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<title>MPEG Audio Layer 3 (MP3)&nbsp; - Wave Audio Tools - OCX / ActiveX - Products
Overview</title>
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    <td valign="top" bgcolor="#000000"><font face="Arial"><a href="index.html"><img src="images/navhome.gif" alt="Home" border="0" width="74" height="17"></a><img src="images/navprod2.gif" alt="Products" width="74" height="17"><a href="downloads.html"><img src="images/navdown.gif" alt="Downloads" border="0" width="74" height="17"></a><a href="order.html"><img src="images/navorder.gif" alt="Order" border="0" width="74" height="17"></a><a href="support.html"><img src="images/navsupp.gif" alt="Support" border="0" width="74" height="17"></a><a href="techno.html"><img src="images/navtech.gif" alt="Tech Pages" border="0" width="74" height="17"></a><a href="about.html"><img src="images/navabout.gif" alt="About" border="0" width="74" height="17"></a></font></td>
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<!-- Topics: delphi,c++,signal,processing,sound,audio,wave,	      wavefile,pcm,mci,cdrom,midi,wavein,recording,			waveout,acm,audio compression manager,mmsystem,			game sdk,gdk,directx,directsound,directsound 3D,			convert,resampling,mixer,line,filter,spectrum,			oscope,memorymapped,thread,frequency,			generator,ananlog,digital,meter,level,			dsp,effects,mpeg,layer 3,hd-recording,			eualizer,eq,reverb,flanger,phaser,distortion,			dynamics,avi file,video--></font></p>

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    <td valign="top"><font face="Arial"><img src="images/titlepro.gif" alt="Product information" width="400" height="50"></font></td>
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    <td valign="top"><font size="2" face="Arial"><a href="mmtools.html"><b>Multimedia Tools
    Library</b></a><br>
    <br>
    Multimedia Tools is the most complete component kit available for developing multimedia
    applications. It contains more than 100 audio and video related components for Delphi and
    C++Builder. Now we have also a <a href="activex.html#MMToolsX"><strong>ActiveX</strong></a>
    library for VB and VC++ available.<br>
    </font><p><font size="2" face="Arial"><a href="activex.html#MMAudioX"><b>Mpeg Audio OCX
    Library</b></a><br>
    <br>
    An OCX that will playback Mpeg Audio Layer I,II,III files and all types of Wave files on
    Win95/98 or NT4/W2K. It contains a realtime level meter to show the playback level and
    supports fadeIn/fadeOut, pitch changes and so on.<br>
    The OCX can be used within all development programs that can use ActiveX controls like
    Visual Basic, Visual C++ and many more.</font></p>
    <p><font size="2" face="Arial"><a href="activex.html#MMWaveX"><b>Wave Audio OCX Library</b></a><br>
    <br>
    An OCX that will playback and record all types of Wave files on Win95/98 or
    NT4/W2K. It
    contains also a realtime level meter to show the playback level.<br>
    The OCX can be used within all development programs that can use ActiveX controls like
    Visual Basic, Visual C++ and many more.</font></p>
    <p><font size="2" face="Arial"><strong><a href="activex.html#MMCROMX">CD Audio Grabber OCX
    Library</a><br>
    <br>
    </strong>Reads digital audio tracks from a CD-ROM and saves them as wavefiles in different
    formats.<br>
    The OCX can be used within all development programs that can use ActiveX controls like
    Visual Basic, Visual C++ and many more.</font></p>
    <p><font size="2" face="Arial"><strong><a href="activex.html#MMPCXX">Digigram PCX Card OCX
    Library</a><br>
    <br>
    </strong>This package contains components that work with <a href="http://www.digigram.com">Digigram</a>
    (TM) PCX MPEG cards.<br>
    The OCX can be used within all development programs that can use ActiveX controls like
    Visual Basic, Visual C++ and many more.</font></p>
    <p><font size="2" face="Arial"><a href="free.html"><b>Free Tools and Components</b></a><br>
    <br>
    Here you will find some useful tools and components and the best of all, they're free.<b><br>
    </b></font></p>
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    <td valign="bottom" width="200"><font face="Arial">&nbsp; </font></td>
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