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📄 regex.c

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		if (translate)		  fastmap[translate[j]] = 1;		else		  fastmap[j] = 1;	      }	  break;	}      /* Get here means we have successfully found the possible starting	 characters of one path of the pattern.  We need not follow this 	 path any farther. Instead, look at the next alternative 	 remembered in the stack. */      if (stackp != stackb)	p = *stackp--;      else	break;    }}/* Like re_search_2, below, but only one string is specified. */intre_search (pbufp, string, size, startpos, range, regs)     struct re_pattern_buffer *pbufp;     char *string;     int size, startpos, range;     struct re_registers *regs;{  return re_search_2 (pbufp, 0, 0, string, size, startpos, range, regs, size);}/* Like re_match_2 but tries first a match starting at index STARTPOS,   then at STARTPOS + 1, and so on.   RANGE is the number of places to try before giving up.   If RANGE is negative, the starting positions tried are    STARTPOS, STARTPOS - 1, etc.   It is up to the caller to make sure that range is not so large   as to take the starting position outside of the input strings.The value returned is the position at which the match was found, or -1 if no match was found, or -2 if error (such as failure stack overflow).  */intre_search_2 (pbufp, string1, size1, string2, size2, startpos, range, regs, 	     mstop)     struct re_pattern_buffer *pbufp;     char *string1, *string2;     int size1, size2;     int startpos;     register int range;     struct re_registers *regs;     int mstop;{  register char *fastmap = pbufp->fastmap;  register unsigned char *translate = (unsigned char *) pbufp->translate;  int total = size1 + size2;  int val;  /* Update the fastmap now if not correct already */  if (fastmap && !pbufp->fastmap_accurate)    re_compile_fastmap (pbufp);    /* Don't waste time in a long search for a pattern     that says it is anchored.  */  if (pbufp->used > 0 && (enum regexpcode) pbufp->buffer[0] == begbuf      && range > 0)    {      if (startpos > 0)	return -1;      else	range = 1;    }  while (1)    {      /* If a fastmap is supplied, skip quickly over characters	 that cannot possibly be the start of a match.	 Note, however, that if the pattern can possibly match	 the null string, we must test it at each starting point	 so that we take the first null string we get.  */      if (fastmap && startpos < total && pbufp->can_be_null != 1)	{	  if (range > 0)	    {	      register int lim = 0;	      register unsigned char *p;	      int irange = range;	      if (startpos < size1 && startpos + range >= size1)		lim = range - (size1 - startpos);	      p = ((unsigned char *)		   &(startpos >= size1 ? string2 - size1 : string1)[startpos]);	      if (translate)		{		  while (range > lim && !fastmap[translate[*p++]])		    range--;		}	      else		{		  while (range > lim && !fastmap[*p++])		    range--;		}	      startpos += irange - range;	    }	  else	    {	      register unsigned char c;	      if (startpos >= size1) c = string2[startpos - size1];	      else c = string1[startpos];	      c &= 0xff;	      if (translate ? !fastmap[translate[c]] : !fastmap[c])		goto advance;	    }	}      if (range >= 0 && startpos == total	  && fastmap && pbufp->can_be_null == 0)	return -1;      val = re_match_2 (pbufp, string1, size1, string2, size2, startpos, 			regs, mstop);      if (0 <= val)	{	  if (val == -2)	    return -2;	  return startpos;	}#ifdef C_ALLOCA      alloca (0);#endif /* C_ALLOCA */    advance:      if (!range) break;      if (range > 0) range--, startpos++; else range++, startpos--;    }  return -1;}#ifndef emacs   /* emacs never uses this */intre_match (pbufp, string, size, pos, regs)     struct re_pattern_buffer *pbufp;     char *string;     int size, pos;     struct re_registers *regs;{  return re_match_2 (pbufp, 0, 0, string, size, pos, regs, size);}#endif /* emacs *//* Maximum size of failure stack.  Beyond this, overflow is an error.  *//*  * Modification: failure stack size increased from 2000 to FAILURE_STACK * By :		 Po Cheung, po@cerc.utexas.edu * Date :	 April 15, 1990 */int re_max_failures = FAILURE_STACK;/* Match the pattern described by PBUFP   against data which is the virtual concatenation of STRING1 and STRING2.   