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📄 r_local.h

📁 Nxdoom真的满好用的
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// Emacs style mode select   -*- C++ -*- //-----------------------------------------------------------------------------//// $Id: r_local.h,v 1.2 2003/09/08 22:34:31 jasonk Exp $//// Copyright (C) 1993-1996 by id Software, Inc.//// This source is available for distribution and/or modification// only under the terms of the DOOM Source Code License as// published by id Software. All rights reserved.//// The source is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License// for more details.//// DESCRIPTION://	Refresh (R_*) module, global header.//	All the rendering/drawing stuff is here.////-----------------------------------------------------------------------------#ifndef __R_LOCAL__#define __R_LOCAL__// Binary Angles, sine/cosine/atan lookups.#include "tables.h"// Screen size related parameters.#include "doomdef.h"// Include the refresh/render data structs.#include "r_data.h"//// Separate header file for each module.//#include "r_main.h"#include "r_bsp.h"#include "r_segs.h"#include "r_plane.h"#include "r_data.h"#include "r_things.h"#include "r_draw.h"#endif		// __R_LOCAL__//-----------------------------------------------------------------------------//// $Log: r_local.h,v $// Revision 1.2  2003/09/08 22:34:31  jasonk// Updated files because this fucker won't build for no fucking good reason.//// Revision 1.1.1.1  2003/09/04 21:08:13  jasonk// Initial import//// Revision 1.1  2000/12/08 21:07:54  jeffw// nxdoom initial entry -- No nxdoom/Makefile so it won't build automatically//////-----------------------------------------------------------------------------

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