📄 nopserver.vcproj
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<?xml version="1.0" encoding="windows-1250"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Name="NOPServer"
ProjectGUID="{0CB5EE36-03C2-4E3F-BD4D-37980FAD98B8}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="Debug"
ConfigurationType="1"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\boost\;.\luabind\;..\lua\include\;..\wxWindows\include\;..\wxWindows\lib\mswd\"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;WINVER=0x400;_MT;wxUSE_GUI=1;__WXDEBUG__;WXDEBUG=1"
MinimalRebuild="TRUE"
BasicRuntimeChecks="0"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="FALSE"
DebugInformationFormat="4"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib zlibd.lib regexd.lib pngd.lib jpegd.lib tiffd.lib wxmswd.lib luaD.lib "
OutputFile="$(OutDir)/NOPServer.exe"
LinkIncremental="2"
AdditionalLibraryDirectories="..\lua\lib\;..\wxwindows\lib\;.\lib\"
IgnoreAllDefaultLibraries="FALSE"
IgnoreDefaultLibraryNames="LIBCMTD.lib;LIBCD.lib"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile="$(OutDir)/NOPServer.pdb"
SubSystem="2"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="Release"
ConfigurationType="1"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="..\boost\;..\luabind\;..\lua\include\;..\wxWindows\include\;..\wxWindows\lib\msw\"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;WINVER=0x400;_MT;wxUSE_GUI=1"
RuntimeLibrary="2"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="FALSE"
DebugInformationFormat="3"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib zlibd.lib regexd.lib png.lib jpeg.lib tiff.lib wxmsw.lib lua.lib"
OutputFile="$(OutDir)/NOPServer.exe"
LinkIncremental="1"
AdditionalLibraryDirectories="..\lua\lib\;..\wxwindows\lib\"
IgnoreDefaultLibraryNames="LIBCMT.lib;LIBC.lib"
GenerateDebugInformation="TRUE"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="0"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Debug - Console|Win32"
OutputDirectory="$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="1"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\luaplus\Src\LuaPlus\;..\wxWindows\include\;..\wxWindows\lib\mswd\"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;WINVER=0x400;_MT;wxUSE_GUI=1;__WXDEBUG__;WXDEBUG=1;LUAPLUS_LIB"
MinimalRebuild="FALSE"
BasicRuntimeChecks="0"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"
DebugInformationFormat="4"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib zlibd.lib regexd.lib pngd.lib jpegd.lib tiffd.lib wxmswd.lib LuaPlusLibD.lib"
OutputFile="$(OutDir)/NOPServer.exe"
LinkIncremental="2"
AdditionalLibraryDirectories="..\luaplus\lib\win32\;..\wxwindows\lib\"
IgnoreDefaultLibraryNames="LIBCD.lib"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile="$(OutDir)/NOPServer.pdb"
SubSystem="2"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Release-Console|Win32"
OutputDirectory="$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="1"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="..\luaplus\Src\LuaPlus\;..\wxWindows\include\;..\wxWindows\lib\mswd\"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
RuntimeLibrary="4"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"
DebugInformationFormat="3"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)/NOPServer.exe"
LinkIncremental="1"
GenerateDebugInformation="TRUE"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="NetCode"
Filter="">
<File
RelativePath=".\NetCode\OpCodes.h">
</File>
<File
RelativePath=".\NetCode\Packet.cpp">
</File>
<File
RelativePath=".\NetCode\Packet.h">
</File>
<File
RelativePath=".\NetCode\ServerCore.cpp">
</File>
<File
RelativePath=".\NetCode\ServerCore.h">
</File>
<File
RelativePath=".\NetCode\ServerCore_Config.cpp">
</File>
<File
RelativePath=".\NetCode\ServerCore_Events.h">
</File>
<File
RelativePath=".\NetCode\ServerCore_LoginServer.cpp">
</File>
<File
RelativePath=".\NetCode\ServerCore_WorldServer.cpp">
</File>
</Filter>
<Filter
Name="Handlers"
Filter="">
<File
RelativePath=".\Handlers\Character.cpp">
</File>
<File
RelativePath=".\Handlers\Character.h">
</File>
<File
RelativePath=".\Handlers\Client.cpp">
</File>
<File
RelativePath=".\Handlers\Client.h">
</File>
<File
RelativePath=".\Handlers\Object.cpp">
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/"/>
</FileConfiguration>
</File>
<File
RelativePath=".\Handlers\Object.h">
</File>
<File
RelativePath=".\Handlers\ObjectManager.cpp">
</File>
<File
RelativePath=".\Handlers\ObjectManager.h">
</File>
<File
RelativePath=".\Handlers\ObjPosition.cpp">
</File>
<File
RelativePath=".\Handlers\ObjPosition.h">
</File>
<File
RelativePath=".\Handlers\Unit.cpp">
</File>
<File
RelativePath=".\Handlers\Unit.h">
</File>
<File
RelativePath=".\Handlers\UserManager.cpp">
</File>
<File
RelativePath=".\Handlers\UserManager.h">
</File>
</Filter>
<Filter
Name="Luabind"
Filter="">
<File
RelativePath=".\luabind\class_rep.cpp">
</File>
<File
RelativePath=".\luabind\create_class.cpp">
</File>
<File
RelativePath=".\luabind\find_best_match.cpp">
</File>
<File
RelativePath=".\luabind\function.cpp">
</File>
<File
RelativePath=".\luabind\implicit_cast.cpp">
</File>
<File
RelativePath=".\luabind\object.cpp">
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
</FileConfiguration>
</File>
<File
RelativePath=".\luabind\open.cpp">
</File>
<File
RelativePath=".\luabind\stack_content_by_name.cpp">
</File>
</Filter>
<File
RelativePath=".\CallbackHandler.cpp">
</File>
<File
RelativePath=".\CallbackHandler.h">
</File>
<File
RelativePath=".\Common.h">
</File>
<File
RelativePath=".\Core.cpp">
</File>
<File
RelativePath=".\Core.h">
</File>
<File
RelativePath=".\dbc.cpp">
</File>
<File
RelativePath=".\dbc.h">
</File>
<File
RelativePath=".\HandlerTemplates.h">
</File>
<File
RelativePath=".\IDList.h">
</File>
<File
RelativePath=".\LinkedList.h">
</File>
<File
RelativePath=".\LinkedNode.h">
</File>
<File
RelativePath=".\LongLongHash.h">
</File>
<File
RelativePath=".\Misc.h">
</File>
<File
RelativePath=".\PacketHandler.cpp">
</File>
<File
RelativePath=".\PacketHandler.h">
</File>
<File
RelativePath=".\ScriptEvent.h">
</File>
<File
RelativePath=".\ScriptHandler.cpp">
</File>
<File
RelativePath=".\ScriptHandler.h">
</File>
<File
RelativePath=".\ThreadComm.h">
</File>
<File
RelativePath=".\WorldThread.cpp">
</File>
<File
RelativePath=".\WorldThread.h">
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>
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