SIZE1 and SIZE2 are the sizes of the two data strings.   Start the match at position POS.   Do not consider matching past the position MSTOP.   If pbufp->fastmap is nonzero, then it had better be up to date.   The reason that the data to match are specified as two components   which are to be regarded as concatenated   is so this function can be used directly on the contents of an Emacs buffer.   -1 is returned if there is no match.  -2 is returned if there is   an error (such as match stack overflow).  Otherwise the value is the length   of the substring which was matched.  */#define ALLOCA_CHECK(pt) {if ((pt) == NULL || (pt) == (char**) 0xdeadbeef) { fprintf(stderr,"alloca failed\n"); exit(1);}}intre_match_2 (pbufp, string1, size1, string2, size2, pos, regs, mstop)     struct re_pattern_buffer *pbufp;     char *string1, *string2;     int size1, size2;     int pos;     struct re_registers *regs;     int mstop;{  register char *p = pbufp->buffer;  register char *pend = p + pbufp->used;  /* End of first string */  char *end1;  /* End of second string */  char *end2;  /* Pointer just past last char to consider matching */  char *end_match_1, *end_match_2;  register char *d, *dend;  register int mcnt;  unsigned char *translate = (unsigned char *) pbufp->translate; /* Failure point stack.  Each place that can handle a failure further     down the line pushes a failure point on this stack.  It consists of     two char *'s.    The first one pushed is where to resume scanning the pattern;    the second pushed is where to resume scanning the strings.    If the latter is zero, the failure point is a "dummy".    If a failure happens and the innermost failure point is dormant,    it discards that failure point and tries the next one. */  char **stackb = (char **) alloca (2 * NFAILURES * sizeof (char *));  char **stackp = stackb, **stacke = &stackb[2 * NFAILURES];  /* Information on the "contents" of registers.     These are pointers into the input strings; they record     just what was matched (on this attempt) by some part of the pattern.     The start_memory command stores the start of a register's contents     and the stop_memory command stores the end.     At that point, regstart[regnum] points to the first character in the     register, regend[regnum] points to the first character beyond the end      of the register,     regstart_seg1[regnum] is true iff regstart[regnum] points into string1,     and regend_seg1[regnum] is true iff regend[regnum] points into string1.  */  char *regstart[RE_NREGS];  char *regend[RE_NREGS];  char regstart_seg1[RE_NREGS], regend_seg1[RE_NREGS];  ALLOCA_CHECK(stackb);  /* Set up pointers to ends of strings.     Don't allow the second string to be empty unless both are empty.  */  if (!size2)    {      string2 = string1;      size2 = size1;      string1 = 0;      size1 = 0;    }  end1 = string1 + size1;  end2 = string2 + size2;  /* Compute where to stop matching, within the two strings */  if (mstop <= size1)    {      end_match_1 = string1 + mstop;      end_match_2 = string2;    }  else    {      end_match_1 = end1;      end_match_2 = string2 + mstop - size1;    }  /* Initialize \( and \) text positions to -1     to mark ones that no \( or \) has been seen for.  */  for (mcnt = 0; mcnt < sizeof (regstart) / sizeof (*regstart); mcnt++)    regstart[mcnt] = (char *) -1;  assert(regstart[0] == (char *) -1);  /* `p' scans through the pattern as `d' scans through the data.     `dend' is the end of the input string that `d' points within.     `d' is advanced into the following input string whenever necessary,     but this happens before fetching;     therefore, at the beginning of the loop,     `d' can be pointing at the end of a string,     but it cannot equal string2.  */  if (pos <= size1)    d = string1 + pos, dend = end_match_1;  else    d = string2 + pos - size1, dend = end_match_2;/* Write PREFETCH; just before fetching a character with *d.  */#define PREFETCH \ while (d == dend)						    \  { if (dend == end_match_2) goto fail;  /* end of string2 => failure */   \    d = string2;  /* end of string1 => advance to string2. */       \    dend = end_match_2; }  /* This loop loops over pattern commands.     