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📄 winuser.h

📁 此程序为EVC编写的MIS系统
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#else
#define SetWindowLong  SetWindowLongA
#endif // !UNICODE

// @CESYSGEN ENDIF



// @CESYSGEN IF GWES_WINMGR
/* Flags for ShowWindow */
#define SW_HIDE             0
#define SW_SHOWNORMAL       1
#define SW_SHOWNOACTIVATE   4
#define SW_SHOW             5
#define SW_MINIMIZE         6
#define SW_SHOWNA           8
#define SW_SHOWMAXIMIZED	11
#define SW_MAXIMIZE			12
#define SW_RESTORE			13


/*
 * RedrawWindow() flags
 */
#define RDW_INVALIDATE          0x0001
#define RDW_INTERNALPAINT       0x0002
#define RDW_ERASE               0x0004

#define RDW_VALIDATE            0x0008
//#define RDW_NOINTERNALPAINT     0x0010   //don't support 
#define RDW_NOERASE             0x0020

#define RDW_NOCHILDREN          0x0040
#define RDW_ALLCHILDREN         0x0080

#define RDW_UPDATENOW           0x0100
#define RDW_ERASENOW            0x0200

//#define RDW_FRAME               0x0400
//#define RDW_NOFRAME             0x0800

#ifdef UNDER_NT
#define SW_MAX              10
#endif

BOOL
WINAPI
IsChild(
    HWND hWndParent,
    HWND hWnd);


BOOL
WINAPI
ShowWindow (
    HWND hwnd,
    INT nCmdShow
    );

BOOL
WINAPI
UpdateWindow (
    HWND hwnd
    );

BOOL 
WINAPI
RedrawWindow(
   HWND hwnd,
   CONST RECT* lprcUpdate,
   HRGN hrgnUpdate,
   UINT  flags
);

HWND
WINAPI
SetParent (
    HWND hwnd,
    HWND hwndParent
    );

HWND
WINAPI
GetParent (
    HWND hwnd
    );

WINUSERAPI
HWND
WINAPI
FindWindowA(
    LPCSTR lpClassName ,
    LPCSTR lpWindowName);
WINUSERAPI
HWND
WINAPI
FindWindowW(
    LPCWSTR lpClassName ,
    LPCWSTR lpWindowName);
#ifdef UNICODE
#define FindWindow  FindWindowW
#else
#define FindWindow  FindWindowA
#endif // !UNICODE


typedef BOOL (CALLBACK* WNDENUMPROC)(HWND, LPARAM);

BOOL
WINAPI
EnumWindows(
    WNDENUMPROC lpEnumFunc,
    LPARAM lParam);



int
WINAPI
GetClassNameA(
    HWND hWnd,
    LPSTR lpClassName,
    int nMaxCount);

int
WINAPI
GetClassNameW(
    HWND hWnd,
    LPWSTR lpClassName,
    int nMaxCount);
#ifdef UNICODE
#define GetClassName  GetClassNameW
#else
#define GetClassName  GetClassNameA
#endif // !UNICODE

// @CESYSGEN ENDIF
/*
 * MessageBox() Flags
 */
#define MB_OK                       0x00000000L
#define MB_OKCANCEL                 0x00000001L
#define MB_ABORTRETRYIGNORE         0x00000002L
#define MB_YESNOCANCEL              0x00000003L
#define MB_YESNO                    0x00000004L
#define MB_RETRYCANCEL              0x00000005L

#define MB_ICONHAND                 0x00000010L
#define MB_ICONQUESTION             0x00000020L
#define MB_ICONEXCLAMATION          0x00000030L
#define MB_ICONASTERISK             0x00000040L

#if(WINVER >= 0x0400)
#define MB_ICONWARNING              MB_ICONEXCLAMATION
#define MB_ICONERROR                MB_ICONHAND
#endif /* WINVER >= 0x0400 */

#define MB_ICONINFORMATION          MB_ICONASTERISK
#define MB_ICONSTOP                 MB_ICONHAND

#define MB_DEFBUTTON1               0x00000000L
#define MB_DEFBUTTON2               0x00000100L
#define MB_DEFBUTTON3               0x00000200L
#if(WINVER >= 0x0400)
#define MB_DEFBUTTON4               0x00000300L
#endif /* WINVER >= 0x0400 */

#define MB_APPLMODAL                0x00000000L
#define MB_SETFOREGROUND            0x00010000L

