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📄 winuser.h

📁 此程序为EVC编写的MIS系统
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HBITMAP
WINAPI
LoadBitmapA(
    HINSTANCE hInstance,
    LPCSTR lpBitmapName);

HBITMAP
WINAPI
LoadBitmapW(
    HINSTANCE hInstance,
    LPCWSTR lpBitmapName);
#ifdef UNICODE
#define LoadBitmap  LoadBitmapW
#else
#define LoadBitmap  LoadBitmapA
#endif // !UNICODE
// @CESYSGEN ENDIF


// @CESYSGEN IF GWES_WMBASE
/*
 * GetSystemMetrics() codes
 */
#define SM_CXSCREEN             0
#define SM_CYSCREEN             1
#define SM_CXVSCROLL            2
#define SM_CYHSCROLL            3
#define SM_CYCAPTION            4
#define SM_CXBORDER             5
#define SM_CYBORDER             6
#define SM_CXDLGFRAME           7
#define SM_CYDLGFRAME           8
#define SM_CXICON               11
#define SM_CYICON               12
// @CESYSGEN IF GWES_ICONCURS
// @CESYSGEN ENDIF
#define SM_CYMENU               15
#define SM_CXFULLSCREEN 	16
#define SM_CYFULLSCREEN         17
#define SM_MOUSEPRESENT         19
#define SM_CYVSCROLL            20
#define SM_CXHSCROLL            21
#define SM_DEBUG                22
#define SM_CXDOUBLECLK          36
#define SM_CYDOUBLECLK          37
#define SM_CXICONSPACING        38
#define SM_CYICONSPACING        39
#define SM_CXEDGE               45
#define SM_CYEDGE               46
#define SM_CXSMICON             49
#define SM_CYSMICON             50

#define SM_XVIRTUALSCREEN       76
#define SM_YVIRTUALSCREEN       77
#define SM_CXVIRTUALSCREEN      78
#define SM_CYVIRTUALSCREEN      79
#define SM_CMONITORS            80
#define SM_SAMEDISPLAYFORMAT    81

#define SM_CXFIXEDFRAME         SM_CXDLGFRAME
#define SM_CYFIXEDFRAME         SM_CYDLGFRAME


// @CESYSGEN ENDIF


// @CESYSGEN IF GWES_MENU
HMENU
WINAPI
LoadMenuA(
    HINSTANCE hInstance,
    LPCSTR lpMenuName);

HMENU
WINAPI
LoadMenuW(
    HINSTANCE hInstance,
    LPCWSTR lpMenuName);
#ifdef UNICODE
#define LoadMenu  LoadMenuW
#else
#define LoadMenu  LoadMenuA
#endif // !UNICODE

BOOL
WINAPI
DrawMenuBar(
    HWND hWnd);

HMENU
WINAPI
CreateMenu(
    VOID);


HMENU
WINAPI
CreatePopupMenu(
    VOID);


BOOL
WINAPI
DestroyMenu(
    HMENU hMenu);


DWORD
WINAPI
CheckMenuItem(
    HMENU hMenu,
    UINT uIDCheckItem,
    UINT uCheck);


BOOL
WINAPI
EnableMenuItem(
    HMENU hMenu,
    UINT uIDEnableItem,
    UINT uEnable);

HMENU
WINAPI
GetSubMenu(
    HMENU hMenu,
    int nPos);

BOOL
WINAPI
InsertMenuA(
    HMENU hMenu,
    UINT uPosition,
    UINT uFlags,
    UINT uIDNewItem,
    LPCSTR lpNewItem
    );

BOOL
WINAPI
InsertMenuW(
    HMENU hMenu,
    UINT uPosition,
    UINT uFlags,
    UINT uIDNewItem,
    LPCWSTR lpNewItem
    );
#ifdef UNICODE
#define InsertMenu  InsertMenuW
#else
#define InsertMenu  InsertMenuA
#endif // !UNICODE


BOOL
WINAPI
AppendMenuA(
    HMENU hMenu,
    UINT uFlags,
    UINT uIDNewItem,
    LPCSTR lpNewItem
    );