It exits by returning from the function if match is complete,     or it drops through if match fails at this starting point in the      input data. */  while (1)    {      if (p == pend)	/* End of pattern means we have succeeded! */	{	  /* If caller wants register contents data back, convert it to indices */	  if (regs)	    { 	      regs->start[0] = pos; 	      if (dend == end_match_1) 		regs->end[0] = d - string1; 	      else 		regs->end[0] = d - string2 + size1; 	      for (mcnt = 1; mcnt < RE_NREGS; mcnt++)		{		  if (regstart[mcnt] == (char *) -1)		    {		      regs->start[mcnt] = -1;		      regs->end[mcnt] = -1;		      continue;		    } 		  if (regstart_seg1[mcnt])		    regs->start[mcnt] = regstart[mcnt] - string1;		  else		    regs->start[mcnt] = regstart[mcnt] - string2 + size1; 		  if (regend_seg1[mcnt])		    regs->end[mcnt] = regend[mcnt] - string1;		  else		    regs->end[mcnt] = regend[mcnt] - string2 + size1;		}	    } 	  if (dend == end_match_1)	    return (d - string1 - pos);	  else	    return d - string2 + size1 - pos;	}      /* Otherwise match next pattern command */#ifdef SWITCH_ENUM_BUG      switch ((int) ((enum regexpcode) *p++))#else      switch ((enum regexpcode) *p++)#endif	{	/* \( is represented by a start_memory, \) by a stop_memory.	    Both of those commands contain a "register number" argument.	    The text matched within the \( and \) is recorded under that number.	    Then, \<digit> turns into a `duplicate' command which	    is followed by the numeric value of <digit> as the register number. */	case start_memory:	  regstart[*p] = d; 	  regstart_seg1[*p++] = (dend == end_match_1);	  break;	case stop_memory:	  regend[*p] = d; 	  regend_seg1[*p++] = (dend == end_match_1);	  break;	case duplicate:	  {	    int regno = *p++;   /* Get which register to match against */	    register char *d2, *dend2;	    d2 = regstart[regno]; 	    dend2 = (regstart_seg1[regno] == regend_seg1[regno])	            ? regend[regno]		    : end_match_1;	    while (1)	      {		/* Advance to next segment in register contents, if necessary */		while (d2 == dend2)		  {		    if (dend2 == end_match_2) break;		    if (dend2 == regend[regno]) break;/* end of string1 => advance to string2. */		    d2 = string2, dend2 = regend[regno];  		  }		/* At end of register contents => success */		if (d2 == dend2) break;		/* Advance to next segment in data being matched, if necessary */		PREFETCH;		/* mcnt gets # consecutive chars to compare */		mcnt = dend - d;		if (mcnt > dend2 - d2)		  mcnt = dend2 - d2;		/* Compare that many; failure if mismatch, else skip them. */#ifndef __STDC__	/* (MJH) */		if (translate ? bcmp_translate (d, d2, mcnt, translate) : bcmp (d, d2, mcnt))#else		if (translate ? bcmp_translate ((unsigned char *)d,						(unsigned char *)d2,						mcnt,						translate)		    : bcmp (d, d2, mcnt))#endif	/* __STDC__ */		  goto fail;		d += mcnt, d2 += mcnt;	      }	  }	  break;	case anychar:	  /* fetch a data character */	  PREFETCH;	  /* Match anything but a newline.  */	  if ((translate ? translate[*(unsigned char *)d++] : *d++) == '\n')	    goto fail;	  break;	case charset:	case charset_not:	  {	    /* Nonzero for charset_not */	    int not = 0;	    register int c;	    if (*(p - 1) == (char) charset_not)	      not = 1;	    /* fetch a data character */	    PREFETCH;	    if (translate)	      c = translate [*(unsigned char *)d];	    else	      c = *(unsigned char *)d;	    if (c < *p * BYTEWIDTH		&& p[1 + c / BYTEWIDTH] & (1 << (c % BYTEWIDTH)))	      not = !not;	    p += 1 + *p;	    if (!not) goto fail;	    d++;	    break;	  }	case begline:	  if (d == string1 || d[-1] == '\n')	    break;	  goto fail;	case endline:	  if (d == end2	      || (d == end1 ? (size2 == 0 || *string2 == '\n') : *d == '\n'))	    break;	  goto fail;	/* "or" constructs ("|") are handled by starting each alternative	    with an on_failure_jump that points to the start of the next alternative.	    Each alternative except the last ends with a jump to the joining point.	    (Actually, each jump except for the last one really jumps

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