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📄 thmunwnd.c

📁 WinCE5.0部分核心源码
💻 C
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//
// Copyright (c) Microsoft Corporation.  All rights reserved.
//
//
// This source code is licensed under Microsoft Shared Source License
// Version 1.0 for Windows CE.
// For a copy of the license visit http://go.microsoft.com/fwlink/?LinkId=3223.
//
/*++

Module Name:
    thmunwnd.c

Abstract:

    This module implements the unwinding of Thumb mode procedure call frames
    for exception processing.

--*/

#include "kernel.h"
#include "arminst.h"
#include <stdlib.h>

extern BOOL ReadMemory(void *src, void *dest, int length);             // unwind.c
extern BOOL ReadMemorySanitized(void *src, void *dest, int length);    // unwind.c


//------------------------------------------------------------------------------
//  Routine Description:
//  
//      This is the Thumb specific implementation of RtlVirtualUnwind
//  
//  Arguments:
//  
//      See RtlVirtualUnwind
//  
//  Return Value:
//  
//      See RtlVirtualUnwind
//------------------------------------------------------------------------------
ULONG
ThumbVirtualUnwind(
    IN ULONG ControlPc,
    IN PRUNTIME_FUNCTION FunctionEntry,
    IN OUT PCONTEXT Context,
    OUT PBOOLEAN InFunction,
    OUT PULONG EstablisherFrame
    )
{
    LONG    cb;
    THUMBI  Prolog[20];               // 20 instructions max. in prolog
    THUMBI  instr;
    ARMI    instrA;
    PULONG  RegPtr;
    PULONG  SrcPtr, DestPtr;
    ULONG   SpAdjReg, SpAdjVal;
    ULONG   BlOffs;
    ULONG   EndAddress;
    ULONG   BeginAddress;
    ULONG   RegBit;
    ULONG   Data;
    ULONG   OrigPc;
    ULONG   pcOfst;

    DEBUGMSG(ZONE_SEH, (TEXT("Unwind: Pc=%8.8x Begin=%8.8x PrologEnd=%8.8x End=%8.8x\r\n"),
        ControlPc, FunctionEntry->BeginAddress, FunctionEntry->PrologEndAddress,
        FunctionEntry->EndAddress));

    *InFunction = FALSE;
    
    // Clear Thumb bits and remember original PC for error return
    OrigPc = ControlPc;
    ControlPc &= ~0x01;

    pcOfst = ControlPc - (ULONG) ZeroPtr (ControlPc);
    
    BeginAddress = FunctionEntry->BeginAddress & ~0x01;
    EndAddress = FunctionEntry->PrologEndAddress & ~0x01;
    
    // map slot 0 address to the process
    if (BeginAddress < (1 << VA_SECTION)) {
        BeginAddress += pcOfst;
        EndAddress += pcOfst;
    }
    
    //
    // Calculate size of prolog
    //
    cb = EndAddress - BeginAddress;
    if (cb <= 0) {
        // No prolog.
        *EstablisherFrame = Context->Sp;
        return Context->Lr - 4;
    }

    //
    // Check size of prolog out of range
    //
    if (cb >= sizeof Prolog) {
        ASSERT(FALSE);
        return OrigPc;
    }
    
    //
    // Check to see if we're in the function body
    //
    if (ControlPc >= EndAddress) {
        *InFunction = TRUE;
        ControlPc = EndAddress - 2;
    }

    //
    // Read the prolog and return error if unable
    //
    if (!ReadMemorySanitized((PVOID)BeginAddress, (PVOID)Prolog, cb)) {
        return OrigPc;
    }

