📄 红黑树.cpp
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// 红黑树.cpp : Defines the class behaviors for the application.
//
#include "stdafx.h"
#include "红黑树.h"
#include "MainFrm.h"
#include "红黑树Doc.h"
#include "红黑树View.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CMyApp
Node Nil; //哨兵
const pNode nil=&Nil;
rbTree gtree;
BEGIN_MESSAGE_MAP(CMyApp, CWinApp)
//{{AFX_MSG_MAP(CMyApp)
ON_COMMAND(ID_APP_ABOUT, OnAppAbout)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG_MAP
// Standard file based document commands
ON_COMMAND(ID_FILE_NEW, CWinApp::OnFileNew)
ON_COMMAND(ID_FILE_OPEN, CWinApp::OnFileOpen)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CMyApp construction
CMyApp::CMyApp()
{
// TODO: add construction code here,
// Place all significant initialization in InitInstance
}
/////////////////////////////////////////////////////////////////////////////
// The one and only CMyApp object
CMyApp theApp;
void drawNode(pNode pn,int px,int py,int wg,CDC* pDC)
{
CBrush *nb,*ob;
nb=new CBrush;
int x, y;
x=px+wg;
y=py+100;
COLORREF c;
if(pn->color==RED)
{
c=RGB(255,0,0);
nb->CreateSolidBrush(c);
}
else
{
c=RGB(0,0,0);
nb->CreateSolidBrush(c);
}
ob=pDC->SelectObject(nb);
CRect rec(x-15,y-15,x+15,y+15);
pDC->Ellipse(&rec);
pDC->SetTextColor(RGB(12,200,13));
//pDC->SetBkColor(c);
pDC->SetBkMode(TRANSPARENT);
CString str;
str.Format("%d",pn->key);
pDC->TextOut(x-5,y-9,str);
str.Format("size=%d",pn->size);
pDC->TextOut(x-20,y-35,str);
str.Format("rank=%d",gtree.Rank(pn));
pDC->TextOut(x-20,y+15,str);
pDC->MoveTo(CPoint(x,y-15));
if(pn->p!=nil)
pDC->LineTo(CPoint(px,py+15));
pDC->SelectObject(ob);
}
void drawRBtree(pNode pn,int px,int py,int wx,CDC*pDC)
{
drawNode( pn,px,py,wx, pDC);
if(pn->left!=nil)
drawRBtree(pn->left,px+wx,py+100,-wx/2,pDC);
if(pn->right!=nil)
drawRBtree(pn->right,px+wx,py+100,wx/2,pDC);
}
void listAll(pNode pn,CTreeCtrl *list,HTREEITEM hit=TVI_ROOT)
{
CString str;
if(pn->color==BLACK)
str.Format("%s : %s : %d",pn->name,"BLACK",pn->key);
else
str.Format("%s : %s : %d",pn->name,"RED",pn->key);
/* if(pn->p == nil)
hit=list->InsertItem(TVIF_TEXT |TVIF_PARAM,str,0,0,0,0,
(LPARAM)pn,TVI_ROOT,0);
else*/
hit=list->InsertItem(TVIF_TEXT |TVIF_PARAM,str,0,0,0,0,
(LPARAM)pn,hit,0);
if(pn->left!=nil)
listAll(pn->left,list,hit);
if(pn->right!=nil)
listAll(pn->left,list,hit);
}
void listAll(pNode pn,CListBox *list ,int nindex=0)
{
CString str;
if(pn->color==BLACK)
str.Format("%s : %s ; %d",pn->name,"BLACK",pn->key);
else
str.Format("%s : %s ; %d",pn->name,"RED",pn->key);
list->InsertString( nindex,str);
list->SetItemData(nindex,(DWORD)pn);
if(pn->left!=nil)
listAll(pn->left,list,nindex++);
if(pn->right!=nil)
listAll(pn->right,list,nindex++);
}
/////////////////////////////////////////////////////////////////////////////
// CMyApp initialization
BOOL CMyApp::InitInstance()
{
AfxEnableControlContainer();
// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need.
#ifdef _AFXDLL
Enable3dControls(); // Call this when using MFC in a shared DLL
#else
Enable3dControlsStatic(); // Call this when linking to MFC statically
#endif
// Change the registry key under which our settings are stored.
// TODO: You should modify this string to be something appropriate
// such as the name of your company or organization.
SetRegistryKey(_T("Local AppWizard-Generated Applications"));
LoadStdProfileSettings(); // Load standard INI file options (including MRU)
// Register the application's document templates. Document templates
// serve as the connection between documents, frame windows and views.
CSingleDocTemplate* pDocTemplate;
pDocTemplate = new CSingleDocTemplate(
IDR_MAINFRAME,
RUNTIME_CLASS(CMyDoc),
RUNTIME_CLASS(CMainFrame), // main SDI frame window
RUNTIME_CLASS(CMyView));
AddDocTemplate(pDocTemplate);
// Parse command line for standard shell commands, DDE, file open
CCommandLineInfo cmdInfo;
ParseCommandLine(cmdInfo);
// Dispatch commands specified on the command line
if (!ProcessShellCommand(cmdInfo))
return FALSE;
// The one and only window has been initialized, so show and update it.
m_pMainWnd->ShowWindow(SW_SHOW);
m_pMainWnd->UpdateWindow();
Nil.color=BLACK;
Nil.size=0;
Nil.p=nil;
Nil.left=nil;
Nil.right=nil;
Nil.name=new char[4];
strcpy(Nil.name,"nil");
return TRUE;
}
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
// No message handlers
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
// App command to run the dialog
void CMyApp::OnAppAbout()
{
CAboutDlg aboutDlg;
aboutDlg.DoModal();
}
/////////////////////////////////////////////////////////////////////////////
// CMyApp message handlers
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