📄 listen.c
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/***********************************************************************//* *//* Module: listen.c *//* Release: 2001.3 *//* Version: 99.0 *//* Purpose: listen() implementation *//* *//*---------------------------------------------------------------------*//* *//* Copyright 1999, Blunk Microsystems *//* ALL RIGHTS RESERVED *//* *//* Licensees have the non-exclusive right to use, modify, or extract *//* this computer program for software development at a single site. *//* This program may be resold or disseminated in executable format *//* only. The source code may not be redistributed or resold. *//* *//***********************************************************************/#include "../tcp_ipp.h"/***********************************************************************//* Symbol Definitions *//***********************************************************************/#define MAX_BACKLOG 5/***********************************************************************//* Global Function Definitions *//***********************************************************************//***********************************************************************//* listen: Prepare socket to wait for active TCP connection *//* *//* Inputs: s = socket identifier *//* backlog = maximum listen queue size *//* *//* Returns: 0 if no errors, else -1 with errno set to error code *//* *//***********************************************************************/int listen(int s, int backlog){ int rc; SOCKET sock = &Socks[s - 1];#if OS_PARM_CHECK /*-------------------------------------------------------------------*/ /* Verify protocol has been initialized. */ /*-------------------------------------------------------------------*/ if (!Net.Initialized) { NetError(NULL, ENETDOWN); return -1; } /*-------------------------------------------------------------------*/ /* Check for valid socket ID. */ /*-------------------------------------------------------------------*/ if (InvalidHandle(s)) { NetError(NULL, ENOTSOCK); return -1; } /*-------------------------------------------------------------------*/ /* Verify that backlog is in allowed range. */ /*-------------------------------------------------------------------*/ if ((backlog < 1) || (backlog > MAX_BACKLOG)) { NetError(sock, EINVAL); return -1; } /*-------------------------------------------------------------------*/ /* Verify that socket type is TCP. */ /*-------------------------------------------------------------------*/ if (sock->type != SOCK_STREAM) { NetError(sock, EOPNOTSUPP); return -1; }#endif /*-------------------------------------------------------------------*/ /* Gain exclusive socket API access and stack internals access. */ /*-------------------------------------------------------------------*/ if (semPend(sock->api_access, WAIT_FOREVER)) { NetError(NULL, ENOTSOCK); return -1; } semPend(Net.IntSem, WAIT_FOREVER); /*-------------------------------------------------------------------*/ /* Check if socket has not been bound. */ /*-------------------------------------------------------------------*/ if (sock->local.sin_port == 0) { NetError(sock, EINVAL); rc = -1; } /*-------------------------------------------------------------------*/ /* Else check if socket is unconnected. */ /*-------------------------------------------------------------------*/ else if (sock->flags & SF_CONNECTED) { NetError(sock, EISCONN); rc = -1; } /*-------------------------------------------------------------------*/ /* Else set socket state to LISTEN and initialize backlog. */ /*-------------------------------------------------------------------*/ else { sock->state = SS_LISTEN; sock->lis_backlog = backlog; rc = 0; } /*-------------------------------------------------------------------*/ /* Release exclusive API and internals access. Return status code. */ /*-------------------------------------------------------------------*/ semPost(sock->api_access); semPost(Net.IntSem); return rc;}
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