📄 chessdlg.h
字号:
// ChessDlg.h : header file
//
#if !defined(AFX_CHESSDLG_H__01BB4626_F2F3_499F_ADD1_9E1839097C76__INCLUDED_)
#define AFX_CHESSDLG_H__01BB4626_F2F3_499F_ADD1_9E1839097C76__INCLUDED_
//#include "chessDef.h"
#include "ChessInfo.h"
#include "Evaluation.h"
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
/////////////////////////////////////////////////////////////////////////////
// CChessDlg dialog
class CChessDlg : public CDialog
{
// Construction
public:
int MoveTo(int decRow, int decCol, int srcRow, int srcCol);
void MakeChess();
void UpdateFace(int col,int row,int chess);
~CChessDlg();
void MakeDot(int x,int y, int i);
void MakeBoard();
CChessDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CChessDlg)
enum { IDD = IDD_CHESS_DIALOG };
CEdit m_Edit;
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CChessDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
public:
void AddOneStep(POSINFO fo, POSINFO **pHead);
int RedLose();
void AddDepth();
void PrintStep(POSINFO p,int Turn);
int GameStop();
void DeleteAll();
void CanGo(int srcRow, int srcCol, int desRow, int desCol);
void CanNotGo(int srcRow,int srcCol,int desRow,int desCol);
HICON m_hIcon;
HCURSOR m_hcuBusy;
int m_iSX,m_iSY,iOffset,m_Loop,m_OldDepth; //起始X;起始Y;偏移量
CDC m_CDCBuf; //m_CDC
CBitmap m_cbBmp; //m_cbBmp
HICON m_hCheIco[17]; //14个子的HICON
CStatusBarCtrl m_StatusBar;
CChessInfo m_ChessInfo;
CEvaluation *m_Evaluation;
POSINFO *m_pTail,*HaveMoveTable;
// Generated message map functions
//{{AFX_MSG(CChessDlg)
virtual BOOL OnInitDialog();
afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
afx_msg void OnDestroy();
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
afx_msg void OnRButtonDown(UINT nFlags, CPoint point);
afx_msg void OnMenuitemRestart();
afx_msg void OnMenuitemComgo();
afx_msg void OnUpdateMENUITEMClass1(CCmdUI* pCmdUI);
afx_msg void OnUpdateMENUITEMClass2(CCmdUI* pCmdUI);
afx_msg void OnUpdateMENUITEMClass3(CCmdUI* pCmdUI);
afx_msg void OnUpdateMENUITEMClass4(CCmdUI* pCmdUI);
afx_msg void OnMenuitemIlose();
afx_msg void OnMenuitemAbout();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_CHESSDLG_H__01BB4626_F2F3_499F_ADD1_9E1839097C76__INCLUDED_)
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -