📄 mywnd.h
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#if !defined(AFX_MYWND_H__50B8284A_C8CF_468C_8968_B2B93B94DE0E__INCLUDED_)
#define AFX_MYWND_H__50B8284A_C8CF_468C_8968_B2B93B94DE0E__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// MyWnd.h : header file
//
#include "stdafx.h"
#include "红黑树.h"
/////////////////////////////////////////////////////////////////////////////
// CMyWnd frame
class CMyWnd : public CFrameWnd
{
DECLARE_DYNCREATE(CMyWnd)
public:
CMyWnd(); // protected constructor used by dynamic creation
// Attributes
public:
// Operations
public:
//
void drawTree();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMyWnd)
//}}AFX_VIRTUAL
// Implementation
protected:
virtual ~CMyWnd();
// void drawNode( pNode pn,CPoint ppos,int wg);
// Generated message map functions
//{{AFX_MSG(CMyWnd)
afx_msg void OnClose();
afx_msg void OnCancelMode();
afx_msg void OnPaint();
afx_msg void OnCaptureChanged(CWnd *pWnd);
afx_msg void OnAppExit();
afx_msg void OnVScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar);
afx_msg void OnChar(UINT nChar, UINT nRepCnt, UINT nFlags);
afx_msg void OnContextMenu(CWnd* pWnd, CPoint point);
afx_msg BOOL OnMouseWheel(UINT nFlags, short zDelta, CPoint pt);
afx_msg BOOL OnCopyData(CWnd* pWnd, COPYDATASTRUCT* pCopyDataStruct);
afx_msg void OnLButtonDblClk(UINT nFlags, CPoint point);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MYWND_H__50B8284A_C8CF_468C_8968_B2B93B94DE0E__INCLUDED_)
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