📄 ex11av~1.cpp
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// ex11aView.cpp : implementation of the CEx11aView class
//
#include "stdafx.h"
#include "ex11a.h"
#include "ex11aDoc.h"
#include "ex11aView.h"
#include "ComputeDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CEx11aView
IMPLEMENT_DYNCREATE(CEx11aView, CView)
BEGIN_MESSAGE_MAP(CEx11aView, CView)
//{{AFX_MSG_MAP(CEx11aView)
ON_WM_LBUTTONDOWN()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CEx11aView construction/destruction
CEx11aView::CEx11aView()
{
// TODO: add construction code here
}
CEx11aView::~CEx11aView()
{
}
BOOL CEx11aView::PreCreateWindow(CREATESTRUCT& cs)
{
// TODO: Modify the Window class or styles here by modifying
// the CREATESTRUCT cs
return CView::PreCreateWindow(cs);
}
/////////////////////////////////////////////////////////////////////////////
// CEx11aView drawing
void CEx11aView::OnDraw(CDC* pDC)
{
pDC->TextOut(0, 0, "Press the left mouse button here.");
}
/////////////////////////////////////////////////////////////////////////////
// CEx11aView diagnostics
#ifdef _DEBUG
void CEx11aView::AssertValid() const
{
CView::AssertValid();
}
void CEx11aView::Dump(CDumpContext& dc) const
{
CView::Dump(dc);
}
CEx11aDoc* CEx11aView::GetDocument() // non-debug version is inline
{
ASSERT(m_pDocument->IsKindOf(RUNTIME_CLASS(CEx11aDoc)));
return (CEx11aDoc*)m_pDocument;
}
#endif //_DEBUG
/////////////////////////////////////////////////////////////////////////////
// CEx11aView message handlers
void CEx11aView::OnLButtonDown(UINT nFlags, CPoint point)
{
CComputeDlg dlg;
dlg.DoModal();
}
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