#define MB_TOPMOST                  0x00040000L

int
WINAPI
MessageBoxA(
    HWND hWnd ,
    LPCSTR lpText,
    LPCSTR lpCaption,
    UINT uType);

int
WINAPI
MessageBoxW(
    HWND hWnd ,
    LPCWSTR lpText,
    LPCWSTR lpCaption,
    UINT uType);
#ifdef UNICODE
#define MessageBox  MessageBoxW
#else
#define MessageBox  MessageBoxA
#endif // !UNICODE

// @CESYSGEN IF GWES_MSGBEEP
BOOL
WINAPI
MessageBeep(
    UINT uType);
// @CESYSGEN ENDIF


// @CESYSGEN IF GWES_CARET
BOOL
WINAPI
CreateCaret(
    HWND hWnd,
    HBITMAP hBitmap,
    int nWidth,
    int nHeight);

BOOL
WINAPI
DestroyCaret(
    VOID);

BOOL
WINAPI
HideCaret(
    HWND hWnd);

BOOL
WINAPI
ShowCaret(
    HWND hWnd);

BOOL
WINAPI
SetCaretPos(
    int X,
    int Y);

BOOL
WINAPI
GetCaretPos(
    LPPOINT lpPoint);


BOOL
WINAPI
SetCaretBlinkTime(
	UINT uMSeconds
	);

UINT
WINAPI
GetCaretBlinkTime(
	VOID
	);
// @CESYSGEN ENDIF


// @CESYSGEN IF GWES_FOREGND
HWND
WINAPI
SetActiveWindow(
	HWND	hWnd);

HWND
WINAPI
GetForegroundWindow(
	VOID);

BOOL
WINAPI
SetForegroundWindow(
	HWND hWnd);


HWND
WINAPI
SetFocus(
    HWND hWnd
    );

HWND
WINAPI
GetActiveWindow(
    VOID
    );

HWND
WINAPI
GetFocus(
    VOID
    );


// @CESYSGEN ENDIF

// @CESYSGEN IF COREDLL_COREIMM
WINUSERAPI
HKL
WINAPI
GetKeyboardLayout(
    DWORD dwThreadId
);
// @CESYSGEN ENDIF




// @CESYSGEN IF GWES_KBDUI
SHORT
WINAPI
GetAsyncKeyState(
    int vKey);

SHORT
WINAPI
GetKeyState(
    int nVirtKey);

WINUSERAPI
VOID
WINAPI
keybd_event(
    BYTE bVk,
    BYTE bScan,
    DWORD dwFlags,
    DWORD dwExtraInfo);


WINUSERAPI
BOOL
WINAPI
PostKeybdMessage(
	HWND	hwnd,
	UINT	VKey,
	UINT	KeyStateFlags,
	UINT	cCharacters,
	UINT	*pShiftStateBuffer,
	UINT *pCharacterBuffer
	);


#define KL_NAMELENGTH       9

WINUSERAPI
BOOL
WINAPI
GetKeyboardLayoutNameA(
    LPSTR pwszKLID);
WINUSERAPI
BOOL
WINAPI
GetKeyboardLayoutNameW(
    LPWSTR pwszKLID);
#ifdef UNICODE
#define GetKeyboardLayoutName  GetKeyboardLayoutNameW
#else
#define GetKeyboardLayoutName  GetKeyboardLayoutNameA
#endif // !UNICODE


WINUSERAPI
UINT
WINAPI
MapVirtualKeyA(
    UINT uCode,
    UINT uMapType);

WINUSERAPI
UINT
WINAPI
MapVirtualKeyW(
    UINT uCode,
    UINT uMapType);
#ifdef UNICODE
#define MapVirtualKey  MapVirtualKeyW
#else
#define MapVirtualKey  MapVirtualKeyA
#endif // !UNICODE

#define KEYEVENTF_EXTENDEDKEY 0x0001
#define KEYEVENTF_KEYUP       0x0002
#define KEYEVENTF_SILENT      0x0004

/*
 * WM_KEYUP/DOWN/CHAR HIWORD(lParam) flags
 */
#define KF_EXTENDED         0x0100
#define KF_ALTDOWN          0x2000
#define KF_REPEAT           0x4000
#define KF_UP               0x8000

