* Next mutex in list */
    LPPROXY pProxList;
    LPPROXY pProxHash[PRIORITY_LEVELS_HASHSIZE];
    HANDLE hPrev;       /* previous mutex in list */
    BYTE bListed;
    BYTE bListedPrio;
    WORD LockCount;         /* current lock count */
    struct MUTEX *pPrevOwned; /* Prev crit/mutex owned (for prio inversion) */
    struct MUTEX *pNextOwned; /* Next crit/mutex owned (for prio inversion) */
    struct MUTEX *pUpOwned;
    struct MUTEX *pDownOwned;
    struct Thread *pOwner;  /* owner thread */
    Name *name;             /* points to name of event */
} MUTEX;

ERRFALSE(offsetof(CRIT, lpcs) == offsetof(MUTEX, hNext));

typedef struct SEMAPHORE *LPSEMAPHORE;

typedef struct SEMAPHORE {
    HANDLE hNext;       /* Next semaphore in list */
    LPPROXY pProxList;
    LPPROXY pProxHash[PRIORITY_LEVELS_HASHSIZE];
    HANDLE hPrev;       /* previous semaphore in list */
    LONG lCount;            /* current count */
    LONG lMaxCount;         /* Maximum count */
    LONG lPending;          /* Pending count */
    Name *name;         /* points to name of event */
} SEMAPHORE;

// How to tell a mutex from a crit
#define ISMUTEX(P) (!((LPCRIT)(P))->lpcs || ((DWORD)((LPCRIT)(P))->lpcs & 0x2))

typedef struct CLEANEVENT {
    struct CLEANEVENT *ceptr;
    LPVOID base;
    DWORD size;
    DWORD op;
} CLEANEVENT, *LPCLEANEVENT;

typedef struct THREADTIME {
    struct THREADTIME *pnext;
    HANDLE hTh;
    FILETIME CreationTime;
    FILETIME ExitTime;
    FILETIME KernelTime;
    FILETIME UserTime;
} THREADTIME, *LPTHREADTIME;

void MDCreateThread (PTHREAD pTh, LPVOID lpStack, DWORD cbStack, LPVOID lpBase, LPVOID lpStart, BOOL kMode, ulong param);
void MDSetupMainThread (PTHREAD pTh, LPBYTE pCurSP, LPVOID lpBase, LPVOID lpStart, BOOL kmode, ulong dwModCnt);

VOID MakeRun(PTHREAD pth);
DWORD ThreadResume(PTHREAD pth);
void KillSpecialThread(void);

#endif

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