📄 mir2ex.plg
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<h1>Build Log</h1>
<h3>
--------------------Configuration: Mir2Ex - Win32 Debug--------------------
</h3>
<h3>Command Lines</h3>
Creating temporary file "C:\DOCUME~1\Linxf\LOCALS~1\Temp\RSP9.tmp" with contents
[
/nologo /MLd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /FR"Debug/" /Fp"Debug/Mir2Ex.pch" /Yu"stdafx.h" /Fo"Debug/" /Fd"Debug/" /FD /GZ /c
"C:\Documents and Settings\Linxf\Desktop\Mir2ExCode\Mir2Ex\GFun.cpp"
"C:\Documents and Settings\Linxf\Desktop\Mir2ExCode\Mir2Ex\Mir2Ex.cpp"
"C:\Documents and Settings\Linxf\Desktop\Mir2ExCode\Mir2Ex\LoginProcess\Common\BMWnd.cpp"
"C:\Documents and Settings\Linxf\Desktop\Mir2ExCode\Mir2Ex\LoginProcess\Login\Login.cpp"
"C:\Documents and Settings\Linxf\Desktop\Mir2ExCode\Mir2Ex\LoginProcess\Intro\LoginAvi.cpp"
"C:\Documents and Settings\Linxf\Desktop\Mir2ExCode\Mir2Ex\LoginProcess\LoginProcess.cpp"
"C:\Documents and Settings\Linxf\Desktop\Mir2ExCode\Mir2Ex\LoginProcess\New Account\NewAccount.cpp"
"C:\Documents and Settings\Linxf\Desktop\Mir2ExCode\Mir2Ex\LoginProcess\Patch.cpp"
"C:\Documents and Settings\Linxf\Desktop\Mir2ExCode\Mir2Ex\LoginProcess\Select Srv\SelectSrv.cpp"
"C:\Documents and Settings\Linxf\Desktop\Mir2ExCode\Mir2Ex\GameProcess\Actor.cpp"
"C:\Documents and Settings\Linxf\Desktop\Mir2ExCode\Mir2Ex\GameProcess\ChatPopWnd.cpp"
"C:\Documents and Settings\Linxf\Desktop\Mir2ExCode\Mir2Ex\GameProcess\ClientSysMsg.cpp"
"C:\Documents and Settings\Linxf\Desktop\Mir2ExCode\Mir2Ex\GameProcess\ExchangeWnd.cpp"
"C:\Documents and Settings\Linxf\Desktop\Mir2ExCode\Mir2Ex\GameProcess\GameBtn.cpp"
"C:\Documents and Settings\Linxf\Desktop\Mir2ExCode\Mir2Ex\GameProcess\GameProc.cpp"
"C:\Documents and Settings\Linxf\Desktop\Mir2ExCode\Mir2Ex\GameProcess\GameWnd.cpp"
"C:\Documents and Settings\Linxf\Desktop\Mir2ExCode\Mir2Ex\GameProcess\GroupPopWnd.cpp"
"C:\Documents and Settings\Linxf\Desktop\Mir2ExCode\Mir2Ex\GameProcess\GroupWnd.cpp"
"C:\Documents and Settings\Linxf\Desktop\Mir2ExCode\Mir2Ex\GameProcess\GuildMasterWnd.cpp"
"C:\Documents and Settings\Linxf\Desktop\Mir2ExCode\Mir2Ex\GameProcess\GuildWnd.cpp"
"C:\Documents and Settings\Linxf\Desktop\Mir2ExCode\Mir2Ex\GameProcess\HorseWnd.cpp"
"C:\Documents and Settings\Linxf\Desktop\Mir2ExCode\Mir2Ex\GameProcess\Interface.cpp"
"C:\Documents and Settings\Linxf\Desktop\Mir2ExCode\Mir2Ex\GameProcess\InventoryWnd.cpp"
"C:\Documents and Settings\Linxf\Desktop\Mir2ExCode\Mir2Ex\GameProcess\Item.cpp"