/*
 * Virtual Keys, Standard Set
 */
#define VK_LBUTTON        0x01
#define VK_RBUTTON        0x02
#define VK_CANCEL         0x03
#define VK_MBUTTON        0x04    /* NOT contiguous with L & RBUTTON */

#define VK_BACK           0x08
#define VK_TAB            0x09

#define VK_CLEAR          0x0C
#define VK_RETURN         0x0D

#define VK_SHIFT          0x10
#define VK_CONTROL        0x11
#define VK_MENU           0x12
#define VK_PAUSE          0x13
#define VK_CAPITAL        0x14

#define	VK_KANA           0x15
#define VK_HANGEUL        0x15  /* old name - should be here for compatibility */
#define VK_HANGUL         0x15
#define VK_JUNJA          0x17
#define VK_FINAL          0x18
#define VK_HANJA          0x19
#define	VK_KANJI	      0x19

#define VK_ESCAPE         0x1B

#define	VK_CONVERT	     0x1c
#define	VK_NOCONVERT	  0x1d

#define VK_SPACE          0x20
#define VK_PRIOR          0x21
#define VK_NEXT           0x22
#define VK_END            0x23
#define VK_HOME           0x24
#define VK_LEFT           0x25
#define VK_UP             0x26
#define VK_RIGHT          0x27
#define VK_DOWN           0x28
#define VK_SELECT         0x29
#define VK_PRINT          0x2A
#define VK_EXECUTE        0x2B
#define VK_SNAPSHOT       0x2C
#define VK_INSERT         0x2D
#define VK_DELETE         0x2E
#define VK_HELP           0x2F

/* VK_0 thru VK_9 are the same as ASCII '0' thru '9' (0x30 - 0x39) */
/* VK_A thru VK_Z are the same as ASCII 'A' thru 'Z' (0x41 - 0x5A) */

#define VK_LWIN           0x5B
#define VK_RWIN           0x5C
#define VK_APPS           0x5D

#define VK_SLEEP          0x5F

#define VK_NUMPAD0        0x60
#define VK_NUMPAD1        0x61
#define VK_NUMPAD2        0x62
#define VK_NUMPAD3        0x63
#define VK_NUMPAD4        0x64
#define VK_NUMPAD5        0x65
#define VK_NUMPAD6        0x66
#define VK_NUMPAD7        0x67
#define VK_NUMPAD8        0x68
#define VK_NUMPAD9        0x69
#define VK_MULTIPLY       0x6A
#define VK_ADD            0x6B
#define VK_SEPARATOR      0x6C
#define VK_SUBTRACT       0x6D
#define VK_DECIMAL        0x6E
#define VK_DIVIDE         0x6F
#define VK_F1             0x70
#define VK_F2             0x71
#define VK_F3             0x72
#define VK_F4             0x73
#define VK_F5             0x74
#define VK_F6             0x75
#define VK_F7             0x76
#define VK_F8             0x77
#define VK_F9             0x78
#define VK_F10            0x79
#define VK_F11            0x7A
#define VK_F12            0x7B
#define VK_F13            0x7C
#define VK_F14            0x7D
#define VK_F15            0x7E
#define VK_F16            0x7F
#define VK_F17            0x80
#define VK_F18            0x81
#define VK_F19            0x82
#define VK_F20            0x83
#define VK_F21            0x84
#define VK_F22            0x85
#define VK_F23            0x86
#define VK_F24            0x87

#define VK_NUMLOCK        0x90
#define VK_SCROLL         0x91

/*
 * VK_L* & VK_R* - left and right Alt, Ctrl and Shift virtual keys.
 * Used only as parameters to GetAsyncKeyState() and GetKeyState().
 * No other API or message will distinguish left and right keys in this way.
 */
#define VK_LSHIFT         0xA0
#define VK_RSHIFT         0xA1
#define VK_LCONTROL       0xA2
#define VK_RCONTROL       0xA3
#define VK_LMENU          0xA4
#define VK_RMENU          0xA5

#define	VK_EXTEND_BSLASH  0xE2
#define	VK_OEM_102        0xE2

#define VK_PROCESSKEY     0xE5

#define VK_ATTN           0xF6
#define VK_CRSEL          0xF7
#define VK_EXSEL          0xF8
#define VK_EREOF          0xF9
#define VK_PLAY           0xFA
#define VK_ZOOM           0xFB
#define VK_NONAME         0xFC
#define VK_PA1            0xFD
#define VK_OEM_CLEAR      0xFE