BOOL
WINAPI
AppendMenuW(
    HMENU hMenu,
    UINT uFlags,
    UINT uIDNewItem,
    LPCWSTR lpNewItem
    );
#ifdef UNICODE
#define AppendMenu  AppendMenuW
#else
#define AppendMenu  AppendMenuA
#endif // !UNICODE

BOOL
WINAPI RemoveMenu(
    HMENU hMenu,
    UINT uPosition,
    UINT uFlags);


BOOL
WINAPI
DeleteMenu(
    HMENU hMenu,
    UINT uPosition,
    UINT uFlags);



BOOL
WINAPI
TrackPopupMenu(
    HMENU hMenu,
    UINT uFlags,
    int x,
    int y,
    int nReserved,
    HWND hWnd,
    CONST RECT *prcRect);

typedef struct tagTPMPARAMS
{
    UINT    cbSize;     /* Size of structure */
    RECT    rcExclude;  /* Screen coordinates of rectangle to exclude when positioning */
}   TPMPARAMS;
typedef TPMPARAMS FAR *LPTPMPARAMS;

BOOL
WINAPI
TrackPopupMenuEx(
    HMENU hmenu,
    UINT uFlags,
    int x,
    int y,
    HWND hwnd,
    LPTPMPARAMS lptpm);

#define TrackPopupMenu(hm,u,x,y,r,hw,p) \
        TrackPopupMenuEx((hm),(u),(x),(y),(hw),0)

// WINCE doesn't support a system menu, but in order
// to maintain application compatibility we provide this
// macro to allow disabling of the close box on the caption.
#define GetSystemMenu(hwnd, bRevert)    ((HMENU)(hwnd))

/* return codes for WM_MENUCHAR */
#define MNC_IGNORE  0
#define MNC_CLOSE   1
#define MNC_EXECUTE 2
#define MNC_SELECT  3


#define MIIM_STATE       0x00000001
#define MIIM_ID          0x00000002
#define MIIM_SUBMENU     0x00000004
#define MIIM_CHECKMARKS  0x00000008
#define MIIM_TYPE        0x00000010
#define MIIM_DATA        0x00000020

typedef struct tagMENUITEMINFOA
{
    UINT    cbSize;
    UINT    fMask;
    UINT    fType;          // used if MIIM_TYPE
    UINT    fState;         // used if MIIM_STATE
    UINT    wID;            // used if MIIM_ID
    HMENU   hSubMenu;       // used if MIIM_SUBMENU
    HBITMAP hbmpChecked;    // used if MIIM_CHECKMARKS
    HBITMAP hbmpUnchecked;  // used if MIIM_CHECKMARKS
    DWORD   dwItemData;     // used if MIIM_DATA
    LPSTR   dwTypeData;     // used if MIIM_TYPE
    UINT    cch;            // used if MIIM_TYPE
}   MENUITEMINFOA, FAR *LPMENUITEMINFOA;
typedef struct tagMENUITEMINFOW
{
    UINT    cbSize;
    UINT    fMask;
    UINT    fType;          // used if MIIM_TYPE
    UINT    fState;         // used if MIIM_STATE
    UINT    wID;            // used if MIIM_ID
    HMENU   hSubMenu;       // used if MIIM_SUBMENU
    HBITMAP hbmpChecked;    // used if MIIM_CHECKMARKS
    HBITMAP hbmpUnchecked;  // used if MIIM_CHECKMARKS
    DWORD   dwItemData;     // used if MIIM_DATA
    LPWSTR  dwTypeData;     // used if MIIM_TYPE
    UINT    cch;            // used if MIIM_TYPE
}   MENUITEMINFOW, FAR *LPMENUITEMINFOW;
#ifdef UNICODE
typedef MENUITEMINFOW MENUITEMINFO;
typedef LPMENUITEMINFOW LPMENUITEMINFO;
#else
typedef MENUITEMINFOA MENUITEMINFO;
typedef LPMENUITEMINFOA LPMENUITEMINFO;
#endif // UNICODE
typedef MENUITEMINFOA CONST FAR *LPCMENUITEMINFOA;
typedef MENUITEMINFOW CONST FAR *LPCMENUITEMINFOW;
#ifdef UNICODE
typedef LPCMENUITEMINFOW LPCMENUITEMINFO;
#else
typedef LPCMENUITEMINFOA LPCMENUITEMINFO;
#endif // UNICODE

