📄 callbackhandler.cpp
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#include "Common.h"
#include "WorldThread.h"
#include "CallbackHandler.h"
extern "C"
{
#include <lauxlib.h>
#include <lualib.h>
}
CallbackHandler::CallbackHandler(WorldThread *p) : ScriptCallbacks(p->GetStopWatch()),Parent(p)
{
L = p->GetScriptHandler()->GetState();
using namespace luabind;
module(L)
[
class_<CallbackHandler>("__CallbackHandler")
.def("RegisterCallback",&CallbackHandler::RegisterScriptCallback)
.def("StartTest",&CallbackHandler::StartTest)
.def("StopTest",&CallbackHandler::StopTest)
];
object wrap(L,this);
get_globals(L)["CallbackHandler"] = wrap;
lua_dostring(L,"function Start() CallbackHandler:StartTest() end function Stop() CallbackHandler:StopTest() end");
}
CallbackHandler::~CallbackHandler(void)
{
}
void CallbackHandler::RegisterScriptCallback(luabind::functor<int> function, luabind::object table)
{
if (table.type() == LUA_TTABLE)
{
ScriptCallbacks.Attach(function,table);
}
}
void CallbackHandler::StartTest()
{
bool ret;
ret = lua_dostring(L,"dofile(\"x.lua\")");
ret = lua_dostring(L,"test()");
sw = new wxStopWatch();
ret = lua_dostring(L,"testrunning = true");
}
void CallbackHandler::StopTest()
{
sw->Pause();
lua_dostring(L,"testrunning = false");
lua_dostring(L,"Write(tostring(callcount))");
LOG("time: %ldms",sw->Time());
delete sw;
}
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