#define VK_SEMICOLON		0xBA
#define VK_EQUAL			0xBB
#define VK_COMMA			0xBC
#define VK_HYPHEN			0xBD
#define VK_PERIOD			0xBE
#define VK_SLASH			0xBF
#define VK_BACKQUOTE		0xC0

#define VK_BROWSER_BACK                  0xA6
#define VK_BROWSER_FORWARD               0xA7
#define VK_BROWSER_REFRESH               0xA8
#define VK_BROWSER_STOP                  0xA9
#define VK_BROWSER_SEARCH                0xAA
#define VK_BROWSER_FAVORITES             0xAB
#define VK_BROWSER_HOME                  0xAC
#define VK_VOLUME_MUTE                   0xAD
#define VK_VOLUME_DOWN                   0xAE
#define VK_VOLUME_UP                     0xAF
#define VK_MEDIA_NEXT_TRACK              0xB0
#define VK_MEDIA_PREV_TRACK              0xB1
#define VK_MEDIA_STOP                    0xB2
#define VK_MEDIA_PLAY_PAUSE              0xB3
#define VK_LAUNCH_MAIL                   0xB4
#define VK_LAUNCH_MEDIA_SELECT           0xB5
#define VK_LAUNCH_APP1                   0xB6
#define VK_LAUNCH_APP2                   0xB7

#define VK_LBRACKET			0xDB
#define VK_BACKSLASH		0xDC
#define VK_RBRACKET			0xDD
#define VK_APOSTROPHE		0xDE
#define VK_OFF              0xDF



#define VK_DBE_ALPHANUMERIC              0x0f0
#define VK_DBE_KATAKANA                  0x0f1
#define VK_DBE_HIRAGANA                  0x0f2
#define VK_DBE_SBCSCHAR                  0x0f3
#define VK_DBE_DBCSCHAR                  0x0f4
#define VK_DBE_ROMAN                     0x0f5
#define VK_DBE_NOROMAN                   0x0f6
#define VK_DBE_ENTERWORDREGISTERMODE     0x0f7
#define VK_DBE_ENTERIMECONFIGMODE        0x0f8
#define VK_DBE_FLUSHSTRING               0x0f9
#define VK_DBE_CODEINPUT                 0x0fa
#define VK_DBE_NOCODEINPUT               0x0fb
#define VK_DBE_DETERMINESTRING           0x0fc
#define VK_DBE_ENTERDLGCONVERSIONMODE    0x0fd



// @CESYSGEN ENDIF



// @CESYSGEN IF GWES_STCCTL
// Static control styles, messages and notifications
#define SS_LEFT             0x00000000L
#define SS_CENTER           0x00000001L
#define SS_RIGHT	    0x00000002L
#define SS_ICON 	    0x00000003L
#define SS_LEFTNOWORDWRAP   0x0000000CL
#define SS_BITMAP           0x0000000EL
#define SS_NOPREFIX         0x00000080L
#define SS_CENTERIMAGE      0x00000200L
#if(WINVER >= 0x0400)
#define SS_NOTIFY           0x00000100L
#define STN_CLICKED         0
#define STN_ENABLE          2
#define STN_DISABLE         3
#endif // WINVER >= 0x0400

#define STM_SETIMAGE        0x0172
#define STM_GETIMAGE        0x0173
// @CESYSGEN ENDIF

// @CESYSGEN IF GWES_BTNCTL
// Button control styles, messages and notifications
#define BS_PUSHBUTTON       0x00000000L
#define BS_DEFPUSHBUTTON    0x00000001L
#define BS_CHECKBOX         0x00000002L
#define BS_AUTOCHECKBOX     0x00000003L
#define BS_RADIOBUTTON      0x00000004L
#define BS_3STATE           0x00000005L
#define BS_AUTO3STATE       0x00000006L
#define BS_GROUPBOX         0x00000007L
#define BS_AUTORADIOBUTTON  0x00000009L
#define BS_OWNERDRAW        0x0000000BL
#define BS_LEFTTEXT         0x00000020L
#if (WINVER >= 0x0400)
#define BS_TEXT             0x00000000L
#define BS_LEFT             0x00000100L
#define BS_RIGHT            0x00000200L
#define BS_CENTER           0x00000300L
#define BS_TOP              0x00000400L
#define BS_BOTTOM           0x00000800L
#define BS_VCENTER          0x00000C00L
#

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