  WINUSERAPI
  BOOL
  WINAPI
GetMenuItemInfoA(
    HMENU,
    UINT,
    BOOL,
    LPMENUITEMINFOA
    );

 WINUSERAPI
  BOOL
  WINAPI
GetMenuItemInfoW(
    HMENU,
    UINT,
    BOOL,
    LPMENUITEMINFOW
    );

#ifdef UNICODE
#define GetMenuItemInfo  GetMenuItemInfoW
#else
#define GetMenuItemInfo  GetMenuItemInfoA
#endif // !UNICODE



WINUSERAPI
BOOL
WINAPI
SetMenuItemInfoA(
    HMENU,
    UINT,
    BOOL,
    LPCMENUITEMINFOA
    );
WINUSERAPI
BOOL
WINAPI
SetMenuItemInfoW(
    HMENU,
    UINT,
    BOOL,
    LPCMENUITEMINFOW
    );
#ifdef UNICODE
#define SetMenuItemInfo  SetMenuItemInfoW
#else
#define SetMenuItemInfo  SetMenuItemInfoA
#endif // !UNICODE



/*
 * Flags for TrackPopupMenu
 */
#define TPM_LEFTALIGN   0x0000L
#define TPM_CENTERALIGN 0x0004L
#define TPM_RIGHTALIGN  0x0008L

#define TPM_TOPALIGN        0x0000L
#define TPM_VCENTERALIGN    0x0010L
#define TPM_BOTTOMALIGN     0x0020L

#define TPM_HORIZONTAL      0x0000L     /* Horz alignment matters more */
#define TPM_VERTICAL        0x0040L     /* Vert alignment matters more */
#define TPM_NONOTIFY        0x0080L     /* Don't send any notification msgs */
#define TPM_RETURNCMD       0x0100L
// @CESYSGEN ENDIF


// @CESYSGEN IF COREDLL_ACCEL_C
/*
 * Defines for the fVirt field of the Accelerator table structure.
 */
#define FVIRTKEY  TRUE          /* Assumed to be == TRUE */
#define FNOINVERT 0x02
#define FSHIFT    0x04
#define FCONTROL  0x08
#define FALT      0x10

/*	The resource entries in the module each have an extra word of padding
between accelerator entries.  Win95 and WinNT both change the
resource loading process to make the resulting memory image have 24-bits
but we just add the extra padding to the structure.  */
typedef struct tagACCEL {
    BYTE   fVirt;               /* Also called the flags field */
    WORD   key;
    WORD   cmd;
	WORD   pad;					/* Different from Win95 and WinNT */
} ACCEL, *LPACCEL;


HACCEL
WINAPI
LoadAcceleratorsA(
    HINSTANCE hInstance,
    LPCSTR lpTableName);

HACCEL
WINAPI
LoadAcceleratorsW(
    HINSTANCE hInstance,
    LPCWSTR lpTableName);
#ifdef UNICODE
#define LoadAccelerators  LoadAcceleratorsW
#else
#define LoadAccelerators  LoadAcceleratorsA
#endif // !UNICODE


HACCEL
WINAPI
CreateAcceleratorTableA(
    LPACCEL, int);

HACCEL
WINAPI
CreateAcceleratorTableW(
    LPACCEL, int);
#ifdef UNICODE
#define CreateAcceleratorTable  CreateAcceleratorTableW
#else
#define CreateAcceleratorTable  CreateAcceleratorTableA
#endif // !UNICODE

BOOL
WINAPI
DestroyAcceleratorTable(
    HACCEL hAccel);

// @CESYSGEN ENDIF

// @CESYSGEN IF GWES_WINMGR
BOOL
WINAPI
SetSysColors(
    int cElements,
    CONST INT * lpaElements,
    CONST COLORREF * lpaRgbValues);