"C:\Documents and Settings\Linxf\Desktop\Mir2ExCode\Mir2Ex\GameProcess\LightFog.cpp"
"C:\Documents and Settings\Linxf\Desktop\Mir2ExCode\Mir2Ex\GameProcess\Magic.cpp"
"C:\Documents and Settings\Linxf\Desktop\Mir2ExCode\Mir2Ex\GameProcess\MapHandler.cpp"
"C:\Documents and Settings\Linxf\Desktop\Mir2ExCode\Mir2Ex\GameProcess\NPCWnd.cpp"
"C:\Documents and Settings\Linxf\Desktop\Mir2ExCode\Mir2Ex\GameProcess\OptionWnd.cpp"
"C:\Documents and Settings\Linxf\Desktop\Mir2ExCode\Mir2Ex\GameProcess\Particle.cpp"
"C:\Documents and Settings\Linxf\Desktop\Mir2ExCode\Mir2Ex\GameProcess\QuestWnd.cpp"
"C:\Documents and Settings\Linxf\Desktop\Mir2ExCode\Mir2Ex\GameProcess\SprDfn.cpp"
"C:\Documents and Settings\Linxf\Desktop\Mir2ExCode\Mir2Ex\GameProcess\StatusWnd.cpp"
"C:\Documents and Settings\Linxf\Desktop\Mir2ExCode\Mir2Ex\GameProcess\StoreWnd.cpp"
"C:\Documents and Settings\Linxf\Desktop\Mir2ExCode\Mir2Ex\GameProcess\WeatherEffect.cpp"
"C:\Documents and Settings\Linxf\Desktop\Mir2ExCode\Mir2Ex\Common\Button.cpp"
"C:\Documents and Settings\Linxf\Desktop\Mir2ExCode\Mir2Ex\Common\ChatEditBox.cpp"
"C:\Documents and Settings\Linxf\Desktop\Mir2ExCode\Mir2Ex\Common\ClientSocket.cpp"
"C:\Documents and Settings\Linxf\Desktop\Mir2ExCode\Mir2Ex\Common\DblList.cpp"
"C:\Documents and Settings\Linxf\Desktop\Mir2ExCode\Mir2Ex\Common\DLinkedList.cpp"
"C:\Documents and Settings\Linxf\Desktop\Mir2ExCode\Mir2Ex\Common\EnDecode.cpp"
"C:\Documents and Settings\Linxf\Desktop\Mir2ExCode\Mir2Ex\Common\ImageHandler.cpp"
"C:\Documents and Settings\Linxf\Desktop\Mir2ExCode\Mir2Ex\Common\MirButton.cpp"
"C:\Documents and Settings\Linxf\Desktop\Mir2ExCode\Mir2Ex\Common\MirMsgBox.cpp"
"C:\Documents and Settings\Linxf\Desktop\Mir2ExCode\Mir2Ex\Common\MirMsgBox3D.cpp"
"C:\Documents and Settings\Linxf\Desktop\Mir2ExCode\Mir2Ex\Common\MsgBox.cpp"
"C:\Documents and Settings\Linxf\Desktop\Mir2ExCode\Mir2Ex\Common\NoticeBox.cpp"
"C:\Documents and Settings\Linxf\Desktop\Mir2ExCode\Mir2Ex\Common\NPCTxtAnalysis.cpp"
"C:\Documents and Settings\Linxf\Desktop\Mir2ExCode\Mir2Ex\Common\Queue.cpp"
"C:\Documents and Settings\Linxf\Desktop\Mir2ExCode\Mir2Ex\CharSelectProcess\BackGround\BackGround.cpp"
"C:\Documents and Settings\Linxf\Desktop\Mir2ExCode\Mir2Ex\CharSelectProcess\CharacterProcess.cpp"
"C:\Documents and Settings\Linxf\Desktop\Mir2ExCode\Mir2Ex\CharSelectProcess\CreateChr\CreateChr.cpp"
"C:\Documents and Settings\Linxf\Desktop\Mir2ExCode\Mir2Ex\CharSelectProcess\SelectChr\SelectChr.cpp"
"C:\Documents and Settings\Linxf\Desktop\Mir2ExCode\Mir2Ex\Sound\BMMP3.cpp"