    //
    // Reverse execute starting with the last instruction in the prolog
    // that has been executed.
    //
    SpAdjVal = 0;                                       // No SP Sequence
    while (ControlPc >= BeginAddress) {
        //
        // Get instruction from sanitized prolog
        //
        instr = Prolog[(ControlPc - BeginAddress) / sizeof Prolog[0]];

        if (ThumbPushInst(instr.instruction)) {
            //
            //  Push zero or more GPRs or the Link Register. The GPRs to
            //  push are specified in an eight bit register mask. The L bit
            //  specifies that the LR is to be pushed.
            //
            RegPtr = &Context->R0;
            for (RegBit = 0x01; RegBit < 0x100; RegBit <<= 1) {
                if (instr.push.reglist & RegBit) {
                    if (!ReadMemory((PVOID)Context->Sp, RegPtr, 4)) {
                        return OrigPc;
                    }
                    Context->Sp += 4;

                    DEBUGMSG(ZONE_SEH, (TEXT("Push R%d = 0x%x. Sp=0x%x\r\n"),
                                        RegPtr-&Context->R0, *RegPtr, Context->Sp));
                }
                RegPtr++;
            }

            if (instr.push.r == 1) {
                if (!ReadMemory((PVOID)Context->Sp, &Context->Lr, 4)) {
                    return OrigPc;
                }
                Context->Sp += 4;
                DEBUGMSG(ZONE_SEH, (TEXT("Push LR = 0x%x. Sp=0x%x\r\n"),
                                    Context->Lr, Context->Sp));

            }

        } else if (ThumbAdjSPInst(instr.instruction)) {
            //
            //  Adjust the stack pointer by adding or subtracting a scaled
            //  7-bit immediate (immediate is shifted by 2 bits)
            //
            if (instr.adjsp.s) {
                Context->Sp += instr.adjsp.immed << 2;
            } else {
                Context->Sp -= instr.adjsp.immed << 2;
            }

            DEBUGMSG(ZONE_SEH, (TEXT("SP += 0x%02x == 0x%x\r\n"),
                                instr.adjsp.immed << 2, Context->Sp));

        } else if (ThumbAddSPInst(instr.instruction)) {
            //
            //  If the stack frame size exceeds 508 bytes a sequence of
            //  instructions is used to load the stack frame size into a
            //  register and then update the stack pointer.
            //  If an Add Hi instruction is found which updates the stack
            //  pointer, record the source register until the unwind reaches
            //  the load instruction which sets the source register.
            //

            SpAdjReg = instr.spcdataproc.rm;
            SpAdjVal = 1;

            DEBUGMSG(ZONE_SEH, (TEXT("Add Sp Instruction: Source Reg = R%d\r\n"),
                                instr.spcdataproc.rm));

        } else if (ThumbMovHiInst(instr.instruction)) {
            //
            //  Move Register Rm -> Rd.
            //
            //  One or both registers are high registers, as specified
            //  by H1 (Rd) and H2 (Rm)
            //
            RegPtr = &Context->R0;
            SrcPtr = &RegPtr[instr.spcdataproc.rm + (instr.spcdataproc.H2 * 8)];
            DestPtr = &RegPtr[instr.spcdataproc.rd + (instr.spcdataproc.H1*8)];

            DEBUGMSG(ZONE_SEH, (TEXT("Move Hi: R%d (0x%08x) -> R%d (0x%08x)\r\n"),
                                DestPtr-RegPtr, *DestPtr,
                                SrcPtr-RegPtr, *SrcPtr));

            *SrcPtr = *DestPtr;
 
       } else if (ThumbLdrPCInst(instr.instruction)) {
            //
            //  Load from Literal Pool into register. This instruction is
            //  used in the prologue for functions with large stack frames.
            //  The stack frame size is loaded from the literal pool before
            //  being used to update the stack pointer.
            //
            if (SpAdjVal != 0 && (instr.ldrpc.rd == SpAdjReg)) {
                SrcPtr = (PULONG)((ControlPc & ~0x03) + 4 +
                                  (instr.ldrpc.offset * 4));

                if (!ReadMemory((PVOID)SrcPtr, &Data, 4)) {
                    return OrigPc;
                }