// @CESYSGEN ENDIF

// @CESYSGEN IF COREDLL_RECTAPI
BOOL
WINAPI
SetRect(
    LPRECT lprc,
    int xLeft,
    int yTop,
    int xRight,
    int yBottom);

BOOL
WINAPI
SetRectEmpty(
    LPRECT lprc);

BOOL
WINAPI
CopyRect(
    LPRECT lprcDst,
    CONST RECT *lprcSrc);

BOOL
WINAPI
InflateRect(
    LPRECT lprc,
    int dx,
    int dy);

BOOL
WINAPI
IntersectRect(
    LPRECT lprcDst,
    CONST RECT *lprcSrc1,
    CONST RECT *lprcSrc2);

BOOL
WINAPI
UnionRect(
    LPRECT lprcDst,
    CONST RECT *lprcSrc1,
    CONST RECT *lprcSrc2);

BOOL
WINAPI
OffsetRect(
    LPRECT lprc,
    int dx,
    int dy);

BOOL
WINAPI
IsRectEmpty(
    CONST RECT *lprc);

BOOL
WINAPI
EqualRect(
    CONST RECT *lprc1,
    CONST RECT *lprc2);

BOOL
WINAPI
PtInRect(
    CONST RECT *lprc,
    POINT pt);

BOOL
WINAPI
SubtractRect(
    LPRECT prcDst,
    CONST RECT *prcSrc1,
    CONST RECT *prcSrc2);

// @CESYSGEN ENDIF

// @CESYSGEN IF GWES_WINMGR
int
WINAPI
MapWindowPoints(
    HWND hWndFrom,
    HWND hWndTo,
    LPPOINT lpPoints,
    UINT cPoints);

HWND
WINAPI
WindowFromPoint(
    POINT Point);

HWND
WINAPI
ChildWindowFromPoint(
    HWND hWndParent,
    POINT Point);

BOOL
WINAPI
ClientToScreen(
    HWND hWnd,
    LPPOINT lpPoint);

BOOL
WINAPI
ScreenToClient(
    HWND hWnd,
    LPPOINT lpPoint);


typedef struct _PAINTSTRUCT {
    HDC     hdc;                /* display DC to be used for painting */
    BOOL    fErase;             /* Indicates whether background needs erased */
    RECT    rcPaint;            /* Rectangle where painting required */
    BOOL    fRestore;           /* RESERVED */
    BOOL    fIncUpdate;         /* RESERVED */
    BYTE    rgbReserved[32];    /* RESERVED */
} PAINTSTRUCT;

typedef PAINTSTRUCT *LPPAINTSTRUCT;
typedef PAINTSTRUCT *PPAINTSTRUCT;
typedef const PAINTSTRUCT *LPCPAINTSTRUCT;
typedef const PAINTSTRUCT *PCPAINTSTRUCT;



BOOL
WINAPI
SetWindowTextA(
    HWND hWnd,
    LPCSTR lpString);

BOOL
WINAPI
SetWindowTextW(
    HWND hWnd,
    LPCWSTR lpString);
#ifdef UNICODE
#define SetWindowText  SetWindowTextW
#else
#define SetWindowText  SetWindowTextA
#endif // !UNICODE


int
WINAPI
GetWindowTextA(
    HWND hWnd,
    LPSTR lpString,
    int nMaxCount);

int
WINAPI
GetWindowTextW(
    HWND hWnd,
    LPWSTR lpString,
    int nMaxCount);
#ifdef UNICODE
#define GetWindowText  GetWindowTextW
#else
#define GetWindowText  GetWindowTextA
#endif // !UNICODE



HDC
WINAPI
BeginPaint (
    HWND hwnd,
    LPPAINTSTRUCT pps
    );

BOOL
WINAPI
EndPaint (
    HWND hwnd,
    LPPAINTSTRUCT pps
    );

BOOL
WINAPI
GetUpdateRect(
    HWND hWnd,
    LPRECT lpRect,
    BOOL bErase);

int
WINAPI
GetUpdateRgn(
    HWND hWnd,

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