"C:\Documents and Settings\Linxf\Desktop\Mir2ExCode\Mir2Ex\Sound\MirSound.cpp"
"C:\Documents and Settings\Linxf\Desktop\Mir2ExCode\Mir2Ex\Sound\SBuffer.cpp"
"C:\Documents and Settings\Linxf\Desktop\Mir2ExCode\Mir2Ex\Sound\Sound.cpp"
"C:\Documents and Settings\Linxf\Desktop\Mir2ExCode\Mir2Ex\AVI\Avi.cpp"
]
Creating command line "cl.exe @C:\DOCUME~1\Linxf\LOCALS~1\Temp\RSP9.tmp"
Creating temporary file "C:\DOCUME~1\Linxf\LOCALS~1\Temp\RSPA.tmp" with contents
[
/nologo /MLd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /FR"Debug/" /Fp"Debug/Mir2Ex.pch" /Yc"stdafx.h" /Fo"Debug/" /Fd"Debug/" /FD /GZ /c
"C:\Documents and Settings\Linxf\Desktop\Mir2ExCode\Mir2Ex\StdAfx.cpp"
]
Creating command line "cl.exe @C:\DOCUME~1\Linxf\LOCALS~1\Temp\RSPA.tmp"
Creating temporary file "C:\DOCUME~1\Linxf\LOCALS~1\Temp\RSPB.tmp" with contents
[
kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /incremental:yes /pdb:"Debug/Mir2EI.pdb" /debug /machine:I386 /out:"C:\Mir2EI\Mir2EI.exe" /pdbtype:sept
".\Debug\GFun.obj"
".\Debug\Mir2Ex.obj"
".\Debug\StdAfx.obj"
".\Debug\BMWnd.obj"
".\Debug\Login.obj"
".\Debug\LoginAvi.obj"
".\Debug\LoginProcess.obj"
".\Debug\NewAccount.obj"
".\Debug\Patch.obj"
".\Debug\SelectSrv.obj"
".\Debug\Actor.obj"
".\Debug\ChatPopWnd.obj"
".\Debug\ClientSysMsg.obj"
".\Debug\ExchangeWnd.obj"
".\Debug\GameBtn.obj"
".\Debug\GameProc.obj"
".\Debug\GameWnd.obj"
".\Debug\GroupPopWnd.obj"
".\Debug\GroupWnd.obj"
".\Debug\GuildMasterWnd.obj"
".\Debug\GuildWnd.obj"
".\Debug\HorseWnd.obj"
".\Debug\Interface.obj"
".\Debug\InventoryWnd.obj"
".\Debug\Item.obj"
".\Debug\LightFog.obj"
".\Debug\Magic.obj"
".\Debug\MapHandler.obj"
".\Debug\NPCWnd.obj"
".\Debug\OptionWnd.obj"
".\Debug\Particle.obj"
".\Debug\QuestWnd.obj"
".\Debug\SprDfn.obj"
".\Debug\StatusWnd.obj"
".\Debug\StoreWnd.obj"
".\Debug\WeatherEffect.obj"
".\Debug\Button.obj"
".\Debug\ChatEditBox.obj"
".\Debug\ClientSocket.obj"
".\Debug\DblList.obj"
".\Debug\DLinkedList.obj"
".\Debug\EnDecode.obj"
".\Debug\ImageHandler.obj"
".\Debug\MirButton.obj"
".\Debug\MirMsgBox.obj"
".\Debug\MirMsgBox3D.obj"
".\Debug\MsgBox.obj"
".\Debug\NoticeBox.obj"
".\Debug\NPCTxtAnalysis.obj"
".\Debug\Queue.obj"
".\Debug\BackGround.obj"
".\Debug\CharacterProcess.obj"
".\Debug\CreateChr.obj"
".\Debug\SelectChr.obj"
".\Debug\BMMP3.obj"
".\Debug\MirSound.obj"
".\Debug\SBuffer.obj"
".\Debug\Sound.obj"
".\Debug\Avi.obj"
".\Debug\Resource.res"
".\WindHorn\Debug\WindHorn.lib"
]
Creating command line "link.exe @C:\DOCUME~1\Linxf\LOCALS~1\Temp\RSPB.tmp"
<h3>Output Window</h3>
Compiling...