                Context->Sp -= (Data * SpAdjVal);   // Reverse Execute Add inst.
                SpAdjVal = 0;                       // No SP adjust sequence
            }

            DEBUGMSG(ZONE_SEH, (TEXT("Load Literal: Addr=0x%08x  Val=0x%x\r\n"),
                                SrcPtr, Data));

        } else if (ThumbNegInst(instr.instruction)) {
            //
            //  The instruction sequence to create a large stack frame may
            //  include a negate instruction. If detected, update the SpAdjVal
            //  variable:
            //
            if (SpAdjVal != 0 && (instr.dataproc.rd == SpAdjReg)) {
                SpAdjVal = -1;
            }

            DEBUGMSG(ZONE_SEH, (TEXT("Negate Instruction: rm=R%d rd=%d\r\n"),
                                instr.dataproc.rm, instr.dataproc.rd));

        } else if (ThumbBlPrefInst(instr.instruction)) {
            //
            // The first instruction of a BL sequence has been found. update
            // the BlOffs value which was initialized in the ThumbBlInst case.
            // Only calls to register save millicode routines are valid within
            // the prologue. Register save routines have the form:
            //
            //  bx  pc              ; Thumb instruction
            //  nop                 ; Thumb instruction
            //  stm sp!, {reglist}  ; ARM instruction
            //  bx  lr              ; ARM instruction
            //
            // The following code loads the instruction at the function
            // destination address plus four bytes and verifies that a store
            // multiple instruction exists at that location. If not, this is
            // a bad function call and unwinding stops. Otherwise the store
            // multiple instruction is unwound
            //

            BlOffs += (instr.bl.offset << 12) + 4;
            if (BlOffs & (0x01 << 22)) {
                BlOffs |= 0xFF800000;               // sign extend the offset
            }

            DEBUGMSG(ZONE_SEH, (TEXT("BL Instruction: Destination=0x%08x\r\n"),
                                ControlPc+BlOffs));

            // verify stmdb sp!, {reglist}:

            BlOffs += 4;
            if (!ReadMemorySanitized((PVOID)(ControlPc+BlOffs), &instrA, 4) ||
                (instrA.instruction & 0xFFFF0000) != 0xE92D0000 ){
                return OrigPc;
            }

            DEBUGMSG(ZONE_SEH, (TEXT("Register Save Instruction @%08x = 0x%08x\r\n"),
                                ControlPc+BlOffs, instrA.instruction));

            RegPtr = &Context->R0;
            for (RegBit = 0x01; RegBit < 0x10000; RegBit <<= 1) {
                if (instrA.ldm.reglist & RegBit) {
                    if (!ReadMemory((PVOID)Context->Sp, RegPtr, 4)) {
                        return OrigPc;
                    }
                    Context->Sp += 4;

                    DEBUGMSG(ZONE_SEH, (TEXT(" Save R%d = 0x%x. Sp=0x%x\r\n"),
                                        RegPtr-&Context->R0, *RegPtr, Context->Sp));
                }
                RegPtr++;
            }

        } else if (ThumbBlInst(instr.instruction)) {
            BlOffs = instr.bl.offset << 1;

            DEBUGMSG(ZONE_SEH, (TEXT("BL Instruction: offset=0x%03x\r\n"),
                                instr.bl.offset));

        } else if (ThumbBxInst(instr.instruction)) {
            DEBUGMSG(ZONE_SEH, (TEXT("BX Instruction: ControlPc=0x%x  instr=0x%x\r\n"),
                                ControlPc, instr.instruction));
        } else {
            DEBUGMSG(ZONE_SEH, (TEXT("Unknown Prolog Instruction Ignored. ControlPc=0x%08x  Inst=0x%04x\r\n"),
                                ControlPc, instr.instruction));
        }

        ControlPc -= sizeof instr;
    }

    *EstablisherFrame = Context->Sp;
    return Context->Lr - 4;                 // Address of calling instruction
}

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