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📄 gray.c

📁 mpeng Lib
💻 C
字号:
/* * Copyright (c) 1992 The Regents of the University of California. * All rights reserved. *  * Permission to use, copy, modify, and distribute this software and its * documentation for any purpose, without fee, and without written agreement is * hereby granted, provided that the above copyright notice and the following * two paragraphs appear in all copies of this software. *  * IN NO EVENT SHALL THE UNIVERSITY OF CALIFORNIA BE LIABLE TO ANY PARTY FOR * DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES ARISING OUT * OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN IF THE UNIVERSITY OF * CALIFORNIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. *  * THE UNIVERSITY OF CALIFORNIA SPECIFICALLY DISCLAIMS ANY WARRANTIES, * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY * AND FITNESS FOR A PARTICULAR PURPOSE.  THE SOFTWARE PROVIDED HEREUNDER IS * ON AN "AS IS" BASIS, AND THE UNIVERSITY OF CALIFORNIA HAS NO OBLIGATION TO * PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS. */#include <config.h>#include "video.h"#include "proto.h"#include "dither.h"#include "my_dmalloc.h"/* *-------------------------------------------------------------- * * GrayDitherImage -- * *	Dithers image into 128 gray scales. Simply maps luminance *      value into 1 of 128 gray scale colors (divide by two, essentially). * * Results: *	None. * * Side effects: *	None. * *-------------------------------------------------------------- */voidGrayDitherImage(lum, cr, cb, out, h, w)    unsigned char *lum;    unsigned char *cr;    unsigned char *cb;    unsigned char *out;    int w, h;{  int i, max = w*h/16;  for (i=0; i<max; i++) {    out[0] = pixel[lum[0]];    out[1] = pixel[lum[1]];    out[2] = pixel[lum[2]];    out[3] = pixel[lum[3]];    out[4] = pixel[lum[4]];    out[5] = pixel[lum[5]];    out[6] = pixel[lum[6]];    out[7] = pixel[lum[7]];    out[8] = pixel[lum[8]];    out[9] = pixel[lum[9]];    out[10] = pixel[lum[10]];    out[11] = pixel[lum[11]];    out[12] = pixel[lum[12]];    out[13] = pixel[lum[13]];    out[14] = pixel[lum[14]];    out[15] = pixel[lum[15]];    out += 16;    lum += 16;  }}

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