StdAfx.cpp
e:\microsoft visual studio\vc98\include\rpcndr.h(58) : fatal error C1189: #error : incorrect <rpcndr.h> version. Use the header that matches with the MIDL compiler.
Error executing cl.exe.
Creating temporary file "C:\DOCUME~1\Linxf\LOCALS~1\Temp\RSPC.tmp" with contents
[
/nologo /o"Debug/Mir2Ex.bsc"
".\Debug\StdAfx.sbr"
".\Debug\GFun.sbr"
".\Debug\Mir2Ex.sbr"
".\Debug\BMWnd.sbr"
".\Debug\Login.sbr"
".\Debug\LoginAvi.sbr"
".\Debug\LoginProcess.sbr"
".\Debug\NewAccount.sbr"
".\Debug\Patch.sbr"
".\Debug\SelectSrv.sbr"
".\Debug\Actor.sbr"
".\Debug\ChatPopWnd.sbr"
".\Debug\ClientSysMsg.sbr"
".\Debug\ExchangeWnd.sbr"
".\Debug\GameBtn.sbr"
".\Debug\GameProc.sbr"
".\Debug\GameWnd.sbr"
".\Debug\GroupPopWnd.sbr"
".\Debug\GroupWnd.sbr"
".\Debug\GuildMasterWnd.sbr"
".\Debug\GuildWnd.sbr"
".\Debug\HorseWnd.sbr"
".\Debug\Interface.sbr"
".\Debug\InventoryWnd.sbr"
".\Debug\Item.sbr"
".\Debug\LightFog.sbr"
".\Debug\Magic.sbr"
".\Debug\MapHandler.sbr"
".\Debug\NPCWnd.sbr"
".\Debug\OptionWnd.sbr"
".\Debug\Particle.sbr"
".\Debug\QuestWnd.sbr"
".\Debug\SprDfn.sbr"
".\Debug\StatusWnd.sbr"
".\Debug\StoreWnd.sbr"
".\Debug\WeatherEffect.sbr"
".\Debug\Button.sbr"
".\Debug\ChatEditBox.sbr"
".\Debug\ClientSocket.sbr"
".\Debug\DblList.sbr"
".\Debug\DLinkedList.sbr"
".\Debug\EnDecode.sbr"
".\Debug\ImageHandler.sbr"
".\Debug\MirButton.sbr"
".\Debug\MirMsgBox.sbr"
".\Debug\MirMsgBox3D.sbr"
".\Debug\MsgBox.sbr"
".\Debug\NoticeBox.sbr"
".\Debug\NPCTxtAnalysis.sbr"
".\Debug\Queue.sbr"
".\Debug\BackGround.sbr"
".\Debug\CharacterProcess.sbr"
".\Debug\CreateChr.sbr"
".\Debug\SelectChr.sbr"
".\Debug\BMMP3.sbr"
".\Debug\MirSound.sbr"
".\Debug\SBuffer.sbr"
".\Debug\Sound.sbr"
".\Debug\Avi.sbr"]
Creating command line "bscmake.exe @C:\DOCUME~1\Linxf\LOCALS~1\Temp\RSPC.tmp"
Creating browse info file...
BSCMAKE: error BK1506 : cannot open file '.\Debug\StdAfx.sbr': No such file or directory
Error executing bscmake.exe.
<h3>Output Window</h3>
<h3>Results</h3>
Mir2EI.exe - 2 error(s), 0 warning(s)
</pre>
</body>